Patch v1.03 "Readme.txt"

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  • Destroyer

    #31
    Re: Patch v1.03 "Readme.txt"

    omg scroll down!!!!

    Comment

    • Jedi_Joe

      #32
      Re: Patch v1.03 "Readme.txt"

      thats some bad stats you got there DESTROYER lol

      Comment

      • K.I.A.

        #33
        Re: Patch v1.03 "Readme.txt"

        Originally posted by Destroyer
        omg scroll down!!!!
        Exactly.... and for you people that cant scroll down here is the quote.....
        What question marks are you people on about?

        Patch v1.03
        ================================================== ======================


        NEW FEATURES

        - Wake Island Map

        Included a remade version of this popular BF1942 map.
        Battlefield 2 version includes a 64 player layout and is
        configured for multiplayer only.

        - Server Favorites / History

        There is a new tab in the MULTIPLAYER menu that holds a list of
        the last 20 internet servers you have connected to, plus a list
        of servers you have selected as favorites.

        * Added a button to the other multiplayer tabs that adds the
        currently highlighted server to your favorites list.
        * Added buttons in the in-game server info menu (press TAB to
        access) that will add or remove the server you are currently
        playing on to / from your favorites list.

        - Account Login Welcome Screen

        After you login to an online account, a message appears that
        contains BF2 news and information which updates periodically.

        - Stat Compare

        By clicking the COMPARE button in BFHQ, you can search for another
        players name and load their current stats into BFHQ. Using the
        arrow buttons next to the name in the top-left corner of the menu,
        you can toggle between your stats and their stats.

        You can also load a player's stats by double-clicking on their
        name in any leaderboard.

        - Nickname Prefix

        You can add a 6-character prefix (such as a clan tag) to your
        account nickname which will be displayed in-game next to your
        nametag in the score menu, in game messages, and above your player
        in the game world.

        * This prefix does not change your account name or statistic
        information (e.g. the prefix does not appear next to your name
        on the leaderboards).
        * You can change this prefix at any time at the account login
        menu.

        - Server Reserved Slots

        You can define a list of player nicknames that will act as a
        "reservation list" for your server.

        * The list is located in mods\bf2\settings\ReservedSlots.con
        * You can add player names to the list by editing the file and
        adding the following text for each player :

        reservedSlots.addNick

        where is the player's registered account name,
        not including a nickname prefix (see above).
        * You can define the number of slots to set aside for reserved
        players in the dedicated server launcher, or with the setting
        sv.numReservedSlots in your serverSettings.con file.
        * The number of players on the list and the number of reserved
        slots does not necessarily have to be the same.

        - Mod Support

        There are several new changes that improve support for mods.

        * When connecting to a server that is running a mod that you have
        installed but not activated, it will be automatically activated
        and you will load into the server.
        * Added a filter on the server browser for servers running the
        currently activated mod.
        * Fixed dedicated server launcher to properly handle launching mods.
        * Improved support for mods sharing archives with bf2

        - Improvements to in-game HUD / Map

        * The viewable area of the spawn menu / commander map is now scaled
        based on the out-of-bounds area so that only the playable area
        takes up the majority of viewable map space.
        * The names of CPs are now displayed on the spawn menu / commander
        map and minimap
        * The minimap zoom level now changes dynamically depending on the
        type of vehicle you are in. If you zoom in or out manually, that
        zoom level is remembered for that vehicle type next time you use
        it.
        * The names of players in your vehicle are displayed in the HUD
        when someone enters the vehicle or switches positions.
        * There is a new element in vehicle HUDs that displays the reload
        time for countermeasures (smoke and flares).
        * Flags for each team are now displayed below their ticket count
        on the minimap to make it easier to tell what team you are assigned to.


