Spawn points need to be tweeked with 1.1! (video)

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  • imported_idash

    #1

    Spawn points need to be tweeked with 1.1! (video)

    What about the COD style raping spawn points!

    Fix the spawn points, three to a base is very sad, if an enemy is in the area of one of the three, or art., that single point should be closed!

    In the editor you are able to have multiple spawn points(10+) why not improve it!

    The first thing someone does is hunt the -well known- points to rack up kills!

    Random spawn points or intelligent spawn point would make this game better!


    Fix the spawn points or its only going to get worse!


    In Cod, an 88 from the other side of the map hits the main spawn point every three seconds!

    old


    I have recorded a video of a commander hitting a spawn point with a supply crate with a 100% accuracy!

    Notice, a fellow teammate spawns and dies right before me!
    Plus, I would have died from supply crate anyway!

    (S)hitty (S)pawnpoints




    Owned/Gayed!
  • Bongwater

    #2
    Re: Spawn points need to be tweeked with 1.1! (video)

    the worst place for spawn killing is in the aly next to the first MEC outpost in karklandwhere they can just camp out with a tank the whole map and mop up everyone.

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    • Felix

      #3
      Re: Spawn points need to be tweeked with 1.1! (video)

      Originally posted by Bongwater
      the worst place for spawn killing is in the aly next to the first MEC outpost in karklandwhere they can just camp out with a tank the whole map and mop up everyone.
      And they are smart for doing it.
      If your going to be a lemming and spawn at the EXACT same spawn over and over and over instead of spawning up one location, taking anti tank and taking matters into your own hands, then you deserve to be raped for the entire 150 tickets.

      Comment

      • MIKEHUNT-UK
        Member
        • Jul 2005
        • 439

        #4
        Re: Spawn points need to be tweeked with 1.1! (video)

        Is that what the “Auto ready” option is about, you spawn back into the same place you first picked?

        As this is the first BF game I’ve played I wasn’t sure what it was for, so I just checked it. If I uncheck it will it let me pick a spawn point after I die?

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        • imported_idash

          #5
          Re: Spawn points need to be tweeked with 1.1! (video)

          Originally posted by MIKEHUNT-UK
          Is that what the “Auto ready” option is about, you spawn back into the same place you first picked?

          As this is the first BF game I’ve played I wasn’t sure what it was for, so I just checked it. If I uncheck it will it let me pick a spawn point after I die?
          I think the auto-ready is so you dont have to see the spawn screen, I could be wrong though!

          Without it on you have to click done everytime, I think!

          Comment

          • King_Nesto

            #6
            Re: Spawn points need to be tweeked with 1.1! (video)

            Originally posted by idash
            I think the auto-ready is so you dont have to see the spawn screen, I could be wrong though!

            Without it on you have to click done everytime, I think!
            im pretty sure you're right

            if you have it unchecked, the screen that lets you select your weapon, etc will come up everytime you die.

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            • The_Misfit

              #7
              Re: Spawn points need to be tweeked with 1.1! (video)

              1. spawn elsewhere - unless repeatedly dying is your definition of 'fun'

              2. I'm sure bf2 is like every other game, spawn points are done in the mapping process. In order to 'tweak' the spawnpoints like u say, we'd be talking about edits to every map, and then a huge patch as you'd have to d/l all the maps once again.

              So, uh, no. There's a way around most problems, particularly spawn points. I could list 100 things to fix before this...

              Comment

              • -R|F-Glitch

                #8
                Re: Spawn points need to be tweeked with 1.1! (video)

                Well the problem with some of the spawnpoints in the maps is that some of them are in the wide open making you an easy target.

                A mapper creates the spawnpoints and you spawn at the spawn points that the map maker made randomly.

                Comment

                • MIKEHUNT-UK
                  Member
                  • Jul 2005
                  • 439

                  #9
                  Re: Spawn points need to be tweeked with 1.1! (video)

                  So after being spawn raped about three times on the trot, how do you select a different one apart form on your squad leader?

                  Is there a way?

                  Comment

                  • vbl

                    #10
                    Re: Spawn points need to be tweeked with 1.1! (video)

                    Spawnpoints should be random within a given area - that's the bottom line. DICE has been screwing that bit up since 1942.

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