Hey guys. Glad to see theres already an editor available for BF2. I'm a pretty experience mapper from way back to duke3d, so I had a few questions to ask, I browsed the forums for quite some time, but I'm still coming up short on a few questions.
The editor is included with the game it appears, is there any updates or patches? Also, is this editor similar to any other editors, like gtk radient, unrealED, etc.? Is there any limitations currently? Also, how big of a learning curve would you say the editor has? And one last thing, for custom textures/map object models.. are these inclosed in a single map file, or must they be seperate in different directory structures?
Thanks for your time!
C.J.
The editor is included with the game it appears, is there any updates or patches? Also, is this editor similar to any other editors, like gtk radient, unrealED, etc.? Is there any limitations currently? Also, how big of a learning curve would you say the editor has? And one last thing, for custom textures/map object models.. are these inclosed in a single map file, or must they be seperate in different directory structures?
Thanks for your time!
C.J.
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