should i realese this mod to the public?

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  • Coi

    #1

    should i realese this mod to the public?

    1.the mod is in sp all the viehclis..(i dont know how to spell that word:p )
    are invincible.........u can crash it a million times and it wont blow up.
    2. i made another mod when viehcles blow up it blows up the whole map!! that includes bridges, commander assets, players and everything that is destructibal!!!!..soo i was wondering if i should realese them to the public
  • maranello

    #2
    Re: should i realese this mod to the public?

    Originally posted by Coi
    1.the mod is in sp all the viehclis..(i dont know how to spell that word:p )
    are invincible.........u can crash it a million times and it wont blow up.
    2. i made another mod when viehcles blow up it blows up the whole map!! that includes bridges, commander assets, players and everything that is destructibal!!!!..soo i was wondering if i should realese them to the public
    well i don't know about that but, can you tell me how you make it so that you blow up everything in the map instantly? I would really appreciate it if you can explain the steps (or the code). Thanks.

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    • Coi

      #3
      Re: should i realese this mod to the public?

      i dunno how i did it really , i went into the objects_client thing a screwed around wif a few files in the veichle section.....and it turend out good....ill try and figure out the steps for u

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      • maranello

        #4
        Re: should i realese this mod to the public?

        Originally posted by Coi
        i dunno how i did it really , i went into the objects_client thing a screwed around wif a few files in the veichle section.....and it turend out good....ill try and figure out the steps for u

        Well, if its as easy as you say it is, then thats good:). But the thing is, to explode everything in the map, every vehicle, plane, bridge and kill every soldier, you would actually have to write code and change a lot of the stuff. You would have to make a trigger first and connect that trigger to whatever you want to set it off. It really looks complicated to me, but i am waiting for your answer

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        • Coi

          #5
          Re: should i realese this mod to the public?

          sorry but ur wrong ..... all i did was change the blaast radius of the car to 99999999999999999999999999999999999999999999 and it blows up the whole map...i dont even know wat f%&@% triggers are :P

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          • maranello

            #6
            Re: should i realese this mod to the public?

            Originally posted by Coi
            sorry but ur wrong ..... all i did was change the blaast radius of the car to 99999999999999999999999999999999999999999999 and it blows up the whole map...i dont even know wat f%&@% triggers are :P

            hahaha Nice....i never thought about that...Well, does that blow up other objects too? like barrels and gas tanks?

            EDIT: I guess thinking of something really in detail makes you miss something as simple as this.

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            • Coi

              #7
              Re: should i realese this mod to the public?

              it sure does..like i said...every DESTRUCTIBLE THINGS blow up..anything u can destroy on the map willl blow up

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              • ={SOC}= Sniper

                #8
                Re: should i realese this mod to the public?

                Yes Release It I Will Pwn

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                • Vasquez

                  #9
                  Re: should i realese this mod to the public?

                  Originally posted by maranello
                  really in detail makes you miss something as simple as this.
                  This is one of the most true sentences in the world. Time and time again in my career, I've looked at architecting something and come up with all sorts of design ideas, and whatnot. Suddenly, whilst going through prototypes you get a ray of sunshine which means you can take out 99% of the crap and it's still as elegant and flexible.

                  Somebody once said to me that whenever he had a complex problem to solve or design, he'd ask his 5yr old (in simple terms) how he'd go about it. The answers were usually good.

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                  • Vasquez

                    #10
                    Re: should i realese this mod to the public?

                    Originally posted by Coi
                    it sure does..like i said...every DESTRUCTIBLE THINGS blow up..anything u can destroy on the map willl blow up
                    You could use this to create some sort of a "race against time" Mod where there's a tactical nuke with a 30min timer on it. If it goes off everybody is treated to a display of the entire map getting fragged.

                    I like it.

                    Comment

                    • wolverine77
                      Member
                      • Jun 2005
                      • 296

                      #11
                      Re: should i realese this mod to the public?

                      Originally posted by Vasquez
                      You could use this to create some sort of a "race against time" Mod where there's a tactical nuke with a 30min timer on it. If it goes off everybody is treated to a display of the entire map getting fragged.

                      I like it.


                      thats cool idea

                      Comment

                      • Fullforce

                        #12
                        Re: should i realese this mod to the public?

                        that would pwn. perhaps one team defend the nuke/nuclear football/radioactive guinea pig, and the other team are trying to exploderise it...

                        reminds me of halo2 assualt maps.

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