Not about how to command. I was told I did an good job. My questions are more along the lines of, "what the hell have all of my Commanders been doing?!?"
I applied as Commander on the Wake map last night after a long, like 12+ hour, night of gaming. I was surprised when I was told that I was accepted, and a little nervous about what I was getting into. But as it turns out, Wake was probably the best map for a beginning Commander. I spawned as an Engineer and stayed close to the foilage so I could man the AA when I had to.
When I'm playing offensively on the battlefield, I have to pull teeth to get a UAV at a strategic location where a flag is bouncing between us and the enemy. But I discovered last night that if you click on a section of map, and zoom in with your mouse wheel, not only will you get a live action location of your team, but if you zoom in further, you get a LIVE ACTION SATTELITE VIDEO STREAM! You can actually watch the battle from above, along with each teammates name and spot enemies.
I'm not sure on which fence of moral playing that telling your guys that you see the enemy creeping along the back of the building he's about to turn around, but since they're usually too busy to read everything that shows up it's probably okay... but the power of the Commander post hardly ever blooms in the games I've been apart of so far. I'm not bragging when I say that I think I was the best Commander I've seen so far. It's not that hard. I just didn't do ANYTHING ELSE. Most of my time was spent in the Command screen waiting for the UAV to come back online, or monitoring enemy forces. And the SCAN option is priceless. It helped me locate an enemy trying to infiltrate the island to blow up my artillary.
Unfortunately he did though. He was out in the water swimming so I figured I had enough time to jump into a boat and gun him down, but by the time I got to where he was, he was already laying down C4, and managed to blow up two before I killed him. Actually he killed me first, I respawned, then got him. My big mistake of the game and I felt guilty leaving the team exposed for the 60 seconds it took to respawn and fix my artillary.
Seriously though. Artillary strikes to help the advance or protect wavering bases, supply drops to clusters and lone wolves, scanning and reporting enemy locations, and UAV. I can't begin to understand why my Commanders aren't riding the UAV like it's going out of style.
Anyway, not tooting my own horn. I made a lot of mistakes and killed a couple of my guys with artillary, and I made the common mistake of bombing directly on the flag when it's being captured by the enemy, instead of bombing where he's going to backup to as soon as he hears it. But we won. Barely. 6-0 I think was the score. A GREAT game though and I'll definately command again if I'm allowed. I just can't figure out why most Commanders... well... suck. You should never have to suggest a mutiny.
I applied as Commander on the Wake map last night after a long, like 12+ hour, night of gaming. I was surprised when I was told that I was accepted, and a little nervous about what I was getting into. But as it turns out, Wake was probably the best map for a beginning Commander. I spawned as an Engineer and stayed close to the foilage so I could man the AA when I had to.
When I'm playing offensively on the battlefield, I have to pull teeth to get a UAV at a strategic location where a flag is bouncing between us and the enemy. But I discovered last night that if you click on a section of map, and zoom in with your mouse wheel, not only will you get a live action location of your team, but if you zoom in further, you get a LIVE ACTION SATTELITE VIDEO STREAM! You can actually watch the battle from above, along with each teammates name and spot enemies.
I'm not sure on which fence of moral playing that telling your guys that you see the enemy creeping along the back of the building he's about to turn around, but since they're usually too busy to read everything that shows up it's probably okay... but the power of the Commander post hardly ever blooms in the games I've been apart of so far. I'm not bragging when I say that I think I was the best Commander I've seen so far. It's not that hard. I just didn't do ANYTHING ELSE. Most of my time was spent in the Command screen waiting for the UAV to come back online, or monitoring enemy forces. And the SCAN option is priceless. It helped me locate an enemy trying to infiltrate the island to blow up my artillary.
Unfortunately he did though. He was out in the water swimming so I figured I had enough time to jump into a boat and gun him down, but by the time I got to where he was, he was already laying down C4, and managed to blow up two before I killed him. Actually he killed me first, I respawned, then got him. My big mistake of the game and I felt guilty leaving the team exposed for the 60 seconds it took to respawn and fix my artillary.
Seriously though. Artillary strikes to help the advance or protect wavering bases, supply drops to clusters and lone wolves, scanning and reporting enemy locations, and UAV. I can't begin to understand why my Commanders aren't riding the UAV like it's going out of style.
Anyway, not tooting my own horn. I made a lot of mistakes and killed a couple of my guys with artillary, and I made the common mistake of bombing directly on the flag when it's being captured by the enemy, instead of bombing where he's going to backup to as soon as he hears it. But we won. Barely. 6-0 I think was the score. A GREAT game though and I'll definately command again if I'm allowed. I just can't figure out why most Commanders... well... suck. You should never have to suggest a mutiny.
Comment