New Patch Info (1.12) and BF2:SF Patch

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  • DogGunn
    TotalBF2 Supporter
    • Oct 2005
    • 231

    #1

    New Patch Info (1.12) and BF2:SF Patch

    Readme.txt

    ================================================== ==============================
    Battlefield 2™: Special Forces (Bf2 version 1.1)
    ReadMe File
    November 1, 2005
    ================================================== ==============================

    Thank you for purchasing the Battlefield 2: Special Forces expansion.

    This readme file contains last minute information that did not make it into the
    manual, as well as more detailed information on various features already covered
    in the manual.


    ================================================== ==============================
    BATTLEFIELD 2™: SPECIAL FORCES SPECIFIC FEATURES
    ================================================== ==============================

    IMPORTANT MESSAGE REGARDING EXPANSION PACK AND MULTIPLAYER
    When Battlefield 2: Special Forces is installed, a new update is applied. However,
    with this new content it is not possible to play on the Internet or LAN with
    Battlefield 2 1.03 users.

    To be able to play together with Battlefield 2 core users, you need to have
    update 1.1 or later.

    - In order to play Special Forces in multiplayer on the internet you will need
    to download the latest patch from EA.

    NIGHT VISION
    - The NIGHT VISION is bound to the "7" key by default. When it is enabled, it
    will allow you to see better in dark areas. There is a battery life on the
    goggles that will deplete with usage and replenish when not in use.

    GRAPPLING HOOK
    - The GRAPPLING HOOK is part of the Assault and Anti-tank kits. Throw it using
    the fire or alternate fire buttons. Press "E" to get on and off of the rope.
    Use the direction keys to climb the rope. The rope will connect to any static
    object in the world, which means it will not work on terrain or vehicles.

    ZIP LINE
    - The ZIP LINE is part of the Special Forces and Sniper kits. Use the fire button to
    shoot the line and use the alternate fire button to check if the target is a
    viable connection point or not. Once the line is in place, use "E" to get on.
    You will slide down the line automatically.

    FLASH BANG
    - The FLASH BANG is used to stun other players. The FLASH BANG is part of the
    Assault kit. Use it like a hand grenade. When it detonates, anyone in the effect
    area will be deafened and those looking at the explosion will be blinded as well.

    TEAR GAS
    - The TEAR GAS will linger in an area for a short time. The TEAR GAS is part of the
    Support kit. While active, anyone in the cloud will become affected. While affected,
    players will be blind and unable to sprint. Use the GAS MASK (default key "8") to
    avoid being affected by the gas. Once affected however, the gas mask will not
    cure you. It will only prevent further affects.

    UNLOCKS
    - By playing on a Battlefield 2™: Special Forces map, you will gain the priviledge
    of being able to unlock some of the Battlefield 2™: Special Forces weapons for use
    in regular BF2 maps. These unlocks are considered to be tier 2 unlocks, where as
    the original unlocks are considered to be tier 1. You must first have unlocked
    the tier 1 weapon for a particular kit before you can access and unlock the tier 2
    weapon. As an example, if you must unlock the G3A3 for the assault kit before you
    can unlock the F2000 for the assault kit.

    GRAPPLING HOOK AND ZIP LINE RELOAD TIME
    - The grappling hook and zip line take roughly 15 seconds to reload at the resupply
    crate.


    ================================================== ======================
    System Requirements
    ================================================== ======================

    - Operating System
    Windows XP (32 Bit Version)

    - CPU
    Battlefield 2 supports the following processors:
    Intel Pentium 4
    Intel Xeon
    Intel Pentium Extreme Edition
    Intel Celeron D
    AMD Athlon XP
    AMD Athlon 64
    AMD Athlon 64-FX
    AMD Sempron processor

    - Minimum Specification:
    CPU: 1.7 Ghz
    RAM: 512 Mb
    Video Card: NVidia GeForce FX 5700, ATI Radeon 8500 or ATI Radeon 9500
    with 128 Mb of RAM

    - Recommended Specification:
    CPU: 2.4 Ghz
    RAM: 1 Gb
    Video Card with at least 256 Mb of RAM

    - Video Cards
    Battlefield 2 only supports the following video cards:
    Radeon X700 (PCIe)
    Radeon X600 (PCIe)
    GeForce 6600 (PCIe)
    GeForce PCX 5900 (PCIe)
    GeForce 5800 Series (AGP)
    ATI Radeon X800 XT Platinum Edition
    ATI Radeon X800 PRO
    ATI Radeon 9800 Series
    ATI Radeon 9600 Series
    ATI Radeon 9550 (RV350LX)
    ATI Radeon 9500 / 9700 Series
    ATI Radeon 8500 Series
    ATI Radeon X300 Series
    NVidia GeForce 6800 Ultra
    NVidia GeForce 6800 GT
    NVidia GeForce 6800
    NVidia GeForce FX 5950 Series
    NVidia GeForce FX 5900 Series
    NVidia GeForce FX 5700 Series


    ================================================== ==============================
    Hard Drive Space
    ================================================== ==============================

    To install Battlefield 2: Special Forces you will need approximately 3.0 GB free
    hard disk space, plus space for saved games.

    In addition to the installed game, Windows will require additional
    free hard drive space for its operating system (virtual memory).

    If you encounter the following message in an error dialog:

    "Ran out of virtual memory"

    Free up some more hard drive space.


    ================================================== ==============================
    Patch v1.03
    ================================================== ==============================

    NEW FEATURES

    - Wake Island Map

    Included a remade version of this popular BF1942 map.
    Battlefield 2 version includes a 64 player layout and is
    configured for multiplayer only.

