Crash at verifying/join game

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  • Cold_illusion

    #1

    Crash at verifying/join game

    allright, i've made alot of my map now, i mean alot, and im getting worried.
    i had that 60% crash problem and i fixed it by copying the files and renaming them. it got past the 60%
    so then i think, oh finally, i get to see a custom map i made. but then, it crashes at verifying data. and i would have gotten help here and sercherd, but the site was down. so i come here now with 6 or so hours into this map, and it looks very good so far, but i still cant test it in-game, im very eager, and from what my search came up with, im getting worried i never will.
    someone please help. if you need the map ill give it to you.
    any help is appreciated.



    also, where are the turrets? like anti air and machine gun?
  • Sir. SashDaMan

    #2
    Re: Crash at verifying/join game

    Hmmmm, what always works for me, is a resave (File>>Resave>>Select all boxes>>Ok)
    Load your map up Clcik Join Game you should be away.
    If that doesn't work, right click your BF2 shorcut, go down to properties and do this:


    Take a screenshot of the error that comes up...if it comes up and paste it in here..Then I will try and see whats up..

    Comment

    • Cold_illusion

      #3
      Re: Crash at verifying/join game

      ok, i tryed the resave, i did it in terrain and level. did you want me to do it in all?
      so, tryed it, and still a no go.
      then i did the windowed mode again and got no error, same as last time. but i did notice something wierd. it FINISHED verifying. it said join game, so i went to go click it, and it went BACK to verifying, and crashed. ???
      i take it from here you would like the map?

      Comment

      • Sir. SashDaMan

        #4
        Re: Crash at verifying/join game

        Ja, that would help :P

        Comment

        • Cold_illusion

          #5
          Re: Crash at verifying/join game

          ok, here it is. just extract it into the level folder.

          Comment

          • Sir. SashDaMan

            #6
            Re: Crash at verifying/join game

            Downloaded..
            It crashes before Join Game..
            I'll check..
            *EDIT* Yup, verifying blah blah.
            i'll have a look in the editor..

            Comment

            • Sir. SashDaMan

              #7
              Re: Crash at verifying/join game

              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -154, z = 97. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 98. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -152, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 99. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -156, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -151, z = 100. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -155, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -153, z = 102. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -177, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -176, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 105. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -173, z = 106. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -175, z = 109. This material has water physics. Materials on terrain are not allowed to have water with physics. Use water puddle material instead.
              Ignored Warning[Physics] : Material index = 1 cannot be set in heightmap at grid x = -174,



              Erm... I think that maybe your problem...

              Comment

              • Karl

                #8
                Re: Crash at verifying/join game

                hmmmm lol

                Comment

                • ELI

                  #9
                  Re: Crash at verifying/join game

                  If you have a waterfall in the map....that's what's causing that error. Make sure the waterfall doesn't embed into the heightmap. Also....run envmaps on each waterfall along with particle atlas. Hopefully that will fix the problem.

                  Comment

                  • Cold_illusion

                    #10
                    Re: Crash at verifying/join game

                    i DID have a waterfall in it, but i deleted it. i just wanted to see what it was. (didn't know about right click>preview then) but i deleted it. could it still be causing the problem?

                    Comment

                    • ELI

                      #11
                      Re: Crash at verifying/join game

                      I wouldn't think so, but try those suggestions I gave you anyway and see if it helps. Double check and make sure you don't have another waterfall under the map. I know sometimes I have tried to place objects and drag it into the map but they don't show up. So I would do it again. Then I see that the object is there...but under the terrain (bug I guess). Just check your resources bar and the list of your maps objects to make sure there isn't one still hiding somewhere.

                      Comment

                      • Cold_illusion

                        #12
                        Re: Crash at verifying/join game

                        no, i ran through the list and did not see any waterfalls or any things i have not intended to be in there.

                        Edit: i made a new map, small, terrained it all grass, threw 2 spawn points, people spawns, objects, saved and tested. worked fine till i clicked join game. crash. no error message

                        Comment

                        • Sir. SashDaMan

                          #13
                          Re: Crash at verifying/join game

                          Is ALL your map "terrained"?
                          If not terrain it ALL

                          Next step
                          Check the spawn points aren't both the same :p
                          Then if that doesn't work, I would reccommend a re-install.

                          If that doesn't work..give up! NO NEVER GIVE UP!

                          If that doesn't work, there's a big problem that needs to go n the gotfrags forums..

                          Comment

                          • Cold_illusion

                            #14
                            Re: Crash at verifying/join game

                            1. Is ALL your map "terrained"?
                            If not terrain it ALL

                            Next step
                            2. Check the spawn points aren't both the same
                            3. Then if that doesn't work, I would reccommend a re-install.

                            If that doesn't work..give up! NO NEVER GIVE UP!

                            If that doesn't work, there's a big problem that needs to go n the gotfrags forums..
                            ok, so...
                            1 yes, it is
                            2 diffrent
                            3 did
                            same problem afetr i resvaed everything.
                            SOOOO. i was like this is the end... its all over...
                            then.
                            it hit me!
                            i copyed all of the files in the folder over to the mappack 2 map mahoni island folder. everything except the files in the folders in the folder. it worked!! my spawn points where gone, and i'lll have to do some re-terraining, but so far its working! all my objects and terrain is in there! (except for detail and my brushes)
                            but now i got this new wierd problem.
                            it just came up too, all the pictures for the terrain in the brushes is all wierd-like. when i select the Detail Texture and Color Texture, the pictures for the textures is screwed up.

                            Comment

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