Anyone noticed the crappyness of the trees? I mean they look great, but since trees in games are always made from transparent textures they are totally left out of antialiasing (AA only works on polys not on texel lookup). I have texture filtering set to high but they still look annoyingly aliased.
I also have AA set to 6x, but on a map with lots of trees the AA is almost useless.
SOMEONE FIX IT!
I also have AA set to 6x, but on a map with lots of trees the AA is almost useless.
SOMEONE FIX IT!
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