hey,
First Strike is a starwars based mod which will have both space battles and ground battles both in and out of capital ships.
I think the star wars genre could go far within the BF engine, and i have noticed that the previous 1942mod was a big success but is not continuing on this engine.
Please join the forums and apply if you are interested there is alot of talent out there, and i believe it can take this to the next level.
sorry the forums are very bland, and boring, i will improve them constantly with the growth of the mod. we all have to start somewhere.
here are some renders of the models i have made
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>
The star destroyer and tie are both finished just need texturing and the ATST needs some adjustments as its poly count is too high! lol
Any help is welcome both beginers and pro's.
ty for your time
Aquila
Forum link http://bf2firststrike.proboards33.com/index.cgi
First Strike is a starwars based mod which will have both space battles and ground battles both in and out of capital ships.
I think the star wars genre could go far within the BF engine, and i have noticed that the previous 1942mod was a big success but is not continuing on this engine.
Please join the forums and apply if you are interested there is alot of talent out there, and i believe it can take this to the next level.
sorry the forums are very bland, and boring, i will improve them constantly with the growth of the mod. we all have to start somewhere.
here are some renders of the models i have made
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>
650) {this.width=650;this.alt='Click here to see a large version';}" border=0>The star destroyer and tie are both finished just need texturing and the ATST needs some adjustments as its poly count is too high! lol
Any help is welcome both beginers and pro's.
ty for your time
Aquila
Forum link http://bf2firststrike.proboards33.com/index.cgi
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