When running BFCC Deamon i have a problem i run bfcc.exe
via mono bf2ccd.exe
it runs and i get this
[bf2@fc4-test bf2]$ mono bf2ccd.exe
Optional command line switches:
-configdaemon Goes through the reconfiguration section
-ranked Runs the server in ranked mode
-showlog Shows log to screen
-lockdemorec Locks down demo recording (nobody can change)
-locknetsettings Locks down BF2 network settings (nobody can change)
-noquitprompts No 'confirm' prompts when closing.
-autostart [profile] Immediatly starts the server.
-playerlimit Nobody can exceed maximum player limit.
-skipportchecks Skips open port checking for RCON and Daemon.
-dontpassthru Dont pass + commands through to the executable.
-debugmode Shows debug output for diagnostics.
-kill Kills the daemon process started from this dir.
+config BF2 serversettings.con (full path and file)
+mapList BF2 maplist.con (full path and file)
+pbpath BF2 redirect of the punkbuster path
+modPath BF2 redirect of the mod path (relative path)
Root Game Folder [/home/bf2/bf2]:
Game executable [start.sh]:
Game executable arguments:
Daemon listen IP [0.0.0.0]: [bf2@fc4-test bf2]$
can anyone help me at all this [bf2@fc-4test bf2]$ comes back and i cant do anything else.
Thanks in ADVANCE.
via mono bf2ccd.exe
it runs and i get this
[bf2@fc4-test bf2]$ mono bf2ccd.exe
Optional command line switches:
-configdaemon Goes through the reconfiguration section
-ranked Runs the server in ranked mode
-showlog Shows log to screen
-lockdemorec Locks down demo recording (nobody can change)
-locknetsettings Locks down BF2 network settings (nobody can change)
-noquitprompts No 'confirm' prompts when closing.
-autostart [profile] Immediatly starts the server.
-playerlimit Nobody can exceed maximum player limit.
-skipportchecks Skips open port checking for RCON and Daemon.
-dontpassthru Dont pass + commands through to the executable.
-debugmode Shows debug output for diagnostics.
-kill Kills the daemon process started from this dir.
+config BF2 serversettings.con (full path and file)
+mapList BF2 maplist.con (full path and file)
+pbpath BF2 redirect of the punkbuster path
+modPath BF2 redirect of the mod path (relative path)
Root Game Folder [/home/bf2/bf2]:
Game executable [start.sh]:
Game executable arguments:
Daemon listen IP [0.0.0.0]: [bf2@fc4-test bf2]$
can anyone help me at all this [bf2@fc-4test bf2]$ comes back and i cant do anything else.
Thanks in ADVANCE.
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