Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
How the frig do you use these things? I know in the trailers some kind of laser designation device is used, but this has been taken out of the full game, it seems - so now what?
How the frig do you use these things? I know in the trailers some kind of laser designation device is used, but this has been taken out of the full game, it seems - so now what?
How are we suppose to know how to use them. They were taken out. But they are already modeled, coded, and ready to go. (It's under SIMRAD in the weapons menu in the Editor) If someone could put it ingame as a mod, then we will be able to use it.
EDIT: Talked about the wrong thing (laser designator):laugh:
How are we suppose to know how to use them. They were taken out. But they are already modeled, coded, and ready to go. (It's under SIMRAD in the weapons menu in the Editor) If someone could put it ingame as a mod, then we will be able to use it.
EDIT: Talked about the wrong thing (laser designator):laugh:
The trick is that the missile has a lot of momentum at first, so there is a much smaller area (when looking out of the nose of the plane) where you can get a lock the missile can actually hit.
Step 1: Basics- Always keep your crosshair in line with the tip of the plane. Then, when you see a potential candidate, place the crosshair on top of it.
Step 2: If you get a lock, fire! If you dont, do not fire as it is out of range or a friendly.
Step 3: Only fire the missile if you think you can keep the lock till the missile hits the target. If you lose the lock right as the missile is about to hit, most of the time it will hit anyway.
Step 4: If you have fired, and lost the lock, some times you can still guide the missile.
Remember, do not expect the missile to make a 45 degree turn to strike a target. There is probably only a 30 degree arc coming out of the front of the plane where a missile will hit a target.
Pic:
One last thing, YOU NEED A GOOD PILOT TO USE THESE WELL!
If you would like any more info, post here or PM me.
The trick is that the missile has a lot of momentum at first, so there is a much smaller area (when looking out of the nose of the plane) where you can get a lock the missile can actually hit.
Step 1: Basics- Always keep your crosshair in line with the tip of the plane. Then, when you see a potential candidate, place the crosshair on top of it.
Step 2: If you get a lock, fire! If you dont, do not fire as it is out of range or a friendly.
Step 3: Only fire the missile if you think you can keep the lock till the missile hits the target. If you lose the lock right as the missile is about to hit, most of the time it will hit anyway.
Step 4: If you have fired, and lost the lock, some times you can still guide the missile.
Remember, do not expect the missile to make a 45 degree turn to strike a target. There is probably only a 30 degree arc coming out of the front of the plane where a missile will hit a target.
Pic:
One last thing, YOU NEED A GOOD PILOT TO USE THESE WELL!
If you would like any more info, post here or PM me.
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