showcase your stuff here

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  • jimbob

    #16
    Re: showcase your stuff here

    Originally posted by ahhsai
    there is story behind that, sit down and i will tell u what happened, it al started in 1927, we were chasing kaiser willham in berlin, i tripped down and my squadmates brought me back to HQ where i soon died of an infection in my foot. it seems the germans had coated the stone with rat poison, dooming me to a slow and painful death. non of these has anything to do with the model, what really happened was that when i got the the body, i got bored and rushed the dam thing
    rofl ahhsai rofl

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    • Spawndemon
      Member
      • Oct 2005
      • 6015

      #17
      Re: showcase your stuff here

      Here are a couple of models I have created in the past...haven't modeled in quite awhile now though.

      FN Scar - http://members.cox.net/spawndemon/Render9.jpg
      BRDM2 - http://members.cox.net/spawndemon/Render7.jpg
      AEK-919K - http://members.cox.net/spawndemon/Render10.jpg
      AS Val - http://members.cox.net/spawndemon/Render4.jpg
      QBZ95 Carbine - http://members.cox.net/spawndemon/Render13.jpg
      M203 - http://members.cox.net/spawndemon/Render2.jpg
      AT-ST (sorta) - http://members.cox.net/spawndemon/Render3.jpg
      G3A3 - http://members.cox.net/spawndemon/Render1.jpg
      Futuristic Gun - http://members.cox.net/spawndemon/Render5.jpg

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      • jimbob

        #18
        Re: showcase your stuff here

        awesome models - super high poly some of them but awesome stuff

        note - i really like the ultra fine details on some of those weapons - however i would use normal mapping for tht stuff

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        • Spawndemon
          Member
          • Oct 2005
          • 6015

          #19
          Re: showcase your stuff here

          A) Wasn't worried about the poly count on a lot of them, made them more for fun, not to place into game.

          B) Don't know how to use normal mapping...thought that was for skinning...

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          • CommandoOps

            #20
            Re: showcase your stuff here

            Sweet models, nice job on the Futuristic Gun.

            Comment

            • Turtle-ZED

              #21
              Re: showcase your stuff here

              Originally posted by jimbob
              note - i really like the ultra fine details on some of those weapons - however i would use normal mapping for tht stuff
              As the guy said... he was doing them just for fun...not for use in a game. In which case of course normal mapping would allow him to bring down the polycount for those 'fine details'.

              As the thread states- 'showcase your stuff here'...NOT 'post here for personal comments by Jimbob':laugh: :laugh: :laugh: :laugh: -LMAO!

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              • jimbob

                #22
                Re: showcase your stuff here

                Originally posted by Turtle-ZED
                As the guy said... he was doing them just for fun...not for use in a game. In which case of course normal mapping would allow him to bring down the polycount for those 'fine details'.

                As the thread states- 'showcase your stuff here'...NOT 'post here for personal comments by Jimbob':laugh: :laugh: :laugh: :laugh: -LMAO!
                I posted this thread as an open forum to show your stuff and have people rate comment etc i make my comments based on the fact we are posting in the BF2 MODDING FORUM so i naturally assumed we would be posting stuff we had worked on for BF2 or bf2 related material. whats the point of showing your stuff if no one is meant to comment on it? defeats the definition of the word FORUM.

                if you are still uptight about my "opinion" of your preferences in rendering so be it - but dont go flaming me cause you cant put your money where your mouth is. feel free to comment on my modelling or rendering - but leave your personal attacks and your giggling for the schoolyard with all the other kids... i could sit here and openly flame but i am going to take the highground...

                spawndemon - i was in no way criticising your work - merely commenting on how they would be adapted to be put ingame. you are absolutely right - normal mapping is for skinning - in bf2 i believe its strategic use is as good as modelling xtra detail but meh - u know what i mean. as i said - awesome work
                dude... someday i hope to achieve those results

                Comment

                • Turtle-ZED

                  #23
                  Re: showcase your stuff here

                  Hahahaha- Who was flaming- wasn't meant as such..just a comment that most ppl just post models they've made- not necessarily with the aim of being put into the game, but maybe as a forum for those in the modding community to take in and nurture such talent so that the community can get some interesting models into forthcoming mods and thus benefit the rest of the community...ergo a showcase rather than a thread for posting ctiticism. Indeed, some ppl might be put off posting because they don't like negative feedback- and that would be a shame.As for my shading preferences...I have thick skin dude and I felt it was a fair comment- flat shading is just sooo common in the renders presented. It's nice to see skinned models, but I know how long it takes- not everyone enjoys doing it. I just happen to fancy a quick fix of a toon pass to show how the final model will look- Just brings a bit of colour to the table.

