On karkand, start of round, and most of all on 64player maps, the only thing that happens is guys trowing nades, nades and nades.
The don't only kill the enemy but when you can finaly break true, bam a nade from a teammate, it's a massive abuse, and then offcourse some commanders trowing some artilery in and don't care for teammates, and the infantry fighting comes to an end.
The don't only kill the enemy but when you can finaly break true, bam a nade from a teammate, it's a massive abuse, and then offcourse some commanders trowing some artilery in and don't care for teammates, and the infantry fighting comes to an end.
Comment