Let's say I want to edit the MEC_ASSAULT kit in the editor.
Let say I want to remove his rifle grenade and make him less accurate with the AK.
1. For the removal of the rifle grenade:
Can I do these things in the editor? I am pretty sure I can do it easily by editing the .con files. However, it just seems like there would be a place to do it somewhere in the editor.
2. Reduce the accuracy of the MEC_assault firing his AK.
I plan to do this by monkeying with the recoil and deviation values. I think I saw this somewhere in the editor, but I can't remember.
3. If I implement these two changes as a part of my map, will the map be playable with regular BF2 installs? Or, are those type of changes considered "a new mod"?
Thanks.
Let say I want to remove his rifle grenade and make him less accurate with the AK.
1. For the removal of the rifle grenade:
Can I do these things in the editor? I am pretty sure I can do it easily by editing the .con files. However, it just seems like there would be a place to do it somewhere in the editor.
2. Reduce the accuracy of the MEC_assault firing his AK.
I plan to do this by monkeying with the recoil and deviation values. I think I saw this somewhere in the editor, but I can't remember.
3. If I implement these two changes as a part of my map, will the map be playable with regular BF2 installs? Or, are those type of changes considered "a new mod"?
Thanks.
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