Theres alot of talk about Officer Ranks in BF2, and while I haven't done any homework on it, maybe if we put togather a really solid proposal, EA might actually be interested in implimenting it, assuming they intend to have a strong community base for the game for a few years.
If anyone has any good idea's as to how the system would work, I'd like to hear them, I'm a little lazy so maybe someone out there could come up with a way to explain it all and put it togather if we get alot of good ideas.
The following could be somthing to start off with, it's a little hard to guess what the average scores and stuff would be for the average player by the time they reach each rank, so the ones in the image arnt meant to be solid or accurate.
What I'd like to see is some idea's of how to (easily) impliment a way to give officers special abilities that make them worth playing for, as well as taking away or finding a way to not make them overpowered.
For example more focus on teamwork than single status (killing), by taking away half points for kills or something.
If anyone has any good idea's as to how the system would work, I'd like to hear them, I'm a little lazy so maybe someone out there could come up with a way to explain it all and put it togather if we get alot of good ideas.
The following could be somthing to start off with, it's a little hard to guess what the average scores and stuff would be for the average player by the time they reach each rank, so the ones in the image arnt meant to be solid or accurate.
What I'd like to see is some idea's of how to (easily) impliment a way to give officers special abilities that make them worth playing for, as well as taking away or finding a way to not make them overpowered.
For example more focus on teamwork than single status (killing), by taking away half points for kills or something.
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