Just downloaded and had a mess around in the El AL map, that can be downloaded from the totalbf2 main page download section.
Pretty impressive, loads of aircraft, helis, apc's, tanks, mobile AA and transport.
Unfortunatelly on it myself so, couldnt get a scrap, but you can see that this would be BF in its purest form, Plenty for everybody to do, and only 3 bases to fight over, ensuring concentrated battles.
Like the way, the mapper has built the landscape in general, with steeper sides to the mountains and more channeled approaches.
Only complaints are, it could be bigger, feels a lot smaller than the BF42 original, and a nice big open desert plain, with fewer undulations for more open tank play.
All in all a good map though, and far superior to most of the vehicle specific maps in BF2.
Cant wait till the mods come out with maps like this filled with toys, so we see some good old fashioned back to the grassroots battlefield action.
Sigh, in the meanwhile back to the urban BF2 maps, as I reckon most of the vehicle maps, just dont have enough, and back to running around the too many control points....hmmph!
Pretty impressive, loads of aircraft, helis, apc's, tanks, mobile AA and transport.
Unfortunatelly on it myself so, couldnt get a scrap, but you can see that this would be BF in its purest form, Plenty for everybody to do, and only 3 bases to fight over, ensuring concentrated battles.
Like the way, the mapper has built the landscape in general, with steeper sides to the mountains and more channeled approaches.
Only complaints are, it could be bigger, feels a lot smaller than the BF42 original, and a nice big open desert plain, with fewer undulations for more open tank play.
All in all a good map though, and far superior to most of the vehicle specific maps in BF2.
Cant wait till the mods come out with maps like this filled with toys, so we see some good old fashioned back to the grassroots battlefield action.
Sigh, in the meanwhile back to the urban BF2 maps, as I reckon most of the vehicle maps, just dont have enough, and back to running around the too many control points....hmmph!
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