[Geom] : tl: Error: StaticMesh woodencrate_group3 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1.
To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor
I have been getting this error message on start of editor...what might I have done wrong?
To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor
I have been getting this error message on start of editor...what might I have done wrong?
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