OK, so i got Special Forces for christmas today (merry christmas everybody
) and I absolutley love it wen im not laggin like hell. But here's my problem. I am running on a very poor, unsupported system (AMD Athlon XP 2400+ (i fink) @ 2.3GHz, 512MB RAM, 9200SE Radeon (unsupported). To get BF2 to work in the first place I had to knock every setting down to low/off and view distance to 75% and change my cards AGP speed from 8X to 4X. BF2 runs fine after a little "just joined lag" but with SF I am woried about the player model quality in the night maps as I cannot see any detail at all on the player models (just basically a black siloutte even with night vision on) + the same with flags, "dropped kits" + dead bodies. This makes it practically impossible to see enmies unless they are against a white painted wall. My question is, is this usual for the settings that I am running the game on, or is it becasue my card is unsupported? Screenshots are enclosed below. Thanks for any replies I get. (I also sometimes get a red sniper crosshair)
) and I absolutley love it wen im not laggin like hell. But here's my problem. I am running on a very poor, unsupported system (AMD Athlon XP 2400+ (i fink) @ 2.3GHz, 512MB RAM, 9200SE Radeon (unsupported). To get BF2 to work in the first place I had to knock every setting down to low/off and view distance to 75% and change my cards AGP speed from 8X to 4X. BF2 runs fine after a little "just joined lag" but with SF I am woried about the player model quality in the night maps as I cannot see any detail at all on the player models (just basically a black siloutte even with night vision on) + the same with flags, "dropped kits" + dead bodies. This makes it practically impossible to see enmies unless they are against a white painted wall. My question is, is this usual for the settings that I am running the game on, or is it becasue my card is unsupported? Screenshots are enclosed below. Thanks for any replies I get. (I also sometimes get a red sniper crosshair)
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