        GAMEPLAY CHANGES

        - Many criteria for ranks and awards have changed. If you are immediately
        eligible for a new promotion, unlock, badge, award, or ribbon, it will
        be awarded the next time you receive points on a ranked server.
        - Only 1 player in a vehicle will get credit for or speed up capturing
        a flag at a CP. The other passengers must exit the vehicle to increase
        the speed of capture or receive capture score.
        - Commanders no longer accrue a TK when artillery hits
        teammates.
        - The commander's supply drop now has an icon on the minimap and a 3D-
        map icon in the world.
        - Auto team balance no longer moves players to the other team if they
        are a team commander or a squad leader.
        - The wrench repair rate on helicopters has been decreased.
        - You now receive 1 support point for destroying an enemy commander's
        artillery, UAV or Radar station.
        - If you have received a point for healing, repairing, or resupplying
        a teammate, you will not receive another point from them for the same
        action for a set period of time.
        - Singleplayer enemies use the knife more effectively.
        - New engine sounds for the T98 tank.
        - New engine sounds for the China/MEC light jeep.
        - New cannon sounds on APCs.


        BUG FIXES

        - Fixed physics of vehicles against soldiers so that soldiers are not
        killed so easily by moving vehicles.
        - Fixed a physics issue that can cause you to be stuck when falling into
        shallow water
        - Fixed an issue with soldier armor when spawning on a squad leader in a
        vehicle
        - Fixed some objects that caused vehicles to take massive collision damage
        - Fixed erroneous message stating that you punished a TK when auto-
        punish is OFF on the server.
        - When a vehicle explodes due to external forces, the driver is no longer
        mis-credited for the kills.
        - Added turret movement sounds to several vehicles.
        - Fixed an issue that caused crosshairs to stay on the screen when
        switching camera views.
        - Fixed an issue that caused the time limit status of the server not to be
        sent to clients when it is changed by the server.
        - Fixed server setting sv.allowExternalViews. Setting this to 0 will
        disallow external views.
        - Added setting for interfaceIP to the server launcher
        - Changed automatic TK banning to ban by cd-key instead of IP address
        - Improved the stability of secondary position turrets to reduce jerkiness
        during movement.
        - Fixed spawning on squad leaders to prevent players from spawning where
        they should not.
        - Fixed issue with auto team balance not sending new players to the team
        with less players.
        - Set T90 top hatch armor to "Front Armor".
        - Set some wheels on jets and helpcopters to stronger armor to prevent
        them from being destroyed instantly by AT missiles.
        - Adjusted wheeled vehicle engines on hills to improve climbing.
        - Changed the Commo-rose behavior so that player does not leave crouch
        when using it.
        - Passwords entered to join password protected servers are now cleared
        after use.
        - Improved PLAY NOW functionality.
        - Fixed some memory usage issues in the front end.
        - Fixed an issue allowing color changes in player name text.
        - When you click on a server in the server browser, the information
        from that server is updated to be more accurate.
        - Fixed a crash in the Ranked Linux server when communication with stats
        back-end ceased.
        - Improved the behavior of AA missiles when locked on an enemy.
        - Fixed an issue where parachuting soldiers could not be healed.
        - Added the server port to the SERVER INFO tab.
        - Removed the SERVER INFO tab when playing singleplayer
        - Fixed an issue causing some soldier & vehicle control keys to be used
        for in-game menus.
        - Added new soldier artwork in BFHQ
        - Added name of video director to credits

        Comment

        • imported_AYAYA

          #34
          Re: Patch v1.03 "Readme.txt"

          Theres no attack chopper MG fix. :cry:
          Thanks EA/Dice!

          Comment

          • sturmvogel

            #35
            Re: Patch v1.03 "Readme.txt"

            Originally posted by AYAYA
            Theres no attack chopper MG fix. :cry:
            Thanks EA/Dice!
            Even if they fixed it you, and people like you would have found something else to complain about.

            \/ \/ \/ point proven.

            Comment

            • Berrern
              Member
              • Jul 2005
              • 585

              #36
              Re: Patch v1.03 "Readme.txt"

              Originally posted by AYAYA
              Theres no attack chopper MG fix.
              Adn what about the 160+ bugs that DICE claimed would be fixed in this patch?
              I can only see 32 bugfixes in that list.. Is it incomplete?

