Claymores

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  • Snarf

    #1

    Claymores

    I think EA have to introduce a way to distinguish between Claymores, C4 and Mines. Number of times I've seen people run over claymores, probably cause they think they are C4 or mines, they die, then they instantly punish (which annoys me more than anything). Same would be useful for APCs etc, i.e. if they knew it was C4 on the floor and not a mine they could run over it.

    Trying to get the explosives badge, especially on a map like Karkand is a nightmare if server kick is on. 3 tks and autokick on one server, at least a warning about claymores would make some people think twice (there's always the idiot who ignores the warnings, then punishes!).
  • =Hairy_Nipple=

    #2
    Re: Claymores

    yep, i just got kick from a server beucase i tk with claymores

    Comment

    • Rezjah

      #3
      Re: Claymores

      Well when i play as infantry i can easily be able to tell the difference between claymores,C4,and mines, but i have to admit when im in a vehicle and taking some heavy fire its kinda hard to distinguish them. the way i know when to avoid them is;

      If its on the street its most likely C4 or a land mine

      If its placed near exits or stairs its probably claymores

      Thats how i stay alive, its pretty much common sense unless your new to the game:p

      Comment

      • aLLyBOOM
        Member
        • Jul 2005
        • 687

        #4
        Re: Claymores

        Diff coloured skulls are needed, and then no punishment allowed...

        Comment

        • Snarf

          #5
          Re: Claymores

          Someone wanna push EA on this?

          Not really a question of staying alive though, most people see "You've been tked by xyz" and just hit that punish button. I always place my claymores in strategic places, only to have some idiot run past me and blow himself up.

          Either needs those different coloured skulls, or punish removed for mines and claymores. If the servers are being looked after leave it up to the admins/players to kick a deliberate tker - EA seem to think most people on the servers are dumb...

          Comment

          • alkajazz

            #6
            Re: Claymores

            how about mines and claymores dont explode for friendlies?

            Comment

            • At0micfly

              #7
              Re: Claymores

              Originally posted by alkajazz
              how about mines and claymores dont explode for friendlies?
              sounds nice! or do like RTCW:ET and only show this to teammates, a flittle flag out of the ground with a jolly roger symbol, and possibly the introduction of a feature where if a medic is close by, you can see him running towards you

              Comment

              • Slapidus

                #8
                Re: Claymores

                They need to do something because when your in a humvee going pretty fast in speed and you see those red cross skulls you cant tell if there mines or C4 until its to late

                Comment

                • ConscriptVirus
                  Member
                  • Oct 2007
                  • 6369

                  #9
                  Re: Claymores

                  well when u see the red skull box thingy ushould look around nomatter what...usually i see it b4 the thingy comes up but u should ook b4 running...

                  Comment

                  • imported_Psycho

                    #10
                    Re: Claymores

                    They shouldn't be able to punish they should get punished -2 for dieing and wasting the teams tickets, if i see a skull i just tend to go up to it slowly to see what it is, if it's a claymore you can easily tell and you just "go the long way around" so to speak, i honestly can't see how you can get killed by any of the things that have a skull and cross bones unless it's C4 and someone blows it up underneth you which you can hardly blaim yourself for.

                    Comment

                    • hrpuffnstuff02

                      #11
                      Re: Claymores

                      In a perfect world where no purposeful teamkillers resided and the placement of explosives is well coriographed, one might suggest a sighting system that allows the person placing the explosive to mark it on the map for every teamate to see (by marking it they become exonerated from any possible teamkills that occur as a result of their explosives). But alas this is not a perfect world and this map marking system would be exploited by a malicious few.

                      Comment

                      • Pilioka

                        #12
                        Re: Claymores

                        It would be nice to see a distinguishing symbol on the different types of explosives.

                        I know I've ran into claymores thinking it was C4 just because of where it was placed. Which is an entirely different story...snipers just don't know where to place claymores.

                        Comment

                        • NoConflict

                          #13
                          Re: Claymores

                          ya, i was just thinking about this today... lol

                          Comment

                          • Dethleffs

                            #14
                            Re: Claymores

                            or they should atleast make the skulls more visible - bigger, and from longer range

                            Comment

                            • ConscriptVirus
                              Member
                              • Oct 2007
                              • 6369

                              #15
                              Re: Claymores

                              well..not from longer range..cuz then ull be like wheres the mine? and u could barely see it

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