Re: Bunny Hopping?
A few valid points, I think it is acceptible when you are evading an unknown or more powerful foe, like for example a vehicle or a sniper. Run, jump, wiggle to survive! You are not using to get a kill, you are using to evade one.
Using it as a kill method though is just plain rediculous. I despise bunny hopping in this manner! I mean come on, you can be lying prone and following a monkey with your crosshairs unloading clip after clip into them to little or no effect, but why do they somehow seem to be able to headshot you while they are bouncing?? That's just daft.
I think the method should be kept in, but accuracy should be seriously reduced for people who are moving/jumping. That way even if they are dodging your bullets and looking stupid at least they will have less chance of hitting you until they stand/crouch/lie still!!
I find it odd that it seems like accuracy when standing, running and jumping is the same? Or am I wrong? All the deviations for the weapons seem to be prone/crouch/stand but what about extreme movement?
Of course grenades and n00b tubes would still be a problem but at least it would take away the many spec ops deaths I seem to get when I see them first, unload my jackhammer into their bouncing chest and then blam! One shot to my forehead and I'm dead.
A few valid points, I think it is acceptible when you are evading an unknown or more powerful foe, like for example a vehicle or a sniper. Run, jump, wiggle to survive! You are not using to get a kill, you are using to evade one.
Using it as a kill method though is just plain rediculous. I despise bunny hopping in this manner! I mean come on, you can be lying prone and following a monkey with your crosshairs unloading clip after clip into them to little or no effect, but why do they somehow seem to be able to headshot you while they are bouncing?? That's just daft.
I think the method should be kept in, but accuracy should be seriously reduced for people who are moving/jumping. That way even if they are dodging your bullets and looking stupid at least they will have less chance of hitting you until they stand/crouch/lie still!!
I find it odd that it seems like accuracy when standing, running and jumping is the same? Or am I wrong? All the deviations for the weapons seem to be prone/crouch/stand but what about extreme movement?
Of course grenades and n00b tubes would still be a problem but at least it would take away the many spec ops deaths I seem to get when I see them first, unload my jackhammer into their bouncing chest and then blam! One shot to my forehead and I'm dead.
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