    - Server Favorites / History

    There is a new tab in the MULTIPLAYER menu that holds a list of
    the last 20 internet servers you have connected to, plus a list
    of servers you have selected as favorites.

    * Added a button to the other multiplayer tabs that adds the
    currently highlighted server to your favorites list.
    * Added buttons in the in-game server info menu (press TAB to
    access) that will add or remove the server you are currently
    playing on to / from your favorites list.

    - Account Login Welcome Screen

    After you login to an online account, a message appears that
    contains BF2 news and information which updates periodically.

    - Stat Compare

    By clicking the COMPARE button in BFHQ, you can search for another
    players name and load their current stats into BFHQ. Using the
    arrow buttons next to the name in the top-left corner of the menu,
    you can toggle between your stats and their stats.

    You can also load a player's stats by double-clicking on their
    name in any leaderboard.

    - Nickname Prefix

    You can add a 6-character prefix (such as a clan tag) to your
    account nickname which will be displayed in-game next to your
    nametag in the score menu, in game messages, and above your player
    in the game world.

    * This prefix does not change your account name or statistic
    information (e.g. the prefix does not appear next to your name
    on the leaderboards).
    * You can change this prefix at any time at the account login
    menu.

    - Server Reserved Slots

    You can define a list of player nicknames that will act as a
    "reservation list" for your server.

    * The list is located in mods\bf2\settings\ReservedSlots.con
    * You can add player names to the list by editing the file and
    adding the following text for each player :

    reservedSlots.addNick <account name>

    where <account name> is the player's registered account name,
    not including a nickname prefix (see above).
    * You can define the number of slots to set aside for reserved
    players in the dedicated server launcher, or with the setting
    sv.numReservedSlots <number> in your serverSettings.con file.
    * The number of players on the list and the number of reserved
    slots does not necessarily have to be the same.

    - Mod Support

    There are several new changes that improve support for mods.

    * When connecting to a server that is running a mod that you have
    installed but not activated, it will be automatically activated
    and you will load into the server.
    * Added a filter on the server browser for servers running the
    currently activated mod.
    * Fixed dedicated server launcher to properly handle launching mods.
    * Improved support for mods sharing archives with bf2

    - Improvements to in-game HUD / Map

    * The viewable area of the spawn menu / commander map is now scaled
    based on the out-of-bounds area so that only the playable area
    takes up the majority of viewable map space.
    * The names of CPs are now displayed on the spawn menu / commander
    map and minimap
    * The minimap zoom level now changes dynamically depending on the
    type of vehicle you are in. If you zoom in or out manually, that
    zoom level is remembered for that vehicle type next time you use
    it.
    * The names of players in your vehicle are displayed in the HUD
    when someone enters the vehicle or switches positions.
    * There is a new element in vehicle HUDs that displays the reload
    time for countermeasures (smoke and flares).
    * Flags for each team are now displayed below their ticket count
    on the minimap to make it easier to tell what team you are assigned to.


    GAMEPLAY CHANGES

    - Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.
    - Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.
    - Commanders no longer accrue a TK when artillery hits
    teammates.
    - The commander's supply drop now has an icon on the minimap and a 3D-
    map icon in the world.
    - Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.
    - The wrench repair rate on helicopters has been decreased.
    - You now receive 1 support point for destroying an enemy commander's
    artillery, UAV or Radar station.
    - If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.
    - Singleplayer enemies use the knife more effectively.
    - New engine sounds for the T98 tank.
    - New engine sounds for the China/MEC light jeep.
    - New cannon sounds on APCs.


    BUG FIXES

    - Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.
    - Fixed a physics issue that can cause you to be stuck when falling into
    shallow water
    - Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle
    - Fixed some objects that caused vehicles to take massive collision damage
    - Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.
    - When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.
    - Added turret movement sounds to several vehicles.
    - Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.
    - Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.
    - Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.
    - Added setting for interfaceIP to the server launcher
    - Changed automatic TK banning to ban by cd-key instead of IP address
    - Improved the stability of secondary position turrets to reduce jerkiness
    during movement.
    - Fixed spawning on squad leaders to prevent players from spawning where
    they should not.
    - Fixed issue with auto team balance not sending new players to the team
    with less players.
    - Set T90 top hatch armor to "Front Armor".
    - Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.
    - Adjusted wheeled vehicle engines on hills to improve climbing.
    - Changed the Commo-rose behavior so that player does not leave crouch
    when using it.
    - Passwords entered to join password protected servers are now cleared
    after use.
    - Improved PLAY NOW functionality.
    - Fixed some memory usage issues in the front end.
    - Fixed an issue allowing color changes in player name text.
    - When you click on a server in the server browser, the information
    from that server is updated to be more accurate.
    - Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.
    - Improved the behavior of AA missiles when locked on an enemy.
    - Fixed an issue where parachuting soldiers could not be healed.
    - Added the server port to the SERVER INFO tab.
    - Removed the SERVER INFO tab when playing singleplayer
    - Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.
    - Added new soldier artwork in BFHQ
    - Added name of video director to credits




    ================================================== ======================
    Patch v1.02
    ================================================== ======================

    Fixed a server memory leak

    ================================================== ======================
    Patch v1.01
    ================================================== ======================

    Fixed an issue that caused the Multiplayer Browser to become unresponsive.

    Fixed an issue where some game controls were not available to be rebound within the Options menu.

    Fixed an issue with increasing performance degradation on servers.

    Fixed a problem with shader caching on client/host : after the first
    map in a rotation, shaders would be loaded on the fly during gameplay.

