Since patch 1.12 I have the problem that sandbags aren´t displayed correct anymore. They look like all shiny in silver, like chrome. I had the problem a few times before in vanilla BF2 but not very often. Since the patch 1.12 They always look like that. I got a ATI X800XT PE with Catalyst 5.12 running. With 5.11 it was the same. My settings are all @ high, only dynamic lightning and shadows are medium...
I already tried to delete the cache that the shaders will optimize again but it didn´t help.
And Since Catalyst 5.12 is have problems with the Nightvision as well. There are some bright areas where there shouldn´t be any. They look like bright stripes that go vertical or horizontal through the picture. They don´t look like graphic bugs on first look but there seem the be some lightnings that don´t belong there.
Does anyone else have these problems as well?
I already tried to delete the cache that the shaders will optimize again but it didn´t help.
And Since Catalyst 5.12 is have problems with the Nightvision as well. There are some bright areas where there shouldn´t be any. They look like bright stripes that go vertical or horizontal through the picture. They don´t look like graphic bugs on first look but there seem the be some lightnings that don´t belong there.
Does anyone else have these problems as well?
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