I was wondering how come there is no mobile surface-to-air missiles in this game. By that I mean shoulder fired like the Stinger?
Where are the SAMs?
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Re: Where are the SAMs?
nope, no heat seeking infantry anti-air weapon in da game... stingers suck, they cant hit for **** and the mobile AA, eg the Tunguska, is so easily destroyed --> anything that can fly can easily dominate the game!!
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Re: Where are the SAMs?
If they put that in, it would just be an annoyance to pilots because of the spam of missiles from everywhere on the map, which none will hit.
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Re: Where are the SAMs?
A commander should have the option, among resupply arty and so on, to call in for SAM support, where a missle/or 2/ would be launched and chase down any enemy plane. It would take a while to reload, but the missle would be very hard to evade, simple turning and flares wouldnt be enough, and it would exetremly deadly.
I say we need it. It would put an end to air domination
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Re: Where are the SAMs?
No, because if you rephrase it, it sounds extremly stupid:A commander should have the option, among resupply arty and so on, to call in for SAM support, where a missle/or 2/ would be launched and chase down any enemy plane. It would take a while to reload, but the missle would be very hard to evade, simple turning and flares wouldnt be enough, and it would exetremly deadly.
I say we need it. It would put an end to air domination
commander should have the option, among resupply arty and so on, to call for Win-Button support, where a TOW or 2 would be launched to chase an enemy vehicle/tank. It shuld take a while to reload, but the TOW would be very hard to evade (unlike artilitary), simply driving away wouldnt be enough, and it would be extremly deadly
I say we need it. It would put an end to BF2, and bring a new age of CS.
All thats needed is to make misiles track better and 1-hit kill any jet, it would benift ground defense as well as dog fights.
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Re: Where are the SAMs?
DICE doesnt know how to code them in, only the guys at DC know how to do that.
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Re: Where are the SAMs?
It's not like the ones DC made tracked or anything special like that. They just went straight and had a proximity fuse.Originally posted by bigpappaDICE doesnt know how to code them in, only the guys at DC know how to do that.
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Re: Where are the SAMs?
Iwould like them in the game, they are better thenthe stuped missle stations that get raped
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Re: Where are the SAMs?
look, EVERYTHING in BF series, EVERYTHING, are hard coded in game. SAM is possible only because DICE made it so.Originally posted by BurnTheWeedIt's not like the ones DC made tracked or anything special like that. They just went straight and had a proximity fuse.

frankly, that SAM in DC was just a big flak
cannon round.
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Re: Where are the SAMs?
Why!? coded in some missiles that are 90% hitting targets. We just need to tone that down and we got something to kill air targets.
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Re: Where are the SAMs?
I think you missed my point.Originally posted by Hu.Z_of_PLAlook, EVERYTHING in BF series, EVERYTHING, are hard coded in game. SAM is possible only because DICE made it so.
frankly, that SAM in DC was just a big flak
cannon round.
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Re: Where are the SAMs?
i would rather see a stinger go straight, then to have heat seeking stinger that never hits the target.
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Re: Where are the SAMs?
Or like a nifty feature in DC, have controlable rockets, controable by the commander only, and he can send em whereever he wants, but hes got limited fuel and all that. It would give the commander something to do if there's a lull in the game
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Re: Where are the SAMs?
Heh. That'd be fun; move aside ***** little map! Commander WhosYoDaddy got some business wi'd flyboys!Originally posted by Az-AmerikaiOr like a nifty feature in DC, have controlable rockets, controable by the commander only, and he can send em whereever he wants, but hes got limited fuel and all that. It would give the commander something to do if there's a lull in the game
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