    Fixed a crash with rebinding LMB

    Fixed a problem that caused environment mapping to not appear on
    reflective surfaces.

    Fixed a crash that happened when a client picks up a kit that doesn't
    exist anymore.

    Fixed a problem with AI when the game was paused for a long time: bots
    would become unresponsive and also shoot more accurately.

    LOD distances tweaked on certain objects.


    ================================================== ======================
    Improving Gameplay Performance
    ================================================== ======================

    Some machines will benefit from experimenting with your
    Network / Video / Sound options:


    INTERNET / NETWORK PERFORMANCE

    This section is very important to experiencing good internet play!

    - JOINING MULTIPLAYER GAMES:
    To get the best performance on your computer we recommend
    you follow these guidelines:

    HARDWARE
    Minimum systems - Join servers that have up to 16 players

    Recommended systems - Join servers that have up to 32 players

    High end systems - Join servers that have up to 64 players

    BANDWIDTH
    ISDN users - Join games with a maximum of 16 players.

    ADSL/Cable users - Join games with a maximum of 32 players.

    T1/LAN users - Join games with a maximum of 64 players.



    ================================================== ======================
    DEDICATED SERVER
    ================================================== ======================

    We highly recommend Battlefield 2 servers are run on dedicated server
    platforms. Currently, the best performance is on a machine with the
    following specifications:

    LINUX

    - Minimum Specification, based on playing a 16 player game:
    CPU: 1 Ghz
    RAM: 256 Mb

    - Recommended Specification, based on playing a 64 player game:
    CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
    RAM: 2 Gb


    WINDOWS

    - Minimum Specification, based on playing a 16 player game:
    CPU: 1 Ghz
    RAM: 384 Mb

    - Recommended Specification, based on playing a 64 player game:
    CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
    RAM: 2 Gb


    BANDWIDTH

    - Minimum
    2.5 Mbit

    - Recommended
    5Mbit


    As always if you can increase any of the above hardware you will
    improve your overall gameplay experience.


    FIREWALL

    The use of a software firewall on the server is not recommended,
    as it can adversely affect server performance and the overall
    gameplay experience.


    ================================================== ======================
    CLIENT AND SERVER PORTS
    ================================================== ======================

    Battlefield 2 Account Creation
    NOTE: In order to create a Battlefield 2 multiplayer account, you must have the following ports open in your firewall.

    Client Ports:

    UDP 27900
    UDP/TCP 29900
    TCP 80
    TCP 4711
    TCP 29901
    UDP 1500-4999
    UDP/TCP 1024-1124
    UDP 28910
    UDP 16567
    UDP 55123-55125

    Hosting a Battlefield 2 Server
    In order to host a Battlefield 2 server, you must have the following ports open in your firewall.

    Server Ports:

    UDP 27900
    UDP/TCP 29900
    TCP 80
    TCP 4711
    UDP 27901
    UDP 1500-4999
    UDP/TCP 1024-1124
    UDP 29900
    UDP/TCP 27900
    UDP 16567
    UDP 55123-55125



    ================================================== ======================
    SERVER ADMIN COMMANDS
    ================================================== ======================

    MAPLIST COMMANDS:

    - mapList.list
    Every map on the server has an ID number, which is used for
    voting to change maps. This command lists those numbers,
    the map name, game mode and the number of players if specified.

    - mapList.configFile <new location for file>
    Used to specify the location of the _mapList.con
    The default is \My Documents\Battlefield 2\ServerConfigs\

    - mapList.load
    Makes the server reload the _mapList.con

    - mapList.save
    Saves the current map list on the server to the file _mapList.con

    - mapList.mapCount
    Shows the total number of maps in the current map list

    - mapList.currentMap
    Shows the map list ID number of the current map being played

    - mapList.clear
    Clears the current map list.
    Warning: If there are no maps in the map list when the server starts
    loading a new map, all clients will be left on the loading screen.

    - mapList.remove <map ID number>
    Removes the map you specify from the map list

    - mapList.append <map name> <game mode> [number of players]
    Add a new map to the end of the map list.
    You must specify the map name and the game mode. Number of players
    is optional, if not specified will default to the current server
    setting.

    - mapList.insert <map ID number> <map name> <game mode> [number of players]
    Exactly the same as mapList.append, but with this command you can
    specify at what map ID number to insert the new map into the list at.


    ADMIN COMMANDS:

    - admin.listPlayers
    Lists the players connected to the server.
    This command lists the players ID number, their player name and if
    the player is remote it also lists the players IP number.
    The players ID number is also available on the Scoreboard / Manage Tab

    - admin.runNextLevel
    Forces the server to end the round and start the next map in the map
    list.

    - admin.currentLevel
    Shows the map list ID number for the current map being played.
    The same as mapList.currentMap.

    - admin.nextLevel
    Shows the map list ID number for the next map to be played.

    - admin.restartMap
    Restarts the current map.

    - admin.banPlayer <player ID number> [timeout]
    Enter the player ID number you would like to ban. Bans the player from
    this server by using their IP address.
    - Bans can be set on CD key hashes.
    - Bans are stored as absolute times in banlist.con. Existing bans in
    banlist.con will be interpreted as permanent bans.
    You can choose from a selection of time outs:
    - Entering 'perm' means that the ban is permanent. This is the default
    if no time out is entered.
    - An integral number meaning the number of seconds the ban will be
    active (i.e. 3600 means one hour).
    - Entering 'round' means the ban is active until the next map.
    - A whole number preceded by a colon (i.e. :1234567), meaning the
    epoch expiration time of the ban (number of seconds since 1 Jan 1970).

