FINALLY! LOL
ok, after much hassle with filefront my map is uploaded and ready for you all!
Paqur City Centre features 16, 32, and 64 player variations, from small block-to-block fighting to covering the entire city centre.
The level is designed for 64 player use, and although I have created 16 and 32 player versions, there just not the same!
story :
Moving in from the South West, the US forces have setup a small strategic command post a few blocks from the processing plant. The MEC are heavily dug into the plant, which is there main source of processed food for the army. The US is looking to take control of this plant, and strike a sever blow into the MEC supplies.
Why this is a BETA :
first and foremost, this is my first level, and I have no idea how its going to go! (I mean how it will play, I know it works fine!)
secondly, I am trying to fix up the Minimap. The minimap that is included with the map was created with the editor, unfortunately 80% of the buildings are not visible on the map, only there shadows. although it works, I really dont like it, so I am trying to work out how to fix this issue!
Now because this is in beta, please feel free to make any suggestions on changes/additions/revisions and after I am happy enough people have played and commented, I will tweak the level using the suggestions you have made for me!
DOWNLOAD HERE :
WOLFSEYE has graciously hosted my map at ACT OF WAR, and you can download it here
http://www.act-of-war.de/aow/download.php?view.3667
or you can download it from Filefront here
http://hosted.filefront.com/Templargfx/1422256
(just click on PaqurCityCentreBETA11.zip)
I have updated the level to fix the Ticket Bleeding issue, and the missing undergrowth files
if you have already downloaded PaqurCityCentre.zip please download the BETA_TO_BETA11.ZIP file from the link above.
NOTE : To use this file, you need to know how to add files to zip files.
read the README.TXT for more information.
this should work fine! however, please tell me if theres "issues" (lord knows I've had enough with filefront) and I will get right on it!
SOME SCREENSHOTS
ok, after much hassle with filefront my map is uploaded and ready for you all!
Paqur City Centre features 16, 32, and 64 player variations, from small block-to-block fighting to covering the entire city centre.
The level is designed for 64 player use, and although I have created 16 and 32 player versions, there just not the same!
story :
Moving in from the South West, the US forces have setup a small strategic command post a few blocks from the processing plant. The MEC are heavily dug into the plant, which is there main source of processed food for the army. The US is looking to take control of this plant, and strike a sever blow into the MEC supplies.
Why this is a BETA :
first and foremost, this is my first level, and I have no idea how its going to go! (I mean how it will play, I know it works fine!)
secondly, I am trying to fix up the Minimap. The minimap that is included with the map was created with the editor, unfortunately 80% of the buildings are not visible on the map, only there shadows. although it works, I really dont like it, so I am trying to work out how to fix this issue!
Now because this is in beta, please feel free to make any suggestions on changes/additions/revisions and after I am happy enough people have played and commented, I will tweak the level using the suggestions you have made for me!
DOWNLOAD HERE :
WOLFSEYE has graciously hosted my map at ACT OF WAR, and you can download it here
http://www.act-of-war.de/aow/download.php?view.3667
or you can download it from Filefront here
http://hosted.filefront.com/Templargfx/1422256
(just click on PaqurCityCentreBETA11.zip)
I have updated the level to fix the Ticket Bleeding issue, and the missing undergrowth files
if you have already downloaded PaqurCityCentre.zip please download the BETA_TO_BETA11.ZIP file from the link above.
NOTE : To use this file, you need to know how to add files to zip files.
read the README.TXT for more information.
this should work fine! however, please tell me if theres "issues" (lord knows I've had enough with filefront) and I will get right on it!
SOME SCREENSHOTS
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