Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
It would be better if there weren't so many retarded questions.
[14:50] <QuestionBot> Heartwork asked: In the upcoming patch, is the bug where sometimes the red warning marker is not displayed above claymore mines fixed?
[14:50] <QuestionBot> UncleFriendly answers: Those are enemy claymores!!!
Tard...
UncleFriendly is the tard. There is a bug. I've thrown down (quite a few, actually) claymores and AT mines and not had the red marker appear, and my teammates tell me they don't see them either. I imagine this helps to increase the number of TK's.
So now if you have 2 APCs, any passengers get to expose themselves and will probably get left behind as the driver is going to run off and not even think about you after that flag is capped. Congratulations for creating a source of more frustration by complaining about a lesser one.
Yeah, they might as well take those guns off of the APC passenger positions, since they'll be nearly useless now.
One thing i am kind of shocked about is their answer to bunny hopping... I mean it's one of the most flagrant **** up in the game atm in my opinion.
They only mentioned that they were watching the issue...while they were so quick to make (and repeat ad nauseum) changes about the razor-edged vehicles.
#15 why is the game so big? isnt it a known fact less yet organised code is easier to maintain and contains less bugs?
You're probably right, but if we didn't make Battlefield BIG, it wouldn't be battlefield.
There are only three letters I can think of when I read that, and the first is a W and the last is an F... How the heck does large, clunky, inefficient code make it Battlefield? If that's their view of Battlefield, crappy code, then I say fire'em...either that or he didn't understand the question. :p
#42 You mentioned earlier players will have to leave the blackhawk to get flag capture, will this apply to other helicopters as well ?
This will apply to all vehicles
Way to go all you n00bs, you've completely ruined a part of the gameplay, because not only is the Blackhawk being brought down, but everything else in the game. This is EXACTLY what I feared would happen, EA being lazy and tweaking everything across the board instead of just the helos, and here they've gone and done it. So now if you have 2 APCs, any passengers get to expose themselves and will probably get left behind as the driver is going to run off and not even think about you after that flag is capped. Congratulations for creating a source of more frustration by complaining about a lesser one.
I am a RADID oppenent of the chopper capping w/o landing..thats
just gay as hell.. I remember in BFV when all the kiddies used to spin
around the flag poles to cap it..lmao. However, having said that, I think
proximity to the flag should be key..(as long as its on the ground..
and not the gayness I spoke of above..) So drivers and occupants
should be able to cap..
yea but at the rate EA/DICE is going, there wont be that many
numbers used..
150 bugs and fixes to be fixed.. is their words.. thats a lot,
enough to make me worry so many all at once will be a problem
for a lot of people.. and those people will probably have to wait
months, like we are doing now, for a fix for those..
BF2 is like an old classic Harley Davidson... its Big and Beautiful,
but breaks easily, and requires repairs daily.
EA/DICE is not a very good combination for a online gamer, imo.
Of course, if we were Madden 06 fans.. our stuff would be fixed
promptly!
UncleFriendly is the tard. There is a bug. I've thrown down (quite a few, actually) claymores and AT mines and not had the red marker appear, and my teammates tell me they don't see them either. I imagine this helps to increase the number of TK's.
Hit the Alt key to turn on 3-D map. One way to know if 3-D map is on is by looking across the map. If you can see Flag icons up in the air, then it is on. Some people hit the Alt key by accident. I think it turns off the explosive crossbones too.
I am a RADID oppenent of the chopper capping w/o landing..thats
just gay as hell.. I remember in BFV when all the kiddies used to spin
around the flag poles to cap it..lmao. However, having said that, I think
proximity to the flag should be key..(as long as its on the ground..
and not the gayness I spoke of above..) So drivers and occupants
should be able to cap..
So you tell me that someone hidding in a building near the flag is capping it? How can you do that? You want to be stupid about it you should only be able to cap a flag if you are touching the **** flag pole.
[14:58] <QuestionBot> pdr|Dave asked: will you be able to have sex with other players on new patch?
[14:58] <QuestionBot> Hoodihoon answers: no. your free to add that in a mod though
So you tell me that someone hidding in a building near the flag is capping it? How can you do that? You want to be stupid about it you should only be able to cap a flag if you are touching the **** flag pole.
Incredibly stupid. I'll just pack about 5 C4's on the pole along with some claymores the second you trip your dead. Cant cap the flag? Oh noes!!! We got another n00b problem! C4'ed flags!!!
Seriously stupid...
Anyways its true. Thanks to you complaining smacktards they've completely ****ed up other vehicles. Its going to make that tank gunner and APC, as well as Hummer positions almost useless.
Guess what???? If only it counts as 1 person its kind of pointless to have a gunner on the hummer and you as a driver ready to drive off in the sight of danger?
APC's in Sharqi wont stay around to pick you up as a side machine gunner.
Thanks to your unending complaining about the BH they've nerfed everything else... Guess what thanks for nothing! BF2 was already c*ap with all the exploits and bugs, as well as whoring. But now If that goes through I'd rather have some asshats flying around in a BH whoring that machinegun, and capping flags rather than see all other aspects of the game f-'ed over.
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