    - admin.banPlayerKey <player ID number> [timeout]
    Enter the player ID number you would like to ban. Bans the player from
    this server by using their CD key hash.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.addAddressToBanList <IP address> [timeout]
    Enter the IP number you would like to ban.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.addKeyToBanList <CD key hash> [timeout]
    Enter the CD key hash you would like to ban.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.removeAddressFromBanList <IP address>
    Enter the IP address you would like to remove from the ban list.

    - admin.removeKeyFromBanList <CD key hash>
    Enter the CD key hash you would like to remove from the ban list.

    - admin.clearBanList
    Clears all ban lists.

    - admin.listBannedAddresses
    Displays a list of the currently banned IP addresses.

    - admin.listBannedKeys
    Displays a list of the currently banned CD keys.

    - admin.kickPlayer <player ID number>
    Enter the ID number of the player you would like to kick.



    REMOTE CONSOLE ACCESS:

    To setup remote console access to the server:

    - On the server create a new plain text document in
    \admin\ called default.cfg
    - Enter the following text into the new file:

    port=4711
    password=YourPassword

    - Save the file, and start the server.

    Now you can access the server remotely by using the following commands
    from a client:

    - rcon login <YourPassword>
    Use this command to login to the server.

    - rcon users
    This command lists all the users connected to the server.
    Very similar to admin.listPlayers

    - rcon exec <command name>
    Replace <command name> with a console command you would like to
    execute on the server.
    For example: rcon exec admin.kickPlayer 3

    For more advanced server management features we recommend you download
    one of the many tools available for Battlefield 2.



    ================================================== ======================
    VoIP
    ================================================== ======================

    STANDALONE VoIP SERVER

    Battlefield 2 supports running a remote VoIP server. Running the VoIP
    server remotely takes load off the main game server, and so increases
    performance.


    SETUP

    In the Battlefield 2 Server Launcher:

    - VoIPEnabled
    Enables VoIP in Battlefield 2.

    - VoIPServerRemote
    Enable this if you would like to run VoIP via a remote server.

    - VoIPServerRemoteIP
    Enter the IP address of the remote VoIP server.

    - VoIPServerPort
    Specifies the Battlefield 2 server socket used to communicate with the
    Remote VoIP Server.

    - VoIPBFClientPort
    Specifies the Battlefield 2 client socket used to communicate with the
    Remote VoIP Server.

    - VoIPBFServerPort
    Specifies the socket on the Remote VoIP Server used to communicate
    with the Battlefield 2 client and the Battlefield 2 server.

    - VoIPSharedPassword
    Here you can specify a password to be used to access the VoIP server.

    - VoIPQuality
    Here you can specify the VoIP quality. Higher values will increase
    the quality of the transmitted sound, and will also require more
    bandwidth.
    - LAN servers started via the front end have a default quality setting
    of 5, the highest.
    - The Battlefield 2 Server Launcher defaults to a quality setting of 3.
    This is best for internet games. For LAN games you can increase this
    to improve the transmission quality.


    The Battlefield 2 Standalone VOIP Server can be installed on a separate
    machine by following the install procedure; select custom install and
    select BF2 VOIP server.

    You may need to edit the 'voip.con' file on the standalone VoIP
    server. By default this file contains:

    55125 no_password

    - '55125'
    This is the default port assignment the Battlefield 2 Server will use
    to communicate with the Standalone VoIP Server. This number must match
    the one in VoIPServerPort, set in the Battlefield 2 Server Launcher.

    - 'no_password'
    This password must match the one set in VoIPSharedPassword in the
    Server Launcher.


    MULTIPLE INSTANCES

    You can have multiple instances of the Battlefield 2 Server connected to
    the Battlefield 2 Standalone VoIP Server. To do this you must ensure
    that each instance connects via an unique port. For example:

    - Instance 1
    VoipServerPort 55127
    VoipBFClientPort 55128
    VoipBFServerPort 55129

    - Instance 2
    VoipServerPort 55130
    VoipBFClientPort 55131
    VoipBFServerPort 55132



    ================================================== ======================
    BATTLE RECORDER
    ================================================== ======================

    USAGE

    The BattleRecorder allows a round to be recorded and distributed.
    The system is very flexible, and the current implementation can be easily
    changed. We recommend you have a good knowledge of Python before you
    edit the scripts used here.


    There are two components to BattleRecorder. First is the Dedicated Server
    Launcher.

    The Dedicated Server Launcher requires the following information:
    - AutoRecord
    Set AutoRecord to on to enable the BattleRecorder. Every round played
    on the server will now be recorded to a file.

    - DemoDownloadURL <http://YourServer.com/YourDirectory/>
    This is the URL that will be passed to all the connected clients at the
    end of the round. This is the URL that the Battlefield 2 front end will
    try and download the demo file from when the user selects 'download'.
    The demo file must be in the directory specified in the URL, or the
    demo download will fail.

    - AutoDemoHook <adminutils/demo/Your_Script.exe>
    The server runs this script at the end of every round where AutoRecord
    is enabled.

    - DemoQuality <value>
    You can control the quality of the recording made by the
    BattleRecorder. '1' is the default setting, and we recommend this is
    used for internet games. '10' is the highest setting, using this will
    increase the size of the file by around a factor of 8.
    Higher settings will also increase the load on the server.


    The second component to BattleRecorder is the script that is run when a
    round ends. This script can be rewritten or replaced as needed. The
    Battlefield 2 server will simply attempt to execute the script specified
    in AutoDemoHook at the end of each round.

    The default script, called auto_rotate, was written in Python and then
    built in to an executable.