                  Just to show that I can do it differently...

                  Here's my very first weapon model I made- a 50Cal beefed up AK...: 1477 Polygons

                  Body, barrel, stock,sight, grip and forend- all from one cylinder.
                  Moving parts, cocking handle, trigger and mag release from 4 cubes.

                  Wouldn't look out of place in Quake 4!




                  I went back and scrubbed all the shading and applied a fresh coat of Lambert just for you:




                  Incidentally- I've had 2 offers to join MOD teams to produce models so far... I hope that those with better skills than me have similar interest.

                  Comment

                  • jimbob

                    #24
                    Re: showcase your stuff here

                    hehehe im workin on two mods :) just started skinning with DCON - dedication i think is the key to being a modder

                    EDIT: and time lol

                    Comment

                    • Raslin

                      #25
                      Re: showcase your stuff here

                      I wish I could post some of my stuff, but alas, thats what red crucible mod updates are for... Well, look out tomorrow on our site, I suppose.

                      Comment

                      • Spawndemon
                        Member
                        • Oct 2005
                        • 6015

                        #26
                        Re: showcase your stuff here

                        Now now you guys, let's not turn this into a big deal. No personal attacks please either way.

                        Jimbob - Yea I understand you weren't bashing my work so no worries man, criticism is what makes a modeler get better. I apprecaite the comments though, haven't had much time to learn anything other than modeling so I haven't got into normal mapping and skinning yet. Someday I'd like to learn how to skin my gun models though. And yes, modding takes lots of patience and time

                        Turtle - Not a bad first weapon model but I'd say continue to work at it and throw in some more detail. The best looking models always have good detail. Yea in games some stuff that could've been modeled is skin to save poly's which is fine, but you want to use as much detail in the actually modeling part as possible.

                        Raslin - Hey man, haven't seen you around since FPSC days. I post mod news here so I check the Red Crucible site quite often as well as the other mod sites. Glad to hear about a news post going up for you guys after two months of no news. :)

                        Comment

                        • jilted

                          #27
                          Re: showcase your stuff here

                          I just finished redoing my portfolio site and would appreciate a look, about 95% game related content



                          Lots of models, some maps, some 'other' content.

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                          • jimbob

                            #28
                            Re: showcase your stuff here

                            nice 'drool'

                            EDIT- and guys if your a skinner post your work here to!!! god knows you may make a connection

                            Comment

                            • Raslin

                              #29
                              Re: showcase your stuff here

                              Originally posted by Spawndemon
                              Raslin - Hey man, haven't seen you around since FPSC days. I post mod news here so I check the Red Crucible site quite often as well as the other mod sites. Glad to hear about a news post going up for you guys after two months of no news. :)
                              Yeah, we've just been really hard at work internally... GI_Joejk wanted to make sure we could show the community something really great, some unique stuff from our mod, and we didn't want to just throw out a few small things as filler. Thats not what RC is about

                              We aren't too worried about spamming news, our soon to come demo will show everybody our mod much more than any screenshots of models...

                              Comment

                              • Spawndemon
                                Member
                                • Oct 2005
                                • 6015

                                #30
                                Re: showcase your stuff here

                                Originally posted by Raslin
                                Yeah, we've just been really hard at work internally... GI_Joejk wanted to make sure we could show the community something really great, some unique stuff from our mod, and we didn't want to just throw out a few small things as filler. Thats not what RC is about

                                We aren't too worried about spamming news, our soon to come demo will show everybody our mod much more than any screenshots of models...
                                w00t, looking foward to it! Send me a PM when the post is up if I don't get to it right away. :)

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