Basic modding question

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  • Eyaw_Nayr

    #1

    Basic modding question

    I like to tool around, and I went in and changed a few things on a mod I named "Dirkafield2". After I made my changes (changed it so AK had more ammo and changed the background music to a different .ogg file) I was just seeing if it would work) and did the mod-package mod, I ran it via a shortcut I made. When I started it up, the background music never came up. After I tired to start a sigleplayer map, the map loaded, showed the beginning of the map for a split second and crashed to desktop. I just created the mod via the "Create New Mod" button on the inital menu. Any suggestions on how to fix this/get around it?
  • NoB33r4u

    #2
    Re: Basic modding question

    try making a new shortcut to the debugger:

    "C:\Program Files\EA GAMES\Battlefield 2\BF2_r.exe" +menu 1 +fullscreen 0 +modPath mods/YOURMODNAME

    change YOURMODNAME to your mod name obviously
    this will run the debugger minimized for your mod.

    It pops up the alerts when things are wrong so hopefully it'll pick up any errors you have.

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    • tF-voodoochild

      #3
      Re: Basic modding question

      I have never used the official modding tools that were released, however, in 'tooling' around with editing sounds in the game I realized that the .ogg files have specific serials encoded into each. These exact serials need to be encoded in the sound files you use to replace in order for them to play in game. See the tutorial write-up I made in order to follow a step by step walkthrough of replacing sounds. How to replace .ogg files in bf2.

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      • ironmonkaa

        #4
        Re: Basic modding question

        thanks alout for the tutorial

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        • ={SOC}= Sniper

          #5
          Re: Basic modding question

          Cool. nicework. better get modding we always need modders

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