              Comment

              • 1337turtle

                #37
                Re: Patch v1.03 "Readme.txt"

                hmm... They did a good thing on that "not getting points if your a passenger in a vehicle for flag capture" Because now the BH passengers don't get points... BUT WTF about a tank? Or a attack heli? WTF no points = no gunner = t3h sux = always 1 person in a tank/heli :'(

                But great patch hehe

                Comment

                • imported_fvbyfv

                  #38
                  Re: Patch v1.03 "Readme.txt"

                  I must not be able to count but thats no where near 140+ fixes. EA learn to get things right.

                  Comment

                  • imported_Wreck

                    #39
                    Re: Patch v1.03 "Readme.txt"

                    Originally posted by fvbyfv
                    I must not be able to count but thats no where near 140+ fixes. EA learn to get things right.
                    I'm sure thats not a full patch list, and it's also not official. It's a translated version of a chinese readme.

                    Comment

                    • imported_sd25kc

                      #40
                      Re: Patch v1.03 "Readme.txt"

                      Originally posted by Wreck
                      I'm sure thats not a full patch list, and it's also not official. It's a translated version of a chinese readme.

                      the translated version is origin from English version lol

                      just wait and see



                      after u install v1.03 ...
                      take a look of readme.txt and compare with the article that I post

                      Comment

                      • imported_fvbyfv

                        #41
                        Re: Patch v1.03 "Readme.txt"

                        Yeah its not official til we install it but if it is just like that EA again screwed us. I mean it wouldnt be so bad but EA gave us the whole song and dance about how BF2 hasnt had the support they wanted it to and they love us blah blah blah...so they are giving us a patch that fixes 140+ things.


                        Delayed the patch for another month and not give us what they said they would is VERY poor on EA's side...well DIce whoever

                        Comment

                        • NoseKi||s
                          Member
                          • Jul 2006
                          • 481

                          #42
                          Re: Patch v1.03 "Readme.txt"

                          Originally posted by 1337turtle
                          hmm... They did a good thing on that "not getting points if your a passenger in a vehicle for flag capture" Because now the BH passengers don't get points... BUT WTF about a tank? Or a attack heli? WTF no points = no gunner = t3h sux = always 1 person in a tank/heli :'(

                          But great patch hehe
                          I think it just makes the game more interesting when there's more infantry to shoot near CP's.

                          And anyways.. Too many times i've been the gunner in an attack heli of which the pilot thinks he can just fly around capping flags without a care like it was a fully loaded BH. AN ATTACK HELI IS NOT GREAT FOR CAPTURING HEAVILY DEFENDED FLAGS, IT'S MEANT TO GET RID OF THE DEFENDERS !!11!!

                          Comment

                          • imported_The 13th Raptor

                            #43
                            Re: Patch v1.03 "Readme.txt"

                            Originally posted by NoseKi||s
                            I think it just makes the game more interesting when there's more infantry to shoot near CP's.

                            And anyways.. Too many times i've been the gunner in an attack heli of which the pilot thinks he can just fly around capping flags without a care like it was a fully loaded BH. AN ATTACK HELI IS NOT GREAT FOR CAPTURING HEAVILY DEFENDED FLAGS, IT'S MEANT TO GET RID OF THE DEFENDERS !!11!!
                            Shush, i get many kills from overconfident atack helo pilots.

                            Comment

                            • j4k3

                              #44
                              Re: Patch v1.03 "Readme.txt"

                              - Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will be awarded the next time you receive points on a ranked server.
                              here i come first sergeant!!!!!

                              Comment

                              • j4k3

                                #45
                                Re: Patch v1.03 "Readme.txt"

                                Originally posted by AYAYA
                                Theres no attack chopper MG fix. :cry:
                                Thanks EA/Dice!
                                sorry, but are you retarded???

                                - Fixed an issue that caused crosshairs to stay on the screen when
                                switching camera views.
                                that's about the attack choppers. the MGs on the the attack choppers remain fixed to where you left it after switching out from the TV missile!

                                what did you say about not fixing some stuff again???

                                Comment

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