Hi
I have decided to check out the editor the last day. So I have started and started fiddling with the terrain editor, which is great fun, reminds me of Rollercoaster Tycoon 3. Until I have started to texture the landscape. I have followed the official tutorial (which was a bit confusing). When I set the render mode to detail texture the painting works buteverything has a bright yellow tint. When switching to "texture" the textures are not there. When I hit "merge" they do appear. Why is it like this? Is it normal for a AMD 2400+ 1024MB GF6200 256MB to slow down when painting? Then I have placed control points and 4 spawns for each side and a vehicle spawn as advertised in the official tutorial.
They say I can start the map now and see how it looks. k, I exit the editor and load the map on a local server. When loading there is no minimap and the game just crashes to desktop while loading without any error message.
I have also set the water level to have a nice ocean. However I have not changed any setting except height which make the water appear pitch black in editor.
I would also like to ask what the workflow for a bf2 map is like?
ATM I have the following conception of it:
1. Make Terrain
2. Paint Terrain
3. Place Spawns, CPs, static objects
4. ?
btw is there a way to "preview" lighting and shadows in the editor? I have seen the compile thingy but I am not sure how and when to use it.
I have decided to check out the editor the last day. So I have started and started fiddling with the terrain editor, which is great fun, reminds me of Rollercoaster Tycoon 3. Until I have started to texture the landscape. I have followed the official tutorial (which was a bit confusing). When I set the render mode to detail texture the painting works buteverything has a bright yellow tint. When switching to "texture" the textures are not there. When I hit "merge" they do appear. Why is it like this? Is it normal for a AMD 2400+ 1024MB GF6200 256MB to slow down when painting? Then I have placed control points and 4 spawns for each side and a vehicle spawn as advertised in the official tutorial.
They say I can start the map now and see how it looks. k, I exit the editor and load the map on a local server. When loading there is no minimap and the game just crashes to desktop while loading without any error message.
I have also set the water level to have a nice ocean. However I have not changed any setting except height which make the water appear pitch black in editor.
I would also like to ask what the workflow for a bf2 map is like?
ATM I have the following conception of it:
1. Make Terrain
2. Paint Terrain
3. Place Spawns, CPs, static objects
4. ?
btw is there a way to "preview" lighting and shadows in the editor? I have seen the compile thingy but I am not sure how and when to use it.
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