Patch 1.3 now 1.1 is lame

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  • glasseye

    #16
    Re: Patch 1.3 now 1.1 is lame

    the bag point limit hasnt been explained. no mention of how many bags, how many points and if the limit lasts the round, the map, forever, until you die or if they carry over from one kit to the other, blah blah blah.

    Originally posted by sturmvogel
    Yarr.. I can't wait for the patch! Maybe I'll start being a sniper again (won't have to worry about tard-ass noobs running into my claymores.)
    why not?

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    • jak0

      #17
      Re: Patch 1.3 now 1.1 is lame

      there was a post about the 1.1 patch a couple of days ago and it dissapeared, what happened to it? i've used the search function but still can't find it.

      i think the limit they put on the support and medics is stupid. i love the points i get for it. mind you i dont get anywhere over 75 and 75 is on a GREAT round. i normaly get anywhere from 20 to 50. sometimes more.

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      • The Question

        #18
        Re: Patch 1.3 now 1.1 is lame

        The patch was made to keep us from knowing the truth!

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        • BeerStein

          #19
          Re: Patch 1.3 now 1.1 is lame

          Limiting the kit points could really suck. The stat padders mainly use BH whoring anyway - tons of flag caps, shared kill pts, etc.

          There is a lack of medic, supply people out there on normal servers anyway. Many times I have loaded into a game just as it is ending - will heal or revive one person in time for the map to end - and I have the most medic pts on the server - wtf?!

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          • =HPSF=Dr.Doom

            #20
            Re: Patch 1.3 now 1.1 is lame

            The kit limit will probably be VERY large. Ie: only people who are point farming would actually reach the limit.

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            • Ruhanga

              #21
              Re: Patch 1.3 now 1.1 is lame

              I can see the future, its where everyone plays assault only with nade lauchers and tanks\APCs\Atk Copters. Isnt that great?

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              • Stryker

                #22
                Re: Patch 1.3 now 1.1 is lame

                *May i remind you this is only a few of what they are changing

                A few things i don't see though, like anti-tank teamwork, or maybe a kamikaze fix.

                They should cap at 75 for kits/teamwork, it's a fair number plus for some teamwork is the only thing getting people points. If you put a low cap point there will be a huge amount of problems.(You know what problems there will be so no point in saying again) For a game based around teamwork actually putting a limit on teamwork is kinda funny, don't you think? Like a tobacco company that makes a law to limit tobacco.

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                • jak0

                  #23
                  Re: Patch 1.3 now 1.1 is lame

                  Originally posted by Ruhanga
                  I can see the future, its where everyone plays assault only with nade lauchers and tanks\APCs\Atk Copters. Isnt that great?
                  don't say things like that, it may come true!

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                  • -={Alpha}=-

                    #24
                    Re: Patch 1.3 new features

                    Originally posted by Stryker
                    The support, Medic and Engineer class aid points earned by their special kit are limited. These classes can continue using their special kit but they won't get extra points for it. (anti point-farming)
                    Con-Point farming isn't abused much anymore, this will lead to no teamwork! Once you get the "limit" you won't care about the man next to you.
                    Hmm, I'm not so sure its a con - as there are ribbons that require teamworks scores of 55, the limit will be quite high; I think it'll just prevent people from getting like 200 teamworks points (maybe a bit lower, but you get my point).

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                    • Sir. {RF}TFS

                      #25
                      Re: Patch 1.3 now 1.1 is lame

                      If the patch stops Commanders , squad leaders AND squad members from being swapped then perhaps it would encourage people to join squads and make the Commanders job easier .... it could then swap squad members only when their were no unassigned people left to swap..... Only an idea but I think it would be nice

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                      • imported_DaDDeh

                        #26
                        Re: Patch 1.3 now 1.1 is lame

                        Commanders job is about to get a lot harder when the patch is released, Spec-ops will get points for distroying commanders assets (good about time), but have you tryed to get people to repair the assests, they don't because it takes such along time to get 1 repair point, in the time it takes you could have capped a flag and shot people = a lot more points.

                        Plus i think that dropping supply boxes will no longer repair commanders assets in the next patch, take that and what I have said above and you won't see many people wanting to be commander when all his assets are distroyed and no one is repairing them.

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                        • robodoc

                          #27
                          Re: Patch 1.3 now 1.1 is lame

                          its a shame they weaken the bh, only because of whining noobs:|:

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                          • Wicz

                            #28
                            Re: Patch 1.3 now 1.1 is lame

                            Originally posted by robodoc
                            its a shame they weaken the bh, only because of whining noobs:|:

                            It's actually a shame they have to weaken the blackhawk, only because of whoring noobs

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                            • MindBlowing

                              #29
                              Re: Patch 1.3 now 1.1 is lame

                              No words about the unlocked snipers ? I hope they fix it, I'm sick of having a 5 seconds clear shot on the head of a non moving pronning target at 15 meters to miss it and beeing killed after !!!

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                              • Raxor

                                #30
                                Re: Patch 1.3 now 1.1 is lame

                                who gets 75 repair points in around, its very hard to even get over 5...
                                never seen anyone normally get 75 heal/resupply a round in normal playing. so a high limit is alright i think, that only the padders would hit...

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