whats the official changelog for BF2?

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  • imported_bigpappa
    Member
    • Oct 2006
    • 2159

    #1

    whats the official changelog for BF2?

    whats the official changelog for BF2?
  • SaladFork

    #2
    Re: whats the official changelog for BF2?

    ================================================== ==============================
    Patch v1.12
    ================================================== ==============================


    IMPORTANT
    - If you have installed the 1.12 patch to core Battlefield 2 and then installed
    Battlefield 2: Special Forces, you will need to re-apply the 1.12 patch again
    to be able to play on 1.12 Servers.



    BUG FIXES
    - Fixed a crash when users switch weapons using the mouse wheel while piloting a
    bomber (SU-34, F-15 and J10) in core BF2 maps.
    - Removed the Grappling Hook and the Zip Line from kits from
    "The Iron Gator" map.
    - Fixed single player loading screens to match map selection image.
    - Fixed an issue in the menus so that users can click on BF2:SF ribbons to
    view the descriptions.
    - Fixed an issue in the Browser so that BF2:SF servers are now represented with
    a green "2" icon.
    - Global improvement of collision detection on the Grappling Hook and
    the Zip Line.
    - Fixed damage state artillery icon on the 3d map when an artillery
    is destroyed.


    CHANGE of VIDEO SPECS
    - GeForce FX 5900 family:
    GeForce FX 5900 Ultra
    GeForce FX 5900
    GeForce FX 5900XT
    GeForce FX 5950 Ultra
    GeForce FX 5900ZT
    GeForce PCX 5900
    - For these cards, the default video settings have been changed to LOW.


    UPDATE TO GRAPPLING HOOK AND ZIP LINE DESCRIPTION

    GRAPPLING HOOK
    - The GRAPPLING HOOK is part of the Assault and Anti-tank kits. Throw it using
    the fire or alternate fire buttons. Press "E" to get on and off of the rope.
    Use the direction keys to climb the rope. The rope will connect to any static
    object in the world, which means it will not work on terrain or vehicles. Any
    Assault or Anti-Tank kit can pick up any grappling hook, even those from other
    teams, as long as you do not already have one in your kit at the time.

    ZIP LINE
    - The ZIP LINE is part of the Special Forces and Sniper kits. Use the fire button
    to shoot the line and use the alternate fire button to check if the target is a
    viable connection point or not. Once the line is in place, use "E" to get on.
    You will slide down the line automatically. Any Spec-Ops or Sniper kit can pick
    up any zip line, even those from the other team, as long as you do not already
    have one in your kit at the time.


    ================================================== ==============================
    BATTLEFIELD 2™: SPECIAL FORCES SPECIFIC FEATURES
    ================================================== ==============================

    IMPORTANT MESSAGE REGARDING EXPANSION PACK AND MULTIPLAYER
    When Battlefield 2: Special Forces is installed, a new update is applied. However,
    with this new content it is not possible to play on the Internet or LAN with
    Battlefield 2 1.03 users.

    To be able to play together with Battlefield 2 core users, you need to have
    update 1.1 or later.

    - In order to play Special Forces in multiplayer on the internet you will need
    to download the latest patch from EA.

    NIGHT VISION
    - The NIGHT VISION is bound to the "7" key by default. When it is enabled, it
    will allow you to see better in dark areas. There is a battery life on the
    goggles that will deplete with usage and replenish when not in use.

    GRAPPLING HOOK
    - The GRAPPLING HOOK is part of the Assault and Anti-tank kits. Throw it using
    the fire or alternate fire buttons. Press "E" to get on and off of the rope.
    Use the direction keys to climb the rope. The rope will connect to any static
    object in the world, which means it will not work on terrain or vehicles. Any
    Assault or Anti-Tank kit can pick up any grappling hook, even those from other
    teams, as long as you do not already have one in your kit at the time.

    ZIP LINE
    - The ZIP LINE is part of the Special Forces and Sniper kits. Use the fire button to
    shoot the line and use the alternate fire button to check if the target is a
    viable connection point or not. Once the line is in place, use "E" to get on.
    You will slide down the line automatically. Any Spec-Ops or Sniper kit can pick
    up any zip line, even those from other teams, as long as you do not already have
    one in your kit at the time.

    FLASH BANG
    - The FLASH BANG is used to stun other players. The FLASH BANG is part of the
    Assault kit. Use it like a hand grenade. When it detonates, anyone in the effect
    area will be deafened and those looking at the explosion will be blinded as well.

    TEAR GAS
    - The TEAR GAS will linger in an area for a short time. The TEAR GAS is part of the
    Support kit. While active, anyone in the cloud will become affected. While affected,
    players will be blind and unable to sprint. Use the GAS MASK (default key "8") to
    avoid being affected by the gas. Once affected however, the gas mask will not
    cure you. It will only prevent further affects.

