Hello mates!

As you might know, we are from the [DFF] Clan are on top of things.
and, we wouldnt leave you guys out of all the fun, so here are some testing images of the BF1918 mod, where the great guy's at http://www.battlefield1918.de are working on.
it has been a little silent around DFF, due to developing the ABR system
( alternate battlefield Ranking - www.bf2scripts.com ), vacations and other reallife problems.
Bu hey, here we are Presenting you the unique expirience of playing with beta mod's - in this case BF1918

Yesss... we got our hands on it.
here is the quick and dirty report on this beta level/minimod.
The location : BF1918 FTP HQ
The File : about 100 MB big
The Mod : bf1918 Bf2 Version: c43
The Place: 1 Map, Fushe Pass.
The Base : A Flak Gun, AirStrip with Fokker's or Camels.
The objectives : Balloons - which you have to circle around to control it.
it all sounds great, an when we started it, it WAS!
For those who love flying, and for thos who cant fly, but want to - this Beta Mod is fantastic.
Unfortunatly we were not able to play with more that 7 people, due to vacations etc, we can imagine this mod, played with 20 or more people, will bring the living hell back on earth! ( or should i say ' in the sky' )
the goal is simple
Get a plane, and get as much flag's - or should i say Balloons - as you can, while taking out the enemy in the skies.
Loops, twists and corkscrews are easily done with these aircrafts, which give's the gameplay a high adrealine/acrobatics factor.
the 'Balloons' can be taken by flying around it untill you captured the base.
watch the different obstacles around the balloon, the could be real painfull, when flying into it.
After five minutes 'getting used' we stared to get flags, and dogfight.
Directly we notice the superiourity of the Fokker airplanes, versus the Camels.
The camels act slow in corners, and sound like a bug, while the Fokker is as quick as a fox, and sounds like a mosquito on fire.
When dogfigthing, the map's natural obstacles often comein handy when shaking off your enemy, especially when you know the guy behind you isnt good at loopings. in all, the first few hours of testing, we had loads of fun, tesing, shooting, and stuntflying with those amazing aircrafts, from a century ago. - as the mod progresses, we'll be focussing this mod closely, and we're sure that it will bring a whole new perspective to the BF2 game/engine, as we know it.
some minor things which we ' the DFF ' would suggest is:
tweaking of the planes: The fokker is way more agile than the camel!
An Speed-o-meter
and a Smoke pod Option - this for writing msg's in the sky.
maybe some ground vehicles, and anti-air at captured flagpoints.
at the time of testing, every soldier had only a knife, which was non lethal.
but without those, forced to fly, this mod is a good-one for a change in the standard battles of BF2.
after all this talk, we're goning to give some candy for your eye's too.
and, a promise to release a mini video, of the gameplay of this mod within day's.
before i show you the screenshots, i'd like to make note of the following:
Special thanks to [DFF]Chiel, who's taking part in the BF1918 project, and the BF1918 Project, and all its developers who are making this possible.
More Info/Mod Homepage : http://www.battlefield1918.de
Testing/review : http://www.dffclan.com
Write up by : [DFF]Satcom



More Screenshots, And Higher resolutions versions can be found at www.dffclan.com
Hope you enjoy it as much as i did
As you might know, we are from the [DFF] Clan are on top of things.
and, we wouldnt leave you guys out of all the fun, so here are some testing images of the BF1918 mod, where the great guy's at http://www.battlefield1918.de are working on.
it has been a little silent around DFF, due to developing the ABR system
( alternate battlefield Ranking - www.bf2scripts.com ), vacations and other reallife problems.
Bu hey, here we are Presenting you the unique expirience of playing with beta mod's - in this case BF1918
Yesss... we got our hands on it.
here is the quick and dirty report on this beta level/minimod.
The location : BF1918 FTP HQ
The File : about 100 MB big
The Mod : bf1918 Bf2 Version: c43
The Place: 1 Map, Fushe Pass.
The Base : A Flak Gun, AirStrip with Fokker's or Camels.
The objectives : Balloons - which you have to circle around to control it.
it all sounds great, an when we started it, it WAS!
For those who love flying, and for thos who cant fly, but want to - this Beta Mod is fantastic.
Unfortunatly we were not able to play with more that 7 people, due to vacations etc, we can imagine this mod, played with 20 or more people, will bring the living hell back on earth! ( or should i say ' in the sky' )
the goal is simple
Get a plane, and get as much flag's - or should i say Balloons - as you can, while taking out the enemy in the skies.
Loops, twists and corkscrews are easily done with these aircrafts, which give's the gameplay a high adrealine/acrobatics factor.
the 'Balloons' can be taken by flying around it untill you captured the base.
watch the different obstacles around the balloon, the could be real painfull, when flying into it.
After five minutes 'getting used' we stared to get flags, and dogfight.
Directly we notice the superiourity of the Fokker airplanes, versus the Camels.
The camels act slow in corners, and sound like a bug, while the Fokker is as quick as a fox, and sounds like a mosquito on fire.
When dogfigthing, the map's natural obstacles often comein handy when shaking off your enemy, especially when you know the guy behind you isnt good at loopings. in all, the first few hours of testing, we had loads of fun, tesing, shooting, and stuntflying with those amazing aircrafts, from a century ago. - as the mod progresses, we'll be focussing this mod closely, and we're sure that it will bring a whole new perspective to the BF2 game/engine, as we know it.
some minor things which we ' the DFF ' would suggest is:
tweaking of the planes: The fokker is way more agile than the camel!
An Speed-o-meter
and a Smoke pod Option - this for writing msg's in the sky.
maybe some ground vehicles, and anti-air at captured flagpoints.
at the time of testing, every soldier had only a knife, which was non lethal.
but without those, forced to fly, this mod is a good-one for a change in the standard battles of BF2.
after all this talk, we're goning to give some candy for your eye's too.
and, a promise to release a mini video, of the gameplay of this mod within day's.
before i show you the screenshots, i'd like to make note of the following:
Special thanks to [DFF]Chiel, who's taking part in the BF1918 project, and the BF1918 Project, and all its developers who are making this possible.
More Info/Mod Homepage : http://www.battlefield1918.de
Testing/review : http://www.dffclan.com
Write up by : [DFF]Satcom
More Screenshots, And Higher resolutions versions can be found at www.dffclan.com
Hope you enjoy it as much as i did


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