We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
It's to big and long to post i'm pretty sure. He has used alot of different variables. Besides that i doubt he would want to share it now that it's hosted and gettin fairly big.
95.61
commendable
That's about what i thought i would get. my k/d rate sucks cause i play support roles more. I've only got 512mb ram so all my games get laggy. Lag = pawnage in firefights
Go to your BF2 install directory and open up gp.info with any text eiditting program (notepad will do). The number in the square brackets is your PID.
The formula is not final, and your score will probably change between now and when it's done. Additionally, there is a bug with the rank it gives you. 138 is much more than typical.
As far as I know, it is Nick's wishes that the formula remains secret. At least for the time being.
Soo many tanks I have gotten to burn and the person inside bailed and got killed by somebody else. If it only took 2 sec. longer to bail from a tank I'd probably have an easy 3:1 kd ratio
Imho it's just not right how fast people can get out of vehicles, and how fast those vehicles respawn after they have been destroyed.
Go to your BF2 install directory and open up gp.info with any text eiditting program (notepad will do). The number in the square brackets is your PID.
The formula is not final, and your score will probably change between now and when it's done. Additionally, there is a bug with the rank it gives you. 138 is much more than typical.
As far as I know, it is Nick's wishes that the formula remains secret. At least for the time being.
~Salad
I think once the formula is considered satisfactory and final that it should be shared. Otherwise it doesn't mean much. Consider official chess ratings for example; a little more complicated than K/D, but known and understood. Otherwise, who would pay any attention to them?
Also, a question. I understand that playing a lot on urban maps diminishes your score. Has it been considered that on urban maps you can not only kill a lot more, but also die a lot more? The formula relies maybe too much on points earned per hour played; if it didn't, maybe you wouldn't need to compensate as much for urban map play, in which you kill (and die) at a faster rate.
And yeah, the descriptions for the scores seem a little harsh. Maybe less than 30 should be "inferior" (or a gentler word if you like).
It's a shame the stats don't say what you killed, just how.
Open gp.info in your bf2 directory with any text editor (notepad will do). The number in the square brackets is your PID.
And urban maps isn't THAT bad. So far the highest recorded score of 273.44 goes to a good friend of mine, who plays exclusively on 24/7 karkand servers... (Yes, he DOES own like hell)
It looks to rank people along the same lines as other leaderboards, so not anything new. Also lame that it doesn't differentiate between armor, infantry and aircraft statistics.
Where exactly do you get your PID from? Is it in one of the con files in the profiles thingy, or somewhere much easier lol.
Go to one of the stats sites and you can just enter your username in them. once you've done that it will show your your PID amongst all the stats. Bit easier than going through files on your comp if your not into that.
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