So I'm sitting on the throne taking care of business and an idea came to me: what if you weren't allowed into a server because you're "too good"? What if we had servers that had different entrance criteria?
This doesn't change the engine. It only changes where you can join in. It makes it more competitive. Now, it would be tough to earn those 200 points a round when you're up against guys who can actually fight.
A case against this would be from those that enjoy roadkill. Publically, they'll say they hate the noobs...but deep down they love them for the points they get from them. The noobs hate the helos...unless they were in a room where only noobs were flying those helos. It evens things out.
I dunno...Just a thought.
Other related ideas:
-you need to be a decent [class] to join
-you need a certain amount of teamwork points to join
-you need a certain amount of flag capturing points to join
etc..
Obviously, different servers would implement different criteria.
In addition to that, maybe we could see (if we currently can't) how many kills are against those in the least position to defend themselves (ie. noobs).
Was Mike Tyson a great boxer? Sure...he fought big, strong, skilled boxers. If he had fought little girls, would he have the same amount of respect?
I submit that a lot of the respect people here crave, by virtue of their stats, is lost in the reality that they are playing against people who are not in the same league as them and/or due to soon to be corrected flaws in the game.
Thoughts?
This doesn't change the engine. It only changes where you can join in. It makes it more competitive. Now, it would be tough to earn those 200 points a round when you're up against guys who can actually fight.
A case against this would be from those that enjoy roadkill. Publically, they'll say they hate the noobs...but deep down they love them for the points they get from them. The noobs hate the helos...unless they were in a room where only noobs were flying those helos. It evens things out.
I dunno...Just a thought.
Other related ideas:
-you need to be a decent [class] to join
-you need a certain amount of teamwork points to join
-you need a certain amount of flag capturing points to join
etc..
Obviously, different servers would implement different criteria.
In addition to that, maybe we could see (if we currently can't) how many kills are against those in the least position to defend themselves (ie. noobs).
Was Mike Tyson a great boxer? Sure...he fought big, strong, skilled boxers. If he had fought little girls, would he have the same amount of respect?
I submit that a lot of the respect people here crave, by virtue of their stats, is lost in the reality that they are playing against people who are not in the same league as them and/or due to soon to be corrected flaws in the game.
Thoughts?
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