[RELEASE] Nan Hai Beta, a water map

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  • d3lux3

    #1

    [RELEASE] Nan Hai Beta, a water map

    Hi from Spain, and excuse me for my bad english, here's the public beta of Nan Hai. Its a map only with water and for helicopter battles (until whith 16 helicopters in the 64 player). Please reports any bugs or suggestion in this post or to d3lux3@clan-bas.com

    EDIT: this beta is closed. please go and download the beta 4
    http://www.totalbf2.com/forums/showthread.php?t=29929




    you can look any screenshoots in this links






  • AlphaMRE

    #2
    Re: [RELEASE] Nan Hai Beta, a water map

    Downloading now - you should remove your editor files from the client/server zips to decrease the size and prevent others from editing your map. Ill let you know what I think.

    Comment

    • d3lux3

      #3
      Re: [RELEASE] Nan Hai Beta, a water map

      Originally posted by AlphaMRE
      Downloading now - you should remove your editor files from the client/server zips to decrease the size and prevent others from editing your map. Ill let you know what I think.
      ok thanks, i was removed the editor files

      Comment

      • d3lux3

        #4
        Re: [RELEASE] Nan Hai Beta, a water map

        the link is now dead. I was detected a error in the client.zip. In 1 hour the link will be up with the zip ok. All people need download the new link

        Comment

        • d3lux3

          #5
          Re: [RELEASE delayed] Nan Hai Beta, a water map

          i need some help with this map. The map is finished, when i create a server from game all its ok and i can join. If i put the map in a dedicated server the server is up but the client crash at 62%, why this? what happened?

          Comment

          • 1337turtle

            #6
            Re: [RELEASE] Nan Hai Beta, a water map

            try this link:

            Akses VIRUS88 sebagai agen Slot88 resmi dan terpercaya 2026 dengan game gacor terbaru, proses praktis, promo harian menarik, serta layanan online 24 jam.

            So I think your client hasn't got the files you do have... You have to pack them... 8-)

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            • d3lux3

              #7
              Re: [RELEASE] Nan Hai Beta, a water map

              this a copy, run fine running from in game server, but if you run the map in dedicated servers, the client crashes at 62%. If any people find the solution please post here. The map DON'T HAVE custom objects
              I was tried to deleted all objects, only the terrain and continue crashing
              Please help

              Comment

              • d3lux3

                #8
                Re: [RELEASE] Nan Hai Beta, a water map

                Originally posted by 1337turtle
                try this link:

                Akses VIRUS88 sebagai agen Slot88 resmi dan terpercaya 2026 dengan game gacor terbaru, proses praktis, promo harian menarik, serta layanan online 24 jam.

                So I think your client hasn't got the files you do have... You have to pack them... 8-)
                dont work crash in windowed mode and no messages

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                • CrimsonBlaze

                  #9
                  Re: [RELEASE] Nan Hai Beta, a water map

                  your missing alot of files.... that might be why...

                  From the client.zip file you seem to be missing:
                  EnvMaps folder
                  LowDetailMaps folder
                  Overgrowth folder
                  undergrowth.cfg
                  undergrowth.dat
                  undergrowth.raw
                  undergrowthAtlas.tai
                  undergrowthAtlas0.ddr

                  You editor folder is still there..
                  Im also not sure if the music thing actually works..

                  From the server.zip you seem to be missing:
                  Envmaps Folder
                  Overgrowth Folder
                  AmbientObjects.con

                  Your Editor folder is still in there aswell....


                  *note, that was a file comparison between yours and my custom map, the file structure may be slightly different (as some maps dont need all the files, like mine doesnt require the CompiledRoads.con file as I have no roads)

                  Comment

                  • d3lux3

                    #10
                    Re: [RELEASE] Nan Hai Beta, a water map

                    im working in a fast solution i wait realease this weekend

                    Comment

                    • AlphaMRE

                      #11
                      Re: [RELEASE] Nan Hai Beta, a water map

                      we had it on a server last night and were able to connect - on the rls you put up b4 the last one

                      Comment

                      • DaSniper

                        #12
                        Re: [RELEASE] Nan Hai Beta, a water map

                        Originally posted by CrimsonBlaze
                        your missing alot of files.... that might be why...

                        From the client.zip file you seem to be missing:
                        EnvMaps folder
                        LowDetailMaps folder
                        Overgrowth folder
                        undergrowth.cfg
                        undergrowth.dat
                        undergrowth.raw
                        undergrowthAtlas.tai
                        undergrowthAtlas0.ddr

                        You editor folder is still there..
                        Im also not sure if the music thing actually works..

                        From the server.zip you seem to be missing:
                        Envmaps Folder
                        Overgrowth Folder
                        AmbientObjects.con

                        Your Editor folder is still in there aswell....


                        *note, that was a file comparison between yours and my custom map, the file structure may be slightly different (as some maps dont need all the files, like mine doesnt require the CompiledRoads.con file as I have no roads)
                        Ok Well pretty simple here. He doesnt have low detailed textures or undergrowth or overgrowth because he has no ground its all water.

                        As for envmaps folder he can just copy the water one and rename it. Those files are the same.

                        Theres no lowdetailedmaps folder because there are no painted textures.

                        Comment

                        • CrimsonBlaze

                          #13
                          Re: [RELEASE] Nan Hai Beta, a water map

                          Originally posted by TAW_DaSniper
                          Ok Well pretty simple here. He doesnt have low detailed textures or undergrowth or overgrowth because he has no ground its all water.

                          As for envmaps folder he can just copy the water one and rename it. Those files are the same.

                          Theres no lowdetailedmaps folder because there are no painted textures.
                          havent tested it myself I wouldnt of known.... just assumed there would of been some land somewhere at least... I have no idea why now then.

                          Comment

                          • d3lux3

                            #14
                            Re: [RELEASE] Nan Hai Beta, a water map

                            i was rebuild the map in a new terrain and now all its ok, the map run 100% in dedicated server and dont crash clients. I'm now compiling lights, tomorrow wait release the beta

                            Comment

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