Mapper Up For Grabs

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  • [xTc]Commander

    #1

    Mapper Up For Grabs

    Hi, folks. I have some mapping experience with BF1942 and Desert Combat. May want to get on a BF2 mod.

    I am the author of perhaps the first (if not only) map for Desert Combat that takes place completely indoors. "DC Warehouse" takes place inside a large warehouse and can be seen here at one of my forums:



    Here is one for BF1942, "The Stand at Dusk"



    And another for DC, "DC Scramble", a complete conversion of "The Stand" for Desert Combat. You do not need the BF version to play this.

  • gx.

    #2
    Re: Mapper Up For Grabs

    ORH needs someone good like you http://orhmod.totalbf2.com/ :)

    Comment

    • Rezjah

      #3
      Re: Mapper Up For Grabs

      Hello

      I am the Co-leader of the Future Combat Systems mod.

      The BF2:FCS mod is about the Armys FCS program, which plans to have soldiers, and vehicles linked together through a Network and to be able to conduct Network Centric Warfare, this program allows the Soldiers to be able to see first, target first, and shoot first and has lots of advanced technology to back them up, Such as the XM8 type weapons which are provide its soldiers with accurate and deadly firepower.

      Here is alink to our website http://fcs.crimsonblaze.net/

      and you can click on the link to the forums.which you can find our more info about our mod and what we plan to do.check the "general FCS area" for the post "whats FCS about" for a more in-depth overview.

      We would love to have you aboard so if you would like to join please post an application in the mod recruitment section.

      Hope to see you on the Team

      Comment

      • Noobownage11

        #4
        Re: Mapper Up For Grabs

        are you intrested in working for a star wars mod? then come here! http://bf2firststrike.proboards33.com/index.cgi

        Comment

        • [xTc]Commander

          #5
          Re: Mapper Up For Grabs

          Originally posted by ShockWave
          Hello

          I am the Co-leader of the Future Combat Systems mod.

          Here is alink to our website http://fcs.crimsonblaze.net/

          Hope to see you on the Team
          I am visiting all the above mod sites, but none of your links (FCS) are working for me. I am using latest Avant browser.

          Comment

          • Rezjah

            #6
            Re: Mapper Up For Grabs

            hmmmm odd.....

            any way heres a direct link:http://www.crimsonblaze.net/forumdisplay-f_23.php

            Comment

            • imported_Gen_Brett

              #7
              Re: Mapper Up For Grabs

              Age of Battlefield is in need of mappers. We are redesigning the site so I can't show it now. However we just got some modelers and we're finally starting. PM me if you want more details.

              Comment

              • TehElvis

                #8
                Re: Mapper Up For Grabs

                Ensuring Freedom is a new mod and we are looking for people to work in all departments, especially mapping. We currently do not have a website as of yet, it is in the process. Our current forums are located at http://forums.ampednews.com/forumdisplay.php?f=860 they are still being worked on as we only have two sections so far.

                We are a modification based on Realism for Operations in Iraq and Afghanistan. We currently have a small staff from various BF1942 and BF2 mods. If you are interested, you can contact me on our forums or by one of the ways below.

                MSN - Mattcolin02@hotmail.com
                Xfire - captelvi5
                Email - m.fronheiser@ampednews.com

                Comment

                • [xTc]Commander

                  #9
                  Re: Mapper Up For Grabs

                  Hello again. I bought BF2 and I've just started looking at the editor. I'm still open to joining a good mod. What I'd like to hear is how YOUR mod brings uniqueness to BF2. Quite honestly, some of the mods I've seen don't appear all that different from BF2, and I believe that if a new mod is going to take off, it has to be quite different from the core game. Desert Combat made it, partially because it was good, but also because it was totally different from Battlefield 1942.

                  It would also be nice to see what kind of models might be ready for use in a map. I'm in no great hurry, because honestly, I'm not up to speed yet with the editor.

                  Thanks, guys!

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                  • Rezjah

                    #10
                    Re: Mapper Up For Grabs

                    Check your PM's

                    Comment

                    • Flyboy

                      #11
                      Re: Mapper Up For Grabs

                      Project:singularity would like to have you as staff..... And you can get up to speed, because we need to make static structures still. Our mod is based in the distant future, and the site is singularitymod.totalbf2.com

                      Comment

                      • rougevanquish

                        #12
                        Re: Mapper Up For Grabs

                        The Galatic Battlefield mod team needs more modders we only have one right now. mods story line listed below:

                        The war started in 2964 when a crime lord, John Fathums, a.k.a. KingPin was arrested by a rookie cop. Before the arrestation, the two lived together under the Republic of Coradine.

                        When the cop arrested KingPin the balance between the criminals and police was lost, and all hell broke loose. Of course KingPin was charged, inprisoned, and later executed. When the crime group got word of this arrestation, they attacked the police with a huge army. The cops were almost loosing, and had a hard time surviving the massive assault. But soon reinforcements arrived and the criminals were forced to retreat. The once proud numbers were now reduced to a few hundred. They got hold of a transport from a family who always wanted to rebel but were afraid of the consequences. They traveled to a nearby planet, and there they set up a base, not for crime but for riding the universe of the so called "Republic". After word got out about the battle, people across the galaxy began rebeling and joined the fledgling group. They then dubbed the planet Corine. They called themselves the Suppresors. After so many rebellions, the Republic grew wary. They needed a new, and faster way to get things done, they couldn't stand around waiting for hundreds of people to make a desision, they desided to make themselves a democracy. They elected Thio Thalnax as their president. As his reign went on he started putting his men into the Congress, while Thalnax became a dictator before there very eyes. He then renamed the planet Thalnax, and made a vast army. He named it Thalnax's Intergalactic Military Operation (TIMO). Meanwhile the Suppressors were creating an army of there own. Using old fighters, they made a navy as well. Now the battle is even, perhaps you can make a difference in the battle. Join the evil dictator Theo Thalnax with the vast army and technological advances, or join the Suppresors, the lesser of two evils.


                        Sincerly,

                        Rougevanquish:)

                        url: http://gbf.bf2files.com/

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