New gametype in Special Forces?

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  • MackTheKnifeAU

    #16
    Re: New gametype in Special Forces?

    The trailer = Objective based gameplay. They come in, land on the shore, attack through the facility, and put a time bomb on something (A reactor?).

    I got much more interested after seeing that trailer.

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    • Donkey

      #17
      Re: New gametype in Special Forces?

      The trailer made me think DE maps on CS....That would be the sick if they made it more like CS....It'd be cool to air evac a bunch of hostages...

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      • Jesse

        #18
        Re: New gametype in Special Forces?

        Will there be any new gamemodes in the expansion? There has been a lot of talk about "supply lines"?
        No, there won't. Supply lines is something we have been testing. However any now gamemodes does not exist and we feel that the vertical gameplay is change enough. Supply lines is something that has bounced back and forth on the forums and has been talked about a lot. Vi will see if it pops up sometime in the future. It might be the perfectionist in me, but when we release something we want it to be perfect, not just perfect.

        No new game modes, SF optomists lose.

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        • -(PK)-DarkIllusion

          #19
          Re: New gametype in Special Forces?

          do you guys know if commander mode will b disabled? cuz it would really ruin the stealth factor that the xpantion is supose to bring...

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          • Jesse

            #20
            Re: New gametype in Special Forces?

            Originally posted by -(PK)-DarkIllusion
            do you guys know if commander mode will b disabled? cuz it would really ruin the stealth factor that the xpantion is supose to bring...
            There's a question regarding the commander mode in the interview that's been posted on the TotalBF2 homepage. Yes, commander mode is there, and the commander gets another super power, night vision. So he's still gonna be there ruining stealth like he does in Vanilla.

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            • FusioN[90thSFG]

              #21
              Re: New gametype in Special Forces?

              WTF... They screwed this up keeping commander in... "one day you will have a squad and you are in a night map... you find a way into enemy territory without getting caught.. oh wait! The god up there *points to the sky but is actually pointing to a sattlelite* Can see us, oh golly gee, there goes our stealth... OH CRAP ARTY... hahaha he missed and got 18 tks, but he can still see us.... ah poo".

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