    The Python script can be found here \adminutils\demo\rotate_demo.py


    The script will move a BattleRecorder file from the server to a new local
    location, or to an FTP site. You can also specify the number of files to
    keep archived.

    The script is configured using a configuration file, called
    'auto_rotate.cfg', found in the root of the Battlefield 2 installation
    root directory.

    In this file you can configure:

    - file_limit = <value>
    Use this value to set the number of BattleRecorder files you would like
    to keep available. The default is 30. Once the limit is reached, a new
    file will replace the oldest one.

    - target_root = <local directory path>
    If you intend to transfer to a local directory, enter the path here.

    - use_ftp = <bool>
    Set this to 1 if you wish to FTP the DemoRecorder file to a new
    location.

    - ftp_target_dir = <path to webroot demos>
    Enter the path on the FTP site where you want the DemoRecording
    transferred to.

    - ftp_server = <server URL or IP>
    Enter the URL or IP of your FTP server.

    - ftp_user = <FTP login username>
    Enter your FTP sites login username.

    - ftp_password = <password>
    Enter the password for your login account.


    NOTES

    - BattleRecorder will significantly increase your server's load.
    Therefore we do not support 64 player games with the BattleRecorder
    feature enabled.

    - BattleRecorder files become larger as you increase the number of
    players and the ticket allocation. For a round with 64 players with
    250 tickets on each side, you should expect a file size of around
    10-12 Mb.

    - When you download a BattleRecorder file, using the 'Community' function
    in the Battlefield 2 front end, it is saved in:

    \My Documents\Battlefield 2\Profiles\Default\Demos\

    Every profile on your computer will save BattleRecorder files to this
    location.

    It is possible to download BattleRecorder files from a friend or
    website and copy them into the BattleRecorder directory above. They
    will then appear on the 'Community' page for you to play.


    PLAYBACK

    As well as using the 'Q' and 'T' keys to control the playback of a
    recording, you can also use a set of keyboard shortcuts:

    - Keys 1 - 9
    Change the playback speed.

    - Toggle Free Camera / Player Camera
    Alt Fire Key. By default this is the Right Mouse Button.

    While in free camera mode:

    - W, A, S, D
    Move forwards, backwards, strafe left and right.

    - Double Tap W
    Move camera quickly. Alternatively you can hold the Sprint key.

    - Crouch / Prone
    Move camera up and down.

    - Mouse
    Rotate camera.

    While in the player follow camera mode:

    - Space bar
    Next / previous player.

    - W and A or the mouse scroll wheel
    Zoom camera in and out.

    - Crouch / Prone
    Tilt the camera up and down.

    - Mouse
    Rotate camera around the player.



    ================================================== ======================
    AWARDS & MEDALS
    ================================================== ======================

    Battlefield 2 Awards are granted based on your performance, both
    over time and during a single game round.

    You are rated on several criteria, the ratings are:

    Satisfactory
    Good
    Skilled
    Outstanding
    Excellent

    Each Award may require you to fulfill one or more of the following
    criteria. To achieve more advanced awards you will need to achieve a
    higher rating within each criteria.

    The criteria are:

    - Weapon Rating
    Total kills with a weapon

    - Weapon Proficiency
    Kills with a weapon in a round

    - Combat Rating
    Kills with kit or vehicle

    - Combat Proficiency
    Time spent playing as a particular kit

    - Combat Qualification
    Time spent playing in a particular vehicle

    - Team Player Rating
    Teamwork score

    - Squad Member Qualification
    Time as squad member

    - Squad Leader Qualification
    Time as squad leader

    - Command Qualification
    Time as commander

    - Command Rating
    Single round commander score

    - Command Proficiency
    Total commander score

    - Time in Service
    Total time since you enlisted

    - Driver Rating
    Driver score

    - Parachute Qualification
    Time in a parachute

    - Specialist Rating
    Score with a specialist ability, such as the Medic, Engineer or
    Support kit

    - Conduct Rating
    Awarded for good conduct

    - Combat Qualified
    Qualified with all combat badges at a specified level

    - Army Service
    Time in a particular Army

    - Army Combat Rating
    Score in a particular Army

    - Army Combat Effectiveness
    Wins with a particular Army



    ================================================== ======================
    Troubleshooting
    ================================================== ======================

    TECHNICAL SUPPORT

    - In the event that you experience a problem with Battlefield 2, and
    wish to contact Technical Support; a diagnosis file may have been
    created to help resolve your problem. Check the following directory on
    your computer to discover is the file is available:

    \My Documents\Battlefield 2\dmp\


    VIDEO CARDS

    - It is highly recommended to go to your video card manufacturer's
    website and download updated drivers for your card. For your
    convenience the addresses are listed here:

    ATI: http://ati.com/support/driver.html
    Nvidia: http://nvidia.com/content/drivers/drivers.asp


    - DXT TEXTURE SUPPORT
    Disabling DXT Texture Support on ATI Video Cards can result in
    Battlefield 2 failing to start.
    We recommend DXT Texture Support is enabled.

    - CHANGING DISPLAY MODE
    Occasionally on some video cards you may be allowed to set the
    display mode to one not supported by your computer. This will result
    in a black screen being shown. To remedy this use the Windows
    Explorer to find and delete the directory:

    \My Documents\Battlefield 2\Profiles\

    This will reset your game to the default settings. You can
    now start the game, retrieve or create a new profile, and re-adjust
    the settings using the Menu as normal.


    SOUND CARDS

    - It is highly recommended to go to your sound card manufacturer's
    website and download updated drivers for your card. For your
    convenience the most common addresses are listed below:

    CREATIVE: http://www.creative.com/support/


    - We recommend Creative sound cards for use with Battlefield 2.

