A Thought about Teamplay(Encouraging it)

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  • FFSConman

    #1

    A Thought about Teamplay(Encouraging it)

    Would it make sense to reward the team for winning a round? Or only giving medals to a team that actually wins? All to often I've seen the top accolades go to players on the losing side. Just curious if this sort thing would work.
  • A$$a$$ination

    #2
    Re: A Thought about Teamplay(Encouraging it)

    But then you get punished if the rest of your team sucks. The reason the top accolades go to those people is (argueably) they were the best. It's not thier fault if the people they play with suck and thier team loses

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    • BeerStein

      #3
      Re: A Thought about Teamplay(Encouraging it)

      Then you will get people that will change teams right at the end before they get auto-balanced back. I am sure there are people out there that already try this, just to get a better win/loss.

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      • FFSConman

        #4
        Re: A Thought about Teamplay(Encouraging it)

        Both very good points. I guess it would have to be a trade off between wins vs. personal scores. Don't get wrong I enjoy the stats aspect of the game but it does promote personal accomplishment over team victory which in theory at least should promote team victory. I thought auto-balancing would solve the issue of changeing teams during each round perhaps not.

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        • DLWebmaestro96

          #5
          Re: A Thought about Teamplay(Encouraging it)

          There should be some sort of bonus for members of the winning side... but the player should have to had spent at least 75% of their current match time (as well as a possible minimum time like 10 minutes or so) on that side in order to qualify.

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          • DezemoDova

            #6
            Re: A Thought about Teamplay(Encouraging it)

            Originally posted by DLWebmaestro96
            There should be some sort of bonus for members of the winning side... but the player should have to had spent at least 75% of their current match time (as well as a possible minimum time like 10 minutes or so) on that side in order to qualify.
            it should be something similar to the commander getting 2x on the winning side

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            • Crashlander

              #7
              Re: A Thought about Teamplay(Encouraging it)

              Perhaps the way it calculates your teamwork score should also add to your round points or something like that? Like points for kills, abilities, flag capture and all that but also for teamwork.
              That way you actually get less points by going lonewolf.

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              • imported_ColonelPanic

                #8
                Re: A Thought about Teamplay(Encouraging it)

                I think winning is enough of a reward for your team, uhm, winning. :)

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