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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I think AA is pretty balanced for helicopters atm.
Ya, like you get a lock, wait for flares to die, then fire, only to watch your missle get up to 2 feet away from the helo, then do a 90 degree turn to fly half the map away and teamkill a full blackhawk. Or, it just flies right past them and does the gentle upword climb.
That's what I was thinking too. People seem to think that the commander won't get penalized at all or that your team is immune to arty strikes.:|:
Yeah its going to suck having commanders drop arty on every concentration of troops, regardless if his teammates are there. HOWEVER, since Spec Ops are getting points for blowing up arty people like me are going to be spending a lot more time blowing up the commander's assets.
God you're all negative moany-minnies. Not trying to flame here but this is all for the better can't you see that? It means at least that EA understands that the community needs changes, BIG changes. As for the commander thing.... GOOD. I hope it means no points getting taken away. I don't care getting hit and thus killed on Strike at Karkand near the choke point because I know that the commander will be killing loads of people and that my team will then be able to get closer to the flag while they are all respawning. In short guys, DON'T STRESS, BE POSITIVE. :P
Yeah its going to suck having commanders drop arty on every concentration of troops, regardless if his teammates are there. HOWEVER, since Spec Ops are getting points for blowing up arty people like me are going to be spending a lot more time blowing up the commander's assets.
Oh great.... Now they will drop it with impunity and while they dont get TK stats.... I still get deaths recorded (Not that I run to the sound of the incomming arty, but sometimes you simply cant get out of the area in time.)
This might be counterbalanced, to some degree, by the fact that the commanders assets can be destroyed for points.
it's all good news. a by-product though will be every dork & his brother will now be nOOb ops (like we don't have enough already! ). oh well, like someone said, more engies that's all!
finaly the stingers are going to bring down those jets.
they are going to do something against pointfarming, against the stupid teamkills,
and lovely changes in the system like seeing who's in the vehicle and stuff, this patch is great!!
And WAKE ISLAND !!!!!!!!!!!!!!!!!!!!!!!!!!! I have spend hours and hours on that map in BF1942 , and looking at the screens, it's an exact replica of the map.
About the arty, I don't find this to be a good tweak, now the commander can drop it's arty wherever he wants now without thinking.
finaly the stingers are going to bring down those jets.
So many times I have died while defending on the USS Essex...shooting all 8 missiles in fact and they all veer off and hit friendlies eventhough I'm locked on the enemy jet...
Originally posted by rombaft
And WAKE ISLAND !!!!!!!!!!!!!!!!!!!!!!!!!!! I have spend hours and hours on that map in BF1942 , and looking at the screens, it's an exact replica of the map.
I hope they have the new map in the patch and not have us have to separately download it. In the original post they had a link to download the map.
probably too much of a fix to prevent the lame-azz bunnies. i.e., points on map that you have to be able to hop like a moon-walker to get over, etc. that's my guess.
It may simply not have been mentioned ..along with the140+ other changes that are being made.
Just be patient a few more days :)
I thought it was 104 changes? But I could be wrong. Either way you're right that there's ALOT more changes than these major bullet points they're releasing in this announcement.
They mentioned about the stat padding? Did they **** up the support? Because thats the main gun i use when playing. I throw ammo bags everywhere so my teammates can get ammo. Did they fix it so you only throw 1 bag every 20 secs?
They mentioned about the stat padding? Did they **** up the support? Because thats the main gun i use when playing. I throw ammo bags everywhere so my teammates can get ammo. Did they fix it so you only throw 1 bag every 20 secs?
No mention of anything like that...you're simply limited to the number of teamwork points you can get from ONE player in a given time period.
So if you have 4 ammo bags and each gets picked up by 4 different players, you'll still get the same number of points as before. But if you lay down 4 more ammo bags and those same 4 players collect them, you might not get any points if it has been too short a time.
They mentioned about the stat padding? Did they **** up the support? Because thats the main gun i use when playing. I throw ammo bags everywhere so my teammates can get ammo. Did they fix it so you only throw 1 bag every 20 secs?
I don't believe they changed the rate at which you can drop bags, but rather the number of resupply points you can get from the same person during a fixed period of time.
Its probably something like 4 points per 5 minutes per person or something like that.
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