If you don't like thinking about gameplay ideas that will never be implemented, please skip this post. I love the game, I'm a fanboy, I'm just thinking out loud here. Ok?
I'm just curious what you people think the affect on gameplay and teamwork would be if you changed the scoring system to give them priority. What would happen, if say, kills earned you one point and teamwork earned you two (the opposite of the current situation)?
I thought of this the other night when I noticed our team confined to a single base and losing the round. And nobody was making a serious attempt at a break out. Everyone was just trying to find a way to keep racking up kills. So of course, we had lots of snipers on our side. Meanwhile, I swam across the bay in Wake and captured the other base. And I wondered why more people weren't being more resourceful. Shoot, go steal a boat or something.
I'm just curious what you people think the affect on gameplay and teamwork would be if you changed the scoring system to give them priority. What would happen, if say, kills earned you one point and teamwork earned you two (the opposite of the current situation)?
I thought of this the other night when I noticed our team confined to a single base and losing the round. And nobody was making a serious attempt at a break out. Everyone was just trying to find a way to keep racking up kills. So of course, we had lots of snipers on our side. Meanwhile, I swam across the bay in Wake and captured the other base. And I wondered why more people weren't being more resourceful. Shoot, go steal a boat or something.
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