Tools for 3DS instead of GMax ?

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  • Zefrod

    #1

    Tools for 3DS instead of GMax ?

    When following the tutorial #4 for Max and get to the material editor part there are some tools needed for selecting the right material (BF2 StaticMesh2) but the tools provided for Max are for GMax and won't install for 3dsMax. Are those tools available for 3dsMax too?
  • SupaFly_

    #2
    Re: Tools for 3DS instead of GMax ?

    i believe rexman made a set, there should be a link wherever you d/led the editor, but its not bundled... sorry i cant give u a link off hand, but i know theyre out there

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    • CrimsonBlaze

      #3
      Re: Tools for 3DS instead of GMax ?

      I'm listing an alpha build below that you have to unzip to your 3dsmax directory, if you are using max5, take the plugins folder from there instead of the regular plugins folder of the .zip

      Overwrite existing files, extract to where you installed 3dsmax.

      Latest alpha build (lightly tested):


      By installing these tools you understand that the un-install feature of the tools will no longer function entirely (files will still get left behind). Once a new version of the installer is released, the files it overwrites should make the un-installer remove all files once again.

      These updates are lightly tested (hence you get them quickly)
      There might be bugs introduced by fixing other bugs. Let us know about any you find!
      changelog and source: http://bfeditor.gotfrag.com/forums/viewtopic.php?t=89

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      • maranello

        #4
        Re: Tools for 3DS instead of GMax ?

        Originally posted by CrimsonBlaze
        yeah that thing is a godsend man

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        • Zefrod

          #5
          Re: Tools for 3DS instead of GMax ?

          Ok, that seems to work nicely but when i export the bunker (from the tut) i don't have a .mb file... did i miss something ?

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