    - The following sound cards do not support the Hardware Audio
    Renderer option:

    Altec Lansing ADA70 USB Speakers
    AOpen AW-320
    AOpen Phantom 3D AW-724
    ASound Express II
    Aureal Vortex
    Aureal Vortex 2
    Aztech A3D
    Creative Labs SB 16 PCI
    Creative Labs SB Audigy 2 NX
    Creative Labs SB Audigy LS - (5.1)
    Creative Labs SB Extigy
    Creative Labs SB Live 24-bit
    Creative Labs SB Live
    Creative Labs SB Live PLATINUM
    Creative Labs SB Live Value
    Creative Labs SB Live X-GAMER
    Creative Labs SB Live X-GAMER 5.1
    Creative Labs SB MP3+ USB
    Creative Labs SB PCI 128
    Creative Labs SB PCI 512
    Creative Labs SB PCI 64
    Diamond Monster Sound II MX300
    Diamond Monster Sound MX400
    Diamond Sound Impact S90
    Ensoniq Audio PCI PNP
    ESS Canyon 3D
    ESS Canyon 3D-2
    ESS Maestro-2 3D Audio
    Hercules DIGIFIRE 7.1
    Hercules Game Theater XP 7.1
    Hercules Gamesurround Fortissimo III 7.1
    Hercules Gamesurround Muse Pocket USB
    Hi-Live PCI
    Hi-Live PCI SC4000
    IOMagic Storm Surge
    M-Audio Sonica
    M-Audio Sonica Theater 7.1
    M-Audio Transit USB
    Microsoft Digital Sound System 80 USB
    Nvidia nForce Audio
    Nvidia nForce2 Audio
    Philips Acoustic Edge
    Realtek ALC861 audio
    Siig Soundwave Elite 2000
    Siig Soundwave Pro PCI
    SoundMAX 3
    SoundMAX
    SoundMAX Cadenza (Intel 845)
    SoundMAX Cadenza (Intel 850)
    SoundMAX ADI AD1980 CODEC
    Turtle Beach Montego A3D Xstream
    Turtle Beach Montego II
    Turtle Beach Montego II Quadzilla
    Turtle Beach Santa Cruz
    Yamaha Xwave-192
    Yamaha Xwave-512
    Zoltrix Nightingale Value

    - SELECTING A SOUNDCARD
    If you have multiple soundcards installed on your computer, you can
    specify the one you would like Battlefield 2 to use, by using the
    Windows Control Panel. Open 'Sounds and Audio Devices' and then
    select the 'Audio' tab. From the drop down lists, select the sound
    card you would like to use.

    - AUDIGY CMSS 3D
    If your Audigy card supports CMSS 3D it should be disabled when
    using the Software Audio Renderer option in the Audio menu.
    Otherwise you may experience poor quality sound.
    It should be enabled when using either the Hardware Audio Renderer,
    or the Hardware Audio Renderer with EAX Enabled, in the Audio menu.
    CMSS 3D can be enabled and disabled using the "EAX Console" that
    came with your sound card.

    - CREATIVE AUDIGY 4
    There is an issue where, if you are using an external volume
    control with your Audigy 4, and adjust the volume while Battlefield 2
    is running, your computer could crash. This issue is related to the
    05/04/28 Beta Drivers. We highly recommend you check the Creative
    website for a driver update.

    - CREATIVE AUDIGY 2
    Users of the Creative Audigy 2, that wish to play with the Microphone
    Boost option on, may find that this setting is not saved when
    previously enabled in Battlefield 2. Resolve this issue by using the
    Windows Volume Control to enable Microphone Boost.

    - VoIP [BattleCommo]
    Some soundcards might transmit static even when there is no
    microphone attached.
    This may cause the game to behave as if there was a microphone
    attached - the BattleCommo icon will become visible, and muted.
    To solve this, set the BattleCom Transmit Threshold in the Menu
    to the highest possible value.


    NETWORK CARDS

    - AlienWare PC's with Marvell Yukon Network Adaptor
    If you are using a Marvell Yukon network adaptor you may get the error
    message 'Could not find socket'. To work around this issue disable the
    card and use the nForce card that came with your AlienWare PC.


    OTHER ISSUES

    - DELL 8400 Systems
    There is an issue, unrelated to Battlefield 2, that occurs on DELL
    8400 Systems; when the onboard SoundMAX audio is enabled and there is
    a Sound Blaster Live 24-bit sound card (Model 0401) installed.
    A work-around for this issue is to disable the SoundMAX audio in your
    computers BIOS.

    - JOYSTICKS
    Battlefield 2 does not support using a joystick connected to
    your computer via a joystick port built-in to your sound card.
    We recommend you use a joystick that connects to your computer
    via a USB port.


    CHANGES IN HARDWARE AFTER INSTALL

    - Problems with PC hardware changes after you have installed
    Battlefield 2.

    If you change your video or sound hardware to a lower specification
    after you have installed Battlefield 2, you may not be able to
    start the game.

    To remedy this use the Windows Explorer to find and delete the
    directory:

    \My Documents\Battlefield 2\Profiles\

    This will reset your game to the default settings. You can
    now start the game, retrieve or create a new profile, and re-adjust
    the settings using the Menu as normal.


    ERROR MESSAGES

    The following are error messages you may encounter when playing
    Battlefield 2. Listed alongside the message is a suggested cause.

    - Message: There was an error reading from the servers.
    Cause: Please check your network connection or the server may have
    been turned off.

