hello every one
I have downloded the bf2 editor and both bf2 and the editor is in the defalt directory thats c:\programFiles\......\--- now when i start bf2 editor
i get this message in red
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_GISpeakLeaderChannel!: ControlMap.addKeyToTriggerMapping c_GISpeakLeaderChannel IDFKeyboard IDKey_V c_CMPushAndHold (settings/controls.con)
Ok..now ..i creat a terrain ,texture it and the option in addin manager is all on ....
on adding the options in MOD MANAGER ----wepons, common, dynamic objects, effects, kits-----i get no warning
but
when i add ..misc objects, roads, soldiers, static objects, vegitation, vehicals, and water i get a warning that says a warning ::: written below
[B]
Ignored Warning[Base] : Template with name: S_AirDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_WaterDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_50cal_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Shotgun_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Dirt_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Kevlar_Vest already exists. Setting existing one as active.
this list is very long..but similar to this on above....
Ok now i
Place my 2 control points and name them....change the team name to 1 and 2 place my span point for both sides and add a light jeep or some vehical.... and change the level settings to mec and us
i save ALL
AND LOAD THE GAME IN SINGLEPLAYER MODE I CAN SEE MY LEVEL IN THE LIST----ON LOADING THE LEVEL THE MAP LOADS BUT AT VERIFING THE CLIENTS DATA SCREEN IT CRASHES THAT IS MY BF2 CLOSES DOWN THIS IS HAPPENING WITH MY LEVEL ONLY AND NOT THE DEFALT BF2 MAPS I CAN PLAY THEM BY NOT MY MAP
I HAVE POSTED A IMAGE OF MY SETTINGS ON MY BF2 KIDELY ADVISE I AM NEW TO THIS AND I AM DESPIRATE TO MY OWN LEVELS .... SORRY FOR THIS HUGE MESSAGE I DINT HOW ELSE TO PUT IT U GUYS ,...
"""copy this address in ur browser""" .....
photons.150m.com/bf2/bf2-help.jpg
photons.150m.com/bf2/bf2-help2.jpg
HELP ME ...Thanx
PLEASE LET ME KNOW IF THERE IS ANY OTHER SETTING OR INFORMATION U REQUIR IN ORDER TO HELP ME SOLVE THIS PROBLEM
THANX ....AGAIN...
I have downloded the bf2 editor and both bf2 and the editor is in the defalt directory thats c:\programFiles\......\--- now when i start bf2 editor
i get this message in red
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_GISpeakLeaderChannel!: ControlMap.addKeyToTriggerMapping c_GISpeakLeaderChannel IDFKeyboard IDKey_V c_CMPushAndHold (settings/controls.con)
Ok..now ..i creat a terrain ,texture it and the option in addin manager is all on ....
on adding the options in MOD MANAGER ----wepons, common, dynamic objects, effects, kits-----i get no warning
but
when i add ..misc objects, roads, soldiers, static objects, vegitation, vehicals, and water i get a warning that says a warning ::: written below
[B]
Ignored Warning[Base] : Template with name: S_AirDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_WaterDraft already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_50cal_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Shell_Shotgun_Bounce already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Dirt_Sand already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Mud already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Flesh already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_Impact_Kevlar_Vest already exists. Setting existing one as active.
this list is very long..but similar to this on above....
Ok now i
Place my 2 control points and name them....change the team name to 1 and 2 place my span point for both sides and add a light jeep or some vehical.... and change the level settings to mec and us
i save ALL
AND LOAD THE GAME IN SINGLEPLAYER MODE I CAN SEE MY LEVEL IN THE LIST----ON LOADING THE LEVEL THE MAP LOADS BUT AT VERIFING THE CLIENTS DATA SCREEN IT CRASHES THAT IS MY BF2 CLOSES DOWN THIS IS HAPPENING WITH MY LEVEL ONLY AND NOT THE DEFALT BF2 MAPS I CAN PLAY THEM BY NOT MY MAP
I HAVE POSTED A IMAGE OF MY SETTINGS ON MY BF2 KIDELY ADVISE I AM NEW TO THIS AND I AM DESPIRATE TO MY OWN LEVELS .... SORRY FOR THIS HUGE MESSAGE I DINT HOW ELSE TO PUT IT U GUYS ,...
"""copy this address in ur browser""" .....
photons.150m.com/bf2/bf2-help.jpg
photons.150m.com/bf2/bf2-help2.jpg
HELP ME ...Thanx
PLEASE LET ME KNOW IF THERE IS ANY OTHER SETTING OR INFORMATION U REQUIR IN ORDER TO HELP ME SOLVE THIS PROBLEM
THANX ....AGAIN...
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