God damn, they nerfed the hell out of mines.

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  • Talus
    Member
    • Oct 2006
    • 6854

    #16
    Re: God damn, they nerfed the hell out of mines.

    Good point

    IF you survive long enough to lay a mine and then throw a grenade that is

    Comment

    • imported_Dr.D
      Member
      • Jul 2007
      • 608

      #17
      Re: God damn, they nerfed the hell out of mines.

      Originally posted by Cytrode
      First off, they are as big as watermelons. Thats already a bad thing, as any vehicle not moving down a hill at max speed will see them in time to stop.

      Now then, they are ginormous, and any explosion can destroy them.

      What the crap?! If your gonna have them so easily destroyed why the hell do you even give engineers the ability to remove them? Making it so even a grenade can destroy the entire set of mines completely removes any use the engineer class has besides repairing. If they are so easy to destroy at least make them a bit less chunky, because.. damn just look at them, You can see them when they are on top of a hill because you will see the tops of them before cresting the hill. I shot a wall and blew up 5 mines, thats just wrong.
      Agrees

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      • SupUnd

        #18
        Re: God damn, they nerfed the hell out of mines.

        Originally posted by toXicRabbit
        EA wont do it. it'll be impossible to get vehicle through enemy territory chokepoints in vehicle
        No it won't. You just need to go in with support to help clear out the mines blocking your path. Why should a lone tank be able to move around with impunity anyway? Well, ok, so they can't even now. But, you get my point.

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        • pilote<tardif

          #19
          Re: God damn, they nerfed the hell out of mines.

          i was using mines in karkand against infantry... they just keep ignore it and then i trow a grenade in there... its like c4!!! very powerfull... more than 2 C4 explosion! did a 6kill streak with only 1mine once,very funny.:laugh:

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          • SpeedyGonzales

            #20
            Re: God damn, they nerfed the hell out of mines.

            Originally posted by SuperDonkey
            Oh and dont mention the TK punish issue...cuz apprently only the enemy can see your mines
            lol, good one.. I may steal that line in future posts, if you dont mind..

            :)

            Comment

            • imported_Gergnoodle

              #21
              Re: God damn, they nerfed the hell out of mines.

              well this game is sorta tailered in some real life weapons at mines are big 30-40 lbs of explosive
              now in reality it's very unlikey that 1 person can carry a load of 5 mines and run around the map like he's the flash, being able to at least hide them a bit better would be ideal, if the engineer has time why not let him cover them up

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              • HYP3R

                #22
                Re: God damn, they nerfed the hell out of mines.

                I didn't even bother reading your thread. You can get your point across without using the GD word in your topic. Get a life.

                Comment

                • The Question

                  #23
                  Re: God damn, they nerfed the hell out of mines.

                  Well well.. So you all have a problem with the tk system and mines I see. Shame you all don't want to do anything about it eh..

                  Comment

                  • The_Misfit

                    #24
                    Re: God damn, they nerfed the hell out of mines.

                    I happen to agree, being able to shoot mines with an APC seems defeatist... I won't complain when its me in the APC, but if you're trying to defend an area, the mines are useless.... Best use for them now is running after tanks like a SO player with his C4 :)

                    Comment

                    • jpardo

                      #25
                      Re: God damn, they nerfed the hell out of mines.

                      Originally posted by JarEme
                      No, the size of mines is fine as it is. With that underground idea, it'd be impossible to see them. Without giving people a chance to avoid them, things would get very frustrating. That is not conductive to good game play. Think of how you feel when you suddenly get annihilated by enemy artillery. Now imagine that more often and unstoppable.
                      But isn't underground how mines are deployed in real life? You don't want the enemy to see them.

                      Removing the punishability is the answer...not the TK...maybe?

                      Comment

                      • Prince

                        #26
                        Re: God damn, they nerfed the hell out of mines.

                        EA made the mines like that because that's how they are in reality. The makers of the game aimed to make it as realistic as possible hence why you can't burry mines when there's a firefight going on a yard infront of you. Landmines take days to burry/set up anyway.

                        PS:-

                        A grenade would blow a mine up.

                        Comment

                        • SpeedyGonzales

                          #27
                          Re: God damn, they nerfed the hell out of mines.

                          Originally posted by Prince

                          PS:-

                          A grenade would blow a mine up.
                          not typically.. unless it landed really really close to it..

                          but the way it is seems fine to me.. well except for all my
                          idiot teammates running over them all the time, then punishing me for it.

                          Comment

                          • Real_CaGeD

                            #28
                            Re: God damn, they nerfed the hell out of mines.

                            I skipped all the post after Skytodes' opening entry into this thread due to a singular fact. The opening entry of this thread.

                            Comment

                            • Debonairxl

                              #29
                              Re: God damn, they nerfed the hell out of mines.

                              Well arguably mines are the equivalent of claymores now, both get blown up, yet both can be successfully used if placed in the right places at the right times. Everyone loves to mine the water or ridge in karkand, but if you want a successful mine. Place one or two so the tank can blow them up with ease, then put a few farther around the corner of the industrial plant that leads to the back of your base. If nothing else, you'll slow them down.

                              (Mini-flame)
                              As for HYP3R's comment, dude no need to flame, sure GD was unnecessary, but telling someone to get a life when you have 638 posts to his 37.. it's not even the pot calling the keddle black, its just plain hypocracy. (My apologies on the wasted space)

                              Comment

                              • Duck12man.FU

                                #30
                                Re: God damn, they nerfed the hell out of mines.

                                Originally posted by Prince
                                EA made the mines like that because that's how they are in reality. The makers of the game aimed to make it as realistic as possible hence why you can't burry mines when there's a firefight going on a yard infront of you. Landmines take days to burry/set up anyway.

                                PS:-

                                A grenade would blow a mine up.
                                WHAT? just one shovel scoop place mine, put shovel scoop back. Hell you could just kick some dirt on iT!

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