    - Message: Could not resolve connection manager host name
    Cause: Please check your network connection or the server may have
    been turned off.

    - Message: Error accessing an unlockable item's status
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: No valid profile ID and no valid nickname
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: Invalid Country Code
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: Password Required
    Cause: You must enter a valid password to join this server.

    - Message: Password does not match players
    Cause: You must enter a valid password to join this server.



    ================================================== ======================
    Other Issues
    ================================================== ======================

    ALT+TAB
    - Using the ALT+TAB key combination to switch between applications may
    cause problems. We do not support the use of the ALT+TAB function.

    BFHQ ACCOUNTS
    - Please note: You are unable to change the nickname you chose when you
    initially created your BFHQ account, as well as your email address or
    password. If you need to change any of these you must create a new
    BFHQ account using a new email address.


    PUNKBUSTER
    - If you are playing Battlefield 2 with a limited user account within
    Windows XP, PunkBuster may disconnect you from the server. We
    recommend you use an Administrator account when playing on an internet
    server with PunkBuster enabled.


    VIDEO QUALITY SETTINGS
    - The word 'LIGHTING' is used in the front end Video Options page. This
    setting also controls the use of normal maps in the game. On the
    'MEDIUM' setting normal maps are used on static objects only. On the
    'HIGH' setting normal maps will be used on soldiers and vehicles also.


    KEYBOARD CONTROLS
    - Some PC keyboards cannot recognize certain combinations of 3 or
    more simultaneously pressed keys. This is an inherent problem
    unrelated to Battlefield 2.


    NOSTROMO N52
    - If you have started Battlefield 2 via the software bundled with the
    Nostromo N52, you may not be able to uninstall the game until you
    restart your computer.


    BATTLE RECORDER
    - When playing back a recording: the maximum fast forward speed you
    can achieve will depend on the power of the processor in your
    computer.
    You may notice that with a slower processor, different fast
    forward settings appear to move at the same speed.


    USB HEADSET
    - If your USB headset becomes unplugged during play sound may not be
    restored when you reconnect it.
    If this occurs you must restart Battlefield 2 with the USB headset
    connected.

    - Unplugging or plugging in a USB headset while Battlefield 2 is
    starting up can cause undesired effects. We recommend that you only
    plug in or unplug USB headsets while Battlefield 2 is not running.


    STARTING BATTLEFIELD 2
    - Battlefield 2 only supports being started via the shortcuts provided
    with the title.
    Starting via any other method may result in unsupported behavior.


    COMCAST & VERIZON DSL SUBSCRIBERS
    - Users that have Comcast or Verizon DSL connections may be unable to
    host a server. Please contact your service provider.



    ================================================== ======================
    Useful Web Sites
    ================================================== ======================

    Windows Update:
    http://windowsupdate.microsoft.com
    Keep your Windows installation up to date.

    The Official Battlefield 2 Website:

    Check here for the latest news.

    Digital Illusions:

    The Developer's homepage.



    ================================================== ======================
    The Creative logo, Sound Blaster, Sound Blaster logo, Audigy, and EAX
    are registered trademarks and ADVANCED HD, the EAX ADVANCED HD logo are
    trademarks of Creative Technology Ltd. in the United States and/or other
    countries.
    ================================================== ======================



    ================================================== ======================
    PCRE 4.5
    Regular expression support is provided by the PCRE library package which
    is open source software, written by Philip Hazel, and copyright by the
    University of Cambridge, England. The source code for PCRE can be found
    at ftp://ftp.csx.cam.ac.uk/pub/software/programming/pcre/
    ================================================== ======================



    ================================================== ======================
    PME 1.02
    This product uses PME, (C) Zachary Hansen, xaxxon@slackworks.com. The
    PME wrapper was modified for use in this product. The original source
    code for PME can be found at http://xaxxon.slackworks.com/pme/
    ================================================== ======================



    ================================================== ======================
    Speex 1.0.4
    © 2002-2003, Jean-Marc Valin/Xiph.Org Foundation

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:

    • Redistributions of source code must retain the above copyright notice,
    this list of conditions and the following disclaimer.

    • Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in the
    documentation and/or other materials provided with the distribution.

    • Neither the name of the Xiph.org Foundation nor the names of its
    contributors may be used to endorse or promote products derived from
    this software without specific prior written permission.

    This software is provided by the copyright holders and contributors
    "as is" and any express or implied warranties, including, but not
    limited to, the implied warranties of merchantability and fitness for a
    particular purpose are disclaimed. In no event shall the foundation or
    contributors be liable for any direct, indirect, incidental, special,
    exemplary, or consequential damages (including, but not limited to,
    procurement of substitute goods or services; loss of use, data, or
    profits; or business interruption) however caused and on any theory of
    liability, whether in contract, strict liability, or tort (including
    negligence or otherwise) arising in any way out of the use of this
    software, even if advised of the possibility of such damage.
    ================================================== ======================



    ================================================== ======================
    © 2005, Xiph.Org Foundation
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met: Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.

    Redistributions in binary form must reproduce the above copyright notice,
    this list of conditions and the following disclaimer in the documentation
    and/or other materials provided with the distribution.

    Neither the name of the Xiph.org Foundation nor the names of its
    contributors may be used to endorse or promote products derived from this
    software without specific prior written permission.

