Patch 1.2 Info

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  • CommanderD

    #16
    Re: Patch 1.2 Info

    Originally posted by Moke
    ?? what ??.....afraid that jets can actually be shot down ?

    No but you will be when I strafe you all down as you sit in an AA, all I do is shoot or drop bombs on the little squares.

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    • sicdeath

      #17
      Re: Patch 1.2 Info

      Sweet sounds fun

      -rahul

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      • BIFF EXPLODER
        Member
        • Jul 2007
        • 1136

        #18
        Re: Patch 1.2 Info

        Originally posted by wolfi
        yay soo much changes. this will be fun.
        now the only thing that has to be fixed is the grenade launcher thing :p
        yeah the grenade launcher is the worse bug in there, i wonder why they dont say anything about it in the first fixes, well the list will be bigger it probably will be there :)

        Comment

        • Xanthias

          #19
          Re: Patch 1.2 Info

          Originally posted by ptegan
          - Helicopter now carry 8 missiles rather than 14 (*Always thought 14 was alot*)
          - TV-Guided missile now have a shorter range (*Mixed on this, probably for the best*)
          - Hit points on all air vehicles has been reduced (*This is dumb. With a good fighter pilot against you, it's hard enough to stay in the air.*)
          - AA missile lock has been improved (*GOOD Accuracy should be improved too (less likely to kill friendlies instead of ONLY killing friendlies)*)
          - Support kits have had their primary weapons adjusted for accuracy (*increased or decreased?!?!*)
          - Sniper kits have had their primary weapons adjusted for accuracy(*increased or decreased?!?!*)
          - Anti-Tank kits have had their primary weapons adjusted for accuracy(*increased or decreased?!?!*)
          - "Dolphin Diving" is no longer possible (*didn't know you could in this game*)
          - Players can no longer jump and shoot at the same time (*bunny hoppers have ruined this for us!!*)
          - "Prone Spamming" is now fixed (*WTF is this?*)
          - "Sprint exploit" is now fixed (*All exploits should be addressed*)
          - The Sa80 weapon has been improved (*what gun is this? SF?*)
          - The G3A3 weapon has been improved (*what gun is this? SF?*)
          - Reload while sprinting has been enabled (*Thank God!! That was always annoying*)
          - Chinese and MEC APCs can now shoot through penetrable materials (*Good*)
          - Damage decreased for the M134 (*what gun is this? SF?*)
          - Medic defibrillator paddles have been adjusted. They now reload while not in use. (*GOOD!! That was always annoying*)
          Mixed on this update. Points made, above.

          Comment

          • BIFF EXPLODER
            Member
            • Jul 2007
            • 1136

            #20
            Re: Patch 1.2 Info

            but reloading while sprinting has allways been there, i dont understand

            Comment

            • imported_Bossman

              #21
              Re: Patch 1.2 Info

              I hope they fixed the C4 exploit that allowed you to detonate it instantly. That's even more retarded than nadelauncher hopping.

              Comment

              • CSA_Bongo_TauKat

                #22
                Re: Patch 1.2 Info

                I call shennanigans on this thread.

                Comment

                • vbl

                  #23
                  Re: Patch 1.2 Info

                  Originally posted by Biff Exploder
                  but reloading while sprinting has allways been there, i dont understand
                  Reloading THEN sprinting has been there, but you can't initiate a reload DURING a sprint right now.

                  Comment

                  • ptegan
                    Member
                    • Jul 2006
                    • 2666

                    #24
                    Re: Patch 1.2 Info

                    Originally posted by Mahoro
                    the pump action shotty (or DAO-12) would lose a big advantage if I couldn't jump and shoot @ the same time.
                    I'd say that the DAO is so powerful in close range that there's no need ti jump at the same time. Crouch and aim twice for the chest and they're down.

                    Comment

                    • Johnson.50

                      #25
                      Re: Patch 1.2 Info

                      It would be so nice if the accuracy of M95 was increased :)

                      Thank you EA and DICE!

                      Comment

                      • Xanthias

                        #26
                        Re: Patch 1.2 Info

                        Originally posted by Biff Exploder
                        but reloading while sprinting has allways been there, i dont understand
                        You had to initiate the reload while not sprinting, but it would continue while you were sprinting. It never made sense that you couldn't initiate it while sprinting.

                        Comment

                        • CtrlAltDe1337
                          Member
                          • Feb 2007
                          • 1431

                          #27
                          Re: Patch 1.2 Info

                          somehow this sounds fake....

                          Comment

                          • Xanthias

                            #28
                            Re: Patch 1.2 Info

                            Another thread, same topic...

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                            Comment

                            • BIFF EXPLODER
                              Member
                              • Jul 2007
                              • 1136

                              #29
                              Re: Patch 1.2 Info

                              Originally posted by Xanthias
                              You had to initiate the reload while not sprinting, but it would continue while you were sprinting. It never made sense that you couldn't initiate it while sprinting.

                              ahhhhh yes yes u are right sir

                              Comment

                              • wolfi

                                #30
                                Re: Patch 1.2 Info

                                Originally posted by Xanthias
                                - The Sa80 weapon has been improved (*what gun is this? SF?*)
                                - The G3A3 weapon has been improved (*what gun is this? SF?*)
                                Both are normal Bf2 unlocks. Sa80 is Medic and G3A3 is Assault.

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