Ok before i found the extra files for lightmap compile, i couldnt get my water to look right. I used the technique of using one of the stock bf2 maps water settings in my map. Now i have the reflection of Sharqi Penninsula in my water. I've tried everything to get the reflection out of there. Can someone walk me through reverting my water settings back to square one? This is frustrating as this is one of the last steps i have before my map can be released as a beta. I have done a full compile (final) using the downloaded lightmaps from EA. This did NOT fix my problem. Thanks!
I Hate You Water!
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