    UNLOCKS
    - By playing on a Battlefield 2™: Special Forces map, you will gain the priviledge
    of being able to unlock some of the Battlefield 2™: Special Forces weapons for use
    in regular BF2 maps. These unlocks are considered to be tier 2 unlocks, where as
    the original unlocks are considered to be tier 1. You must first have unlocked
    the tier 1 weapon for a particular kit before you can access and unlock the tier 2
    weapon. As an example, if you must unlock the G3A3 for the assault kit before you
    can unlock the F2000 for the assault kit.

    GRAPPLING HOOK AND ZIP LINE RELOAD TIME
    - The grappling hook and zip line take roughly 15 seconds to reload at the resupply
    crate.


    ================================================== ======================
    System Requirements
    ================================================== ======================

    - Operating System
    Windows XP (32 Bit Version)

    - CPU
    Battlefield 2 supports the following processors:
    Intel Pentium 4
    Intel Xeon
    Intel Pentium Extreme Edition
    Intel Celeron D
    AMD Athlon XP
    AMD Athlon 64
    AMD Athlon 64-FX
    AMD Sempron processor

    - Minimum Specification:
    CPU: 1.7 Ghz
    RAM: 512 Mb
    Video Card: NVidia GeForce FX 5700, ATI Radeon 8500 or ATI Radeon 9500
    with 128 Mb of RAM

    - Recommended Specification:
    CPU: 2.4 Ghz
    RAM: 1 Gb
    Video Card with at least 256 Mb of RAM

    - Video Cards
    Battlefield 2 only supports the following video cards:
    Radeon X700 (PCIe)
    Radeon X600 (PCIe)
    GeForce 6600 (PCIe)
    GeForce PCX 5900 (PCIe)
    GeForce 5800 Series (AGP)
    ATI Radeon X800 XT Platinum Edition
    ATI Radeon X800 PRO
    ATI Radeon 9800 Series
    ATI Radeon 9600 Series
    ATI Radeon 9550 (RV350LX)
    ATI Radeon 9500 / 9700 Series
    ATI Radeon 8500 Series
    ATI Radeon X300 Series
    NVidia GeForce 6800 Ultra
    NVidia GeForce 6800 GT
    NVidia GeForce 6800
    NVidia GeForce FX 5950 Series
    NVidia GeForce FX 5900 Series
    NVidia GeForce FX 5700 Series


    ================================================== ==============================
    Hard Drive Space
    ================================================== ==============================

    To install Battlefield 2: Special Forces you will need approximately 3.0 GB free
    hard disk space, plus space for saved games.

    In addition to the installed game, Windows will require additional
    free hard drive space for its operating system (virtual memory).

    If you encounter the following message in an error dialog:

    "Ran out of virtual memory"

    Free up some more hard drive space.


    ================================================== ==============================
    Patch v1.03
    ================================================== ==============================

    NEW FEATURES

    - Wake Island Map

    Included a remade version of this popular BF1942 map.
    Battlefield 2 version includes a 64 player layout and is
    configured for multiplayer only.

    - Server Favorites / History

    There is a new tab in the MULTIPLAYER menu that holds a list of
    the last 20 internet servers you have connected to, plus a list
    of servers you have selected as favorites.

    * Added a button to the other multiplayer tabs that adds the
    currently highlighted server to your favorites list.
    * Added buttons in the in-game server info menu (press TAB to
    access) that will add or remove the server you are currently
    playing on to / from your favorites list.

    - Account Login Welcome Screen

    After you login to an online account, a message appears that
    contains BF2 news and information which updates periodically.

    - Stat Compare

    By clicking the COMPARE button in BFHQ, you can search for another
    players name and load their current stats into BFHQ. Using the
    arrow buttons next to the name in the top-left corner of the menu,
    you can toggle between your stats and their stats.

    You can also load a player's stats by double-clicking on their
    name in any leaderboard.

    - Nickname Prefix

    You can add a 6-character prefix (such as a clan tag) to your
    account nickname which will be displayed in-game next to your
    nametag in the score menu, in game messages, and above your player
    in the game world.

    * This prefix does not change your account name or statistic
    information (e.g. the prefix does not appear next to your name
    on the leaderboards).
    * You can change this prefix at any time at the account login
    menu.

    - Server Reserved Slots

    You can define a list of player nicknames that will act as a
    "reservation list" for your server.

