Good Tactic, or kickable offense?

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  • WesleyS

    #1

    Good Tactic, or kickable offense?

    On Strike at Karkand, The MEC gets down to 2 bases(64 or 32player map), I like to hike to the US main and steal the Tank if it is sitting there, all the while I take out the UAV and scanner. I was doing this for about 15 minutes on one server then the enemy commander tried to get me kicked.
    Note: I did not sit at the US main and base rape, I went into the city to try and capture enemy flags.

    Good Tactic or Kickable offense?
  • imported_The 13th Raptor

    #2
    Re: Good Tactic, or kickable offense?

    Good tactic, even tho i hate it when people do it, i dont see anything wrong with it.

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    • The Clap

      #3
      Re: Good Tactic, or kickable offense?

      Nothing wrong with stealing the other team's vehicles. If they're not defending them, they deserve to lose them.

      Another thing about doing this is that on certain unbalanced maps, it's pretty much the only way for one team to win. Sharqi, for example, all MEC has to do is get the TV station, so the only way for the US to have a chance is to control the important vehicles on the map.

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      • imported_Mutrino

        #4
        Re: Good Tactic, or kickable offense?

        perfectly legit as long as you dont sit in the uncappable base and spawncamp. Irritating for the US side but then again they'll just have to commit some troops to defense huh

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        • BurnTheWeed

          #5
          Re: Good Tactic, or kickable offense?

          They have the enemies commander assets there for a reason... to be attacked!

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          • NocsLostHisPW

            #6
            Re: Good Tactic, or kickable offense?

            sounds good to me as long as u dont baserape ...

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            • rombaft

              #7
              Re: Good Tactic, or kickable offense?

              nothing wrong with that, have seen it several times when I spawn at the US main base and some mec drives away with the tank, it's his right to do this

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              • DLWebmaestro96

                #8
                Re: Good Tactic, or kickable offense?

                Originally posted by BurnTheWeed
                They have the enemies commander assets there for a reason... to be attacked!
                Actually, I believe they are there so the commander can use them to his or her team's benefit.

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                • BurnTheWeed

                  #9
                  Re: Good Tactic, or kickable offense?

                  Originally posted by DLWebmaestro96
                  Actually, I believe they are there so the commander can use them to his or her team's benefit.
                  Naw, if that was the case why did they make them so they could be blown up?

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                  • Supernaut6

                    #10
                    Re: Good Tactic, or kickable offense?

                    If that were true, they would not be on the map to begin with and the commanders could just use them without fear of their destruction.

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                    • CtrlAltDe1337
                      Member
                      • Feb 2007
                      • 1431

                      #11
                      Re: Good Tactic, or kickable offense?

                      nothing wrong with it, but some server admins get mad because they dont have their precious tank to spawn rape MEC with

                      Comment

                      • DLWebmaestro96

                        #12
                        Re: Good Tactic, or kickable offense?

                        Originally posted by BurnTheWeed
                        Naw, if that was the case why did they make them so they could be blown up?
                        Of course the enemy can destroy them, but that's like saying you play the game to get killed. You don't play the game to get killed - you play the game to kill. You can get killed in the game, but that's not why you play it. Same thing with the commander assets. DICE didn't put the UAV trailer in the game thinking, "We'll put in something the opposition can blow up." They put it in so you could have a UAV above the field of battle. It being able to be blown up is what is known as a secondary characteristic - not a primary. While we're on the subject, its tertiary characteristic would be its ability to be repaired.

                        PS - George Carlin proved that rape CAN be funny. Picture Porky Pig raping Elmer Fudd!

                        Comment

                        • Evil_Snowman40

                          #13
                          Re: Good Tactic, or kickable offense?

                          Perfectly legit tactic for helping your team, and by the way so is base "rape" (though not spawn camping- that is different altogether). MAKE them play defense, and if they won't...they deserve all the havoc you can wreak. Just because you can't capture the base does not guarantee the enemy a safe haven.

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                          • cshot

                            #14
                            Re: Good Tactic, or kickable offense?

                            Seems legit to me. If it is undefended, then it is free game.

                            Comment

                            • zacman13245

                              #15
                              Re: Good Tactic, or kickable offense?

                              theres nothing wrong with that...

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