RTS/FPS mod for real world war

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  • jister

    #1

    RTS/FPS mod for real world war

    <hr style="color: rgb(160, 167, 182);" size="1"> <!-- / icon and title --> <!-- message --> hey all,

    i just wondered if there are mods out there exploiting the max off posebilities with the new strategy system...
    what i had in mind was a total world war, set up under diffrent chains of comanders, like one for air-combat, one for sea-air combat, ground troops and so on. expanding in to a real total warfare force, in co-op with each other.

    if possible the battlegrounds (maps) are divided over diffrent servers but with a top commander (call him the president) who has an overview on the diffrent battles (maps/servers) beeing in action. letting players choose things like tankcommanders, spawning only in tanks, or pilots spawning in choppers and planes,... its just a vage discription, for everyone getting the idea, please comment on what you think about it.

    i dont know if its even posible to do but it would give some kick ass gaming!

    for myself i'm working on some hl2 mods for the moment, and noticed that the bf2 editor is still in pre-mature sate at the moment (that is for a noob like me) so i won't even try to realise this dream...
    unless one of you coders reads this and tells me its peanuts...
  • Fullforce

    #2
    Re: RTS/FPS mod for real world war

    you are right, it would make for some absolutely excellent gaming. Perhaps make an MMOFPS with the BF2 engine? it would rock, but is in theory very tough to make.

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    • jister

      #3
      Re: RTS/FPS mod for real world war

      wich part... the linking of servers so the president can overlook the total battle... i think thats the biggest poblem, how do you keep them all in sync...because the outcome of one battle (i.e. a sea-air battle) influinces the other battles even if its in an other part of the world...

      but i would be so mind blowing!!! i hope some smart ass modders get inspired by this!!

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      • grolsche

        #4
        Re: RTS/FPS mod for real world war

        I seriously doubt that you can sync servers together, it just isnt possible, especially in the BF2 engine.

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        • jister

          #5
          Re: RTS/FPS mod for real world war

          than we all should find a way to do it!lol
          think of the infinite possibilities...
          i'm sure i can be done if one wants it hard enough, to bad i don't got the skills.

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          • grolsche

            #6
            Re: RTS/FPS mod for real world war

            Its not possible. Maybe on an engine like Unreal, Doom3 or HL2 could you possibly do this all though terribly unlikely. Something to do with server synchronisation is a major whack of code which would have to be in a big scripting language like C or C++ with full access to the source code of the BF2 engine. Even if you did get it working it would be very laggy because all the servers you had would have to send all the informaiton they are sending to each individual client to possibly 10 other servers and there just isnt the bandwith to support that.

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            • jister

              #7
              Re: RTS/FPS mod for real world war

              what about a SP mod with this idea of simultanious global warfare... and armies ruled by presidents or kings or wathever

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              • Wolfmaster

                #8
                Re: RTS/FPS mod for real world war

                if it'll work it's a great idea...

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