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Modding kits and making weapons

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  • Modding kits and making weapons

    Ok, I have been trying to mod kits so that I have something like this:
    US SNIPER KIT
    -92FS (Modded for unlimited clip and 12.7 mm bullets)
    -Knife
    -M95 Barett (Changed Unlock Level from "1" to "0")
    -MP5 A3

    I've gotten all the guns to work in the editor (I mod files manuallly.) But whenever I go to load the game, one of two things will happen:
    -Game will crash when map is loading
    -Game will load sucessfully, but nothing will be changed :cry:

    Also, whenever I try and make a new weapon, using a different weapon's model, the game will crash when I try and use that gun. For instance, I tried making a MP5 A4 just for the sniper, using the ammunition of a G3, and that crashed the game as well. Plz help me with that too.


    Thanks for all your help in advance!

  • #2
    Re: Modding kits and making weapons

    Well for starts both the MP5 and M95 use the same "slot" in the inventory which needs to be changed in either the mp5 code or m95.

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    • #3
      Re: Modding kits and making weapons

      wait so weapons can only be put into certain "slots" in the kit? lol i had no idea

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      • #4
        Re: Modding kits and making weapons

        Every weapon (incl. things like shock paddles and parachutes) has an itemIndex value in its .tweak file. Each kit can only have one item with a given itemIndex. See these threads on the BFSP forum for some details on modding kits:


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        • #5
          Re: Modding kits and making weapons

          thnx man your the best

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