    This software is provided by the copyright holders and contributors
    "as is" and any express or implied warranties, including, but not limited
    to, the implied warranties of merchantability and fitness for a particular
    purpose are disclaimed. In no event shall the foundation or contributors
    be liable for any direct, indirect, incidental, special, exemplary, or
    consequential damages (including, but not limited to, procurement of
    substitute goods or services; loss of use, data, or profits; or business
    interruption) however caused and on any theory of liability, whether in
    contract, strict liability, or tort (including negligence or otherwise)
    arising in any way out of the use of this software, even if advised of
    the possibility of such damage.
    ================================================== ======================



    ================================================== ======================
    DICE Copyright

    Copyright © 2002-2005 Digital Illusions CE AB.

    ALL RIGHTS RESERVED.
    ================================================== ======================
  • colony

    #2
    Re: New Patch Info (1.12) and BF2:SF Patch

    thanks for the find.

    Comment

    • Jesse

      #3
      Re: New Patch Info (1.12) and BF2:SF Patch

      Looks more like a description of SF rather than a description of a patch. And wtf is this about:

      CHANGES IN THE VIDEO CARD CRITERIA
      - GeForce FX 5900 series:
      GeForce FX 5900 Ultra
      GeForce FX 5900
      GeForce FX 5900XT
      GeForce FX 5950 Ultra
      GeForce FX 5900ZT
      GeForce PCX 5900
      - With these cards the standard video settings are set to LOW.
      I have a GeForce FX 5900 Ultra, and the thing runs just fine on all medium settings, 100% view distance, and a couple high settings at 1024x768 resolution, all this in a 64 player server. If they screwed my card's compatibility over with this patch, I'm going to be even less happy than I am now. (and before any of you SF optimists jump on my case and say "HAHA you are getting it", I want BF2 to run for mods, not SF)

      Comment

      • WarGimp

        #4
        Re: New Patch Info (1.12) and BF2:SF Patch

        Hmmm... as suspected, not a single mention of any of the fixes we want to see.
        This is a compatability patch. With some luck, we may yet see something come out that is about improving the game.

        Comment

        • Slapidus

          #5
          Re: New Patch Info (1.12) and BF2:SF Patch

          sounds like more of a patch SF then BF2

          Comment

          • OMGWTFBBQ

            #6
            Re: New Patch Info (1.12) and BF2:SF Patch

            can u use zipline and grapp hook on old maps?

            Comment

            • Rambo
              TBF FOREVER!
              • Aug 2005
              • 3022

              #7
              Re: New Patch Info (1.12) and BF2:SF Patch

              sounds like he is saying your standard BF2 kits are going to get these???

              Comment

              • WarGimp

                #8
                Re: New Patch Info (1.12) and BF2:SF Patch

                I kinda doubt it. The stock maps weren't designed with those toys in mind and will likely be full of "issues" if the GH and ZL were introduced.

                This is mearly a guess tho. Dice/EA doen't seem to think out their moves in the long run very often.

                Comment

                • zacman13245

                  #9
                  Re: New Patch Info (1.12) and BF2:SF Patch

                  sounds more like special forces, but w/e

                  Comment

                  • raceacontari

                    #10
                    Re: New Patch Info (1.12) and BF2:SF Patch

                    secondary weapons? so there are more unlocks for the game now?...does that mean we have to once again obtain ridiculous amounts of points to get the new weapons???....

                    Comment

                    • Eddy01741

                      #11
                      Re: New Patch Info (1.12) and BF2:SF Patch

                      So does this mean for people who don't have SF when it comes out that we must download 1.12. BUt we can't unlock the new SF expansion weapons? I'm just confused.

                      Comment

                      • WarGimp

                        #12
                        Re: New Patch Info (1.12) and BF2:SF Patch

                        Eddy, yeah us folks who aren't going to rush out for the expansion will still have to DL the 1.12 patch. This is a compatibility patch. SF enabled clients need to be able to comunicate with standard BF2 servers, so they all need to be at the same version.

                        Make sence?

                        Comment

                        • Eddy01741

                          #13
                          Re: New Patch Info (1.12) and BF2:SF Patch

                          Originally posted by Wargimp
                          Eddy, yeah us folks who aren't going to rush out for the expansion will still have to DL the 1.12 patch. This is a compatibility patch. SF enabled clients need to be able to comunicate with standard BF2 servers, so they all need to be at the same version.

                          Make sence?
                          Ok, tthat's what i thought. But that sux, we'll see people running around with SCARs, G36Ks, and stuff like that. While we just watch them in awe of their great weapon. That's gonna suck for people liek me.

                          Comment

                          • TITAN126

                            #14
                            Re: New Patch Info (1.12) and BF2:SF Patch

                            Great Find. Does anyone know if they are adding more ranks in the next patch? I think they should add all the officer ranks instead of just 2nd. lt. It's just stupid to have one officer rank.

                            Comment

                            • WarGimp

                              #15
                              Re: New Patch Info (1.12) and BF2:SF Patch

                              Originally posted by Eddy01741
                              Ok, tthat's what i thought. But that sux, we'll see people running around with SCARs, G36Ks, and stuff like that. While we just watch them in awe of their great weapon. That's gonna suck for people liek me.
                              Ah.. no.
                              I doubt very much that people who have SF will be able to use their new toys on standard BF2 servers.
                              There's one VERY good reason for this.
                              In order for you to be able to see or be hit by those new guns, you would have to have the content on your local client. You'd need the models, the sounds, and the info files for all of 'em. If you had that, it would be a fairly simple matter to be able to crack your own client and gain acsess to all SF gear without having to buy SF.

                              EA, no like that idea, I'm sure!

                              Expect standard BF2 to remain standard BF2.

                              If anyone has information counter to this, please speak up! I'm running off speculation and logic... but the second only has a nodding aquantance with the games industy.

                              Comment

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