MINE + Nade = BOOOM!

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  • Duck12man.FU

    #1

    MINE + Nade = BOOOM!

    SO here it is This guy is coming down the road to me. I fire off my m203 (Shamelessly) at him and turn around and run to a bulding. i turn around and hes gone. Then plop hs body lands write in front of me. KIll!

    So now in patch 1.03 Nade + Claymore(little boom) or mine(biger boom) + nade equals kablooie. Once again makeing the engineers to remove mines obsolete. Huh, and they say sniper is underpowerd.
  • Exomax3

    #2
    Re: MINE + Nade = BOOOM!

    At least now I do not have to run over my teammates mine and then punish him to teacj him not to totally block in our base....

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    • DLWebmaestro96

      #3
      Re: MINE + Nade = BOOOM!

      I've been using this to disable claymores.

      Comment

      • Seal

        #4
        Re: MINE + Nade = BOOOM!

        Originally posted by CaptainCharles
        At least now I do not have to run over my teammates mine and then punish him to teacj him not to totally block in our base....
        Take another way out of the base!

        Comment

        • SupUnd

          #5
          Re: MINE + Nade = BOOOM!

          The best is when you lay a row of mines down and then nade one end of the line. Then you have a wall of fire for a moment.

          Unless it's fixed, mines are more agressive, offensive weapons instead of passive, defenseive weapons as they are used in real life.

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          • Real_2St0n3d

            #6
            Re: MINE + Nade = BOOOM!

            putting them inside buildings and at the CP itself works though, a grenade plus chainmines works a bit like C4 defense :)

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            • Duck12man.FU

              #7
              Re: MINE + Nade = BOOOM!

              Hehe sounds like fun

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              • Mr. ADHD

                #8
                Re: MINE + Nade = BOOOM!

                Noob + post= Flame.

                Been there done that post...but thanks tho' no hard feelings hehe.

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