Here's a few bugs I've seen several times in the past week or so.
1. Targets show up as occupied when they are not when flying a plane.
2. Targets appear and disappear when flying (enemies are not not getting out of their vehicles).
3. Targets survive direct hits from bombs. I've used the reverse view to track my bombs and see that the bombs hit my target, creating big cloud of dust, and the target drives away.
4. Hitdetecetion is flawed - several hits that really hits never counts.
5. Flying planes/choppers is flawed sometimes you can fly ontop/beside an object without taking damage, however sometimes the plane/chopper explode when you are not even close to the object.
6. TV-missle doesn't work.
+ several more that I'm to tired to write down.
1. Targets show up as occupied when they are not when flying a plane.
2. Targets appear and disappear when flying (enemies are not not getting out of their vehicles).
3. Targets survive direct hits from bombs. I've used the reverse view to track my bombs and see that the bombs hit my target, creating big cloud of dust, and the target drives away.
4. Hitdetecetion is flawed - several hits that really hits never counts.
5. Flying planes/choppers is flawed sometimes you can fly ontop/beside an object without taking damage, however sometimes the plane/chopper explode when you are not even close to the object.
6. TV-missle doesn't work.
+ several more that I'm to tired to write down.
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