Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I liek everythign except for the Driver cap thing...that to me is stupid... they should have atleast allowed the gunners if anything....
I mean are you trying to tell me that an actual military would hop out of the vehicle with the BIG GUN on it to secure an area with there small arms.... please.... The jeeps and FAVs should def be allowed to have the 50cals maned while capping a flag... I can see the APCs and TANKS and maybe even the Helis...then again pretty sure the door gunners never get out either... but oh well what can ya do...
It doesn't have to be the driver. The Patch notes said "only 1 person in vehicles will count towards the capping on the CP." The only reason the driver of the Helis is the one that has to stay in it is, ...... Well, do I really have to explain that one do I? lol
It doesn't have to be the driver. The Patch notes said "only 1 person in vehicles will count towards the capping on the CP." The only reason the driver of the Helis is the one that has to stay in it is, ...... Well, do I really have to explain that one do I? lol
No shizzle....I shouldnt have used the word DRIVER
But still one person in a vehicle kinda lame.... I could see limiting it to 2...but 1 IMO is low
no not really, it made the gameplay worse somehow...I just can put my finger on what it is(besides the fact that since no tks from artillery means even more atry spamming than before, bad idea). Then again now that I got some more unlocks besides that POS L85 the outlook is brighter. As far as im concerned though this patch was probably too little too late. This is definately the last game I buy from EA. Looking back on the quality of games like Medal of Honor I ask myself, what happened? :cry:
I don't know.. It's something about the major shakeup of strategy I'm used to that's got me a little spooked. I have to get used to engineers not being easy targets anymore due to their MK3A1's, be prepared to be hit with uber-wtf damage by the M95 more often. Engage all anti-tankers at long range due to their shotguns. Assault enemies bringing more per-bullet power and accuracy than I'm used to, and not really an issue of waiting for them to pop off their grenades and waiting for them to try to reload it before running them down. Medics always using the L85, meaning I have to improve my skills above and beyond that of a normal medic combatant..
As for spec ops, and support.. I don't really see the change in strategy for them.. For support I always come in on their flank to avoid the big gun, or strike so hard and quickly that they can't hit an accurate shot on me fast enough. Plus since the G36E only has iron sights, I still manage the headshot easier enough on them.
That said, my list of weapons to defeat are:
G3
MK3A1
M95
L85
DAO-12
Gonna be a long time before I feel 733T again..
Even more so in the air, with the missiles being more accurate.. I can no longer ascend out of the way of missiles.. So that means I got to either pull a whacked out Crazy Ivan or save up my flares for each run. o.O
This patch has brought me nothing but more bugs(the nametag bug is now 10x worse, congrats EA!). The upgraded AA definately makes my job a bit harder, although I am glad they finally decided to fix the choppers' 2nd seat gun. Also, I thought they said players would be able to send invites to the locked squad leaders . I was very dissapointed this was not implemented, as it is much more convenient. EA shall not receive any "props" from me considering most of these "new" features they've added to the game should have been there since day one!:hmm: Just my thoughts.
I like it i just hope they get some minor bug issue fix in the next couple of days
Umm - the patch purpose WAS to fix the bugs... I can name on 5 fingers what was fixed. we were told there would be over 140 fixes and we got barely 1/4 of that.
If they didnt lower the rank and all of you werent getting the new map, these unlocks and major promotions I doubt you would be saying you love the patch. Why? we still have MOST of the SAME bugs we had since release , The 140+ fixes fall far below that promise. Its not the patch everyone loves right now , its the unlocks promotions and wake 2007. REally! if EA shat on a stick youd all love the shishkobob
Hear hear.. I keep thinking that now, the ranks now carry no respect.. I've been at this game for several months now.. since it was released, and I had reached Sergeant after a long period of short-gameplay times over many many weeks. I had felt my skill was increasing and I was getting some respect from new players, and as a result they would respect my opinion during combat.. But *NOW* any Johnny-Come-Lately can come in and shake things up with a moderate rank with even the slightest bit of effort. And soon enough we'll have tonnes of 2nd Lieutenants, and nobody'll know who knows their stuff, and who doesn't! It boggles the mind!!! @_@
Umm - the patch purpose WAS to fix the bugs... I can name on 5 fingers what was fixed. we were told there would be over 140 fixes and we got barely 1/4 of that.
Thats quite impressive you can count 35 things (1/4 of 140) on 5 fingers, i think you need to redo your post so thats its no longer gibberish
For your information the standard way of patching EVERY game nowadays is to release a full patch and then a "hotfix" a few days later to address problems that have come up on specific machines. This is due to the fact there is no way a developer can test a peice of software on the litterally millions of combinations of software/hardware in the modern PC.
A good example of this is a bug thats currently still getting a very small number of people "TK punished" in vehicular explosions (should not be possible in 1.03) Its makes no sense as it was completly overhauled, but as i said PC's come on millions of flavours and its impossible to predict what every single one will do.
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