Screenshots kills the Anti-Aliasing?

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  • Berrern
    Member
    • Jul 2005
    • 585

    #1

    Screenshots kills the Anti-Aliasing?

    Does anyone have the same problem as me?

    Whenever I take a screenshot, the computer processes for about 2 seconds, then the AA in-game just disappears - and the lines becomes jagged again? I have to restart the game in order to get it normal again; not even a mapchange puts the AA back in.

    Anybody know whats causing this? It's rather annoying

    My setup:
    DFI NF4 SLI-DR
    AMD64 3200+ Venice
    2 x 1GB Corsair Value S PC3200
    XFX nVidia 7800GT 256MB
    WD Raptor S-ATA 37.4GB 10.000RPM

    I'm using the latest official nVidia drivers, and have AA set to OFF in-game, and 8x in my nVidia control panel.
  • Mr. ADHD

    #2
    Re: Screenshots kills the Anti-Aliasing?

    Now that you mentioned it...I think it has happened to me.

    Comment

    • Berrern
      Member
      • Jul 2005
      • 585

      #3
      Re: Screenshots kills the Anti-Aliasing?

      Originally posted by Nodhere
      Now that you mentioned it...I think it has happened to me.
      Every time? Or did it just happen once?

      It happens to me every single time :/

      Comment

      • coco

        #4
        Re: Screenshots kills the Anti-Aliasing?

        Every time AA's on.

        Comment

        • TacticalSkirmish

          #5
          Re: Screenshots kills the Anti-Aliasing?

          Could this explain why the splash screen for the game has jaggies in the image? I always thought that was a bit dumb. If this is indeed an AA issue (I don't take screenshots myself), then they should have at least captured the screen at a higher resolution.

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