    * The list is located in mods\bf2\settings\ReservedSlots.con
    * You can add player names to the list by editing the file and
    adding the following text for each player :

    reservedSlots.addNick <account name>

    where <account name> is the player's registered account name,
    not including a nickname prefix (see above).
    * You can define the number of slots to set aside for reserved
    players in the dedicated server launcher, or with the setting
    sv.numReservedSlots <number> in your serverSettings.con file.
    * The number of players on the list and the number of reserved
    slots does not necessarily have to be the same.

    - Mod Support

    There are several new changes that improve support for mods.

    * When connecting to a server that is running a mod that you have
    installed but not activated, it will be automatically activated
    and you will load into the server.
    * Added a filter on the server browser for servers running the
    currently activated mod.
    * Fixed dedicated server launcher to properly handle launching mods.
    * Improved support for mods sharing archives with bf2

    - Improvements to in-game HUD / Map

    * The viewable area of the spawn menu / commander map is now scaled
    based on the out-of-bounds area so that only the playable area
    takes up the majority of viewable map space.
    * The names of CPs are now displayed on the spawn menu / commander
    map and minimap
    * The minimap zoom level now changes dynamically depending on the
    type of vehicle you are in. If you zoom in or out manually, that
    zoom level is remembered for that vehicle type next time you use
    it.
    * The names of players in your vehicle are displayed in the HUD
    when someone enters the vehicle or switches positions.
    * There is a new element in vehicle HUDs that displays the reload
    time for countermeasures (smoke and flares).
    * Flags for each team are now displayed below their ticket count
    on the minimap to make it easier to tell what team you are assigned to.


    GAMEPLAY CHANGES

    - Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.
    - Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.
    - Commanders no longer accrue a TK when artillery hits
    teammates.
    - The commander's supply drop now has an icon on the minimap and a 3D-
    map icon in the world.
    - Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.
    - The wrench repair rate on helicopters has been decreased.
    - You now receive 1 support point for destroying an enemy commander's
    artillery, UAV or Radar station.
    - If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.
    - Singleplayer enemies use the knife more effectively.
    - New engine sounds for the T98 tank.
    - New engine sounds for the China/MEC light jeep.
    - New cannon sounds on APCs.


    BUG FIXES

    - Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.
    - Fixed a physics issue that can cause you to be stuck when falling into
    shallow water
    - Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle
    - Fixed some objects that caused vehicles to take massive collision damage
    - Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.
    - When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.
    - Added turret movement sounds to several vehicles.
    - Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.
    - Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.
    - Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.
    - Added setting for interfaceIP to the server launcher
    - Changed automatic TK banning to ban by cd-key instead of IP address
    - Improved the stability of secondary position turrets to reduce jerkiness
    during movement.
    - Fixed spawning on squad leaders to prevent players from spawning where
    they should not.
    - Fixed issue with auto team balance not sending new players to the team
    with less players.
    - Set T90 top hatch armor to "Front Armor".
    - Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.
    - Adjusted wheeled vehicle engines on hills to improve climbing.
    - Changed the Commo-rose behavior so that player does not leave crouch
    when using it.
    - Passwords entered to join password protected servers are now cleared
    after use.
    - Improved PLAY NOW functionality.
    - Fixed some memory usage issues in the front end.
    - Fixed an issue allowing color changes in player name text.
    - When you click on a server in the server browser, the information
    from that server is updated to be more accurate.
    - Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.
    - Improved the behavior of AA missiles when locked on an enemy.
    - Fixed an issue where parachuting soldiers could not be healed.
    - Added the server port to the SERVER INFO tab.
    - Removed the SERVER INFO tab when playing singleplayer
    - Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.
    - Added new soldier artwork in BFHQ
    - Added name of video director to credits




    ================================================== ======================
    Patch v1.02
    ================================================== ======================

    Fixed a server memory leak

    ================================================== ======================
    Patch v1.01
    ================================================== ======================

    Fixed an issue that caused the Multiplayer Browser to become unresponsive.

    Fixed an issue where some game controls were not available to be rebound within the Options menu.

    Fixed an issue with increasing performance degradation on servers.

    Fixed a problem with shader caching on client/host : after the first
    map in a rotation, shaders would be loaded on the fly during gameplay.

    Fixed a crash with rebinding LMB

    Fixed a problem that caused environment mapping to not appear on
    reflective surfaces.

    Fixed a crash that happened when a client picks up a kit that doesn't
    exist anymore.

    Fixed a problem with AI when the game was paused for a long time: bots
    would become unresponsive and also shoot more accurately.

    LOD distances tweaked on certain objects.
    ~Salad

    Comment

    • imported_bigpappa
      Member
      • Oct 2006
      • 2159

      #3
      Re: whats the official changelog for BF2?

      thanks, so they basically didnt fix anything for BF2. wonderful...i hope no servers upgrade to the new patch.

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