Did 1.03 fix the SNIPER or what??

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  • StalkerZERO

    #31
    Re: Did 1.03 fix the SNIPER or what??

    Originally posted by Animalmother
    its ALWAYS been no more than 2 shots. After u shoot, hold the mouse button down to see if the hit indicator pops up. Most people just suck at aiming and think they actually hit them wihtout knowing for sure. And the m95 was always 100% accurate except for bullet drop.
    I'm sorry but I don't care if this game is arcadey or not but when you get hit with a .50 caliber shot ANYWHERE your most likely going to die.
    I've heard of people getting wounded in real life from a .50 caliber shot just whizzing by them.
    Having to hit someone multiple times with a .50 caliber rifle for a kill is just plain stupid. There is no way around that last sentance.
    What they should do is increase the amount of power in the weapons while adding things like breathing sway, windage...or something.
    Oh, how about when ya hit with a high power rifle you don't immediately die....fine. But at least have the guy knocked off his feet! I think that would be a cool feature.
    That way a player shot by a sniper could have the satisfaction of surviving the hit and possibly be able to take out the offending sniper.
    Knocking players off their feet would be cool.

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    • Lasher Dragon

      #32
      Re: Did 1.03 fix the SNIPER or what??

      Well, another thing I think would be cool is if a hit from the .50 cal sapped all the victim's stamina, so he couldn't run or jump. That would make me happy. :evil:

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      • StalkerZERO

        #33
        Re: Did 1.03 fix the SNIPER or what??

        Originally posted by Lasher Dragon
        Well, another thing I think would be cool is if a hit from the .50 cal sapped all the victim's stamina, so he couldn't run or jump. That would make me happy. :evil:
        Exactly! I mean....for gawds sake DICE....give us SOMETHING HERE!! :wall:

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        • HicRic

          #34
          Re: Did 1.03 fix the SNIPER or what??

          I've heard of people getting wounded in real life from a .50 caliber shot just whizzing by them.
          Wait, people getting hurt by bullets NOT hitting them?

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          • StalkerZERO

            #35
            Re: Did 1.03 fix the SNIPER or what??

            Originally posted by HicRic
            Wait, people getting hurt by bullets NOT hitting them?
            Ya man. A .50 cal shot that whizzs close by you is gonna actually leave a mark.

            Comment

            • [TBH]Amtrak

              #36
              Re: Did 1.03 fix the SNIPER or what??

              Originally posted by StalkerZERO
              I'm sorry but I don't care if this game is arcadey or not but when you get hit with a .50 caliber shot ANYWHERE your most likely going to die.
              I've heard of people getting wounded in real life from a .50 caliber shot just whizzing by them.
              Having to hit someone multiple times with a .50 caliber rifle for a kill is just plain stupid. There is no way around that last sentance.
              What they should do is increase the amount of power in the weapons while adding things like breathing sway, windage...or something.
              Oh, how about when ya hit with a high power rifle you don't immediately die....fine. But at least have the guy knocked off his feet! I think that would be a cool feature.
              That way a player shot by a sniper could have the satisfaction of surviving the hit and possibly be able to take out the offending sniper.
              Knocking players off their feet would be cool.
              Ohh i LIKE that idea! Knocking them down would be a nice feature. But more true to the game, I would be satisfied if it just stunned them as well as the same damage it did now. Stun similar to when an explosion goes off nearby and blurrs the screen

              And yes, in RL a .50 cal can wound you by just passing close to you. Created by the disruption of air that expands around the bullet in flight, can tear flesh quite easily.

              Not in the game though, so dont worry about it.

              Comment

              • StalkerZERO

                #37
                Re: Did 1.03 fix the SNIPER or what??

                Originally posted by [TBH]Amtrak
                Ohh i LIKE that idea! Knocking them down would be a nice feature. But more true to the game, I would be satisfied if it just stunned them as well as the same damage it did now. Stun similar to when an explosion goes off nearby and blurrs the screen

                And yes, in RL a .50 cal can wound you by just passing close to you. Created by the disruption of air that expands around the bullet in flight, can tear flesh quite easily.

                Not in the game though, so dont worry about it.
                Exactly! Tears the flesh! DICE coulda really added more power to the sniper weapons in a way that maintained the arcadey feel they are going for.

                Comment

                • imported_Damanexor

                  #38
                  Re: Did 1.03 fix the SNIPER or what??

                  I enjoy the snipers in BF 2 -- my only gripe with them is as follows though

                  - The M95 is a nice unlock, however its the accuracy that causes the problem. When using the M95 compared to the USMC weapon, you really have to 'rest' the crosshair on a target before firing whereas with the USMC weapon you could basically 'hover' it over a target and decide when to fire. This is what made the USMC weapon good for headshots and made the M95 only really good for lethal body shots.

                  Would be nice if the Sniper Rifles (maybe just the M95) actually knocked down the target when it hit them. That would give a nice advantage in getting the unlock over the HeadShot-machine USMC weapon.

                  Comment

                  • StalkerZERO

                    #39
                    Re: Did 1.03 fix the SNIPER or what??

                    Originally posted by Damanexor
                    I enjoy the snipers in BF 2 -- my only gripe with them is as follows though

                    - The M95 is a nice unlock, however its the accuracy that causes the problem. When using the M95 compared to the USMC weapon, you really have to 'rest' the crosshair on a target before firing whereas with the USMC weapon you could basically 'hover' it over a target and decide when to fire. This is what made the USMC weapon good for headshots and made the M95 only really good for lethal body shots.

                    Would be nice if the Sniper Rifles (maybe just the M95) actually knocked down the target when it hit them. That would give a nice advantage in getting the unlock over the HeadShot-machine USMC weapon.
                    Ya dice! How about a knock down feature?

                    Comment

                    • jdrou
                      Member
                      • Jul 2006
                      • 1860

                      #40
                      Re: Did 1.03 fix the SNIPER or what??

                      Originally posted by SAS_Andy_McNab
                      Anyone know what rank I will now be with 8500 Global Points, am still downloading the patch. :laugh:
                      Probably Sergeant, maybe Staff Sergeant. Most people seem to be getting 2-